Bruxilda the level 5 Cornac Adventurer by henbrio

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassAdventurer
Level / Exp5 / 56%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution14 (base 12)
Magic17 (base 17)
Willpower17 (base 17)
Cunning17 (base 17)

Resources

Life164/164
Mana159/159
Positive0/62
Vim96/96
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy6
Crit Chance5%
APR7
Speed1.00

Offense: Spell

Spellpower20
Crit Chance14%
Speed1

Offense: Mind

Mindpower18.7
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+14%

Defense: Base

Armour (hardiness)10 (30%)
Defense2.7
Ranged Defense2.7
Fatigue7
Physical Save9.1
Spell Save11.9
Mental Save11.9

Defense: Resistances

Lightning+ 6%( 70%)
Cold+ 29%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Celestial / Eclipse1.00
3/5
0/5
0/5
0/5
Corruption / Blight1.00
1/5
0/5
0/5
0/5
Corruption / Blood1.00
3/5
0/5
0/5
0/5
Spell / Infusion1.00
0/5
0/5
0/5
0/5
Spell / Fire1.00
3/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.00
3/5
0/5
0/5
0/5
Spell / Aegis1.00
3/5
0/5
0/5
0/5

Effects

talent

Quests

done
done
active
active

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
There is a way to the previous level here (press '' or right click to use).
Ran for 71 turns (stop reason: at exit).


You gain 0.35 gold from the transmogrification of
quick ash wand of illumination [power 5] (4 cooldown).
You gain 0.30 gold from the transmogrification of
supercharged elm totem of cure poisons [power 1] (25 cooldown).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (19/19, 17.5-21 power, 1 apr).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 1.13 gold from the transmogrification of
iron plate armour of resilience (3 def, 7 armour).
You gain 0.75 gold from the transmogrification of
rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 0.92 gold from the transmogrification of
insulating rough leather cap of strength (+2) (0 def, 1 armour).
You gain 2.27 gold from the transmogrification of
insidious iron waraxe of projection (8-11.2 power, 2 apr).
You gain 1.21 gold from the transmogrification of
iron greatmaul of projection (15-22.5 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.