Manolin the level 4 Skeleton Reaver by Halberdman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassReaver
Level / Exp4 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 16)
Dexterity20 (base 11)
Constitution16 (base 16)
Magic16 (base 16)
Willpower19 (base 12)
Cunning10 (base 10)

Resources

Life182/190
Vim166/189
Healing Factor1.0483870967742
Regeneration0.26209677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage33
Accuracy26
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage16
Accuracy26
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance1%
Speed1

Offense: Mind

Mindpower22
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+6%

Offense: Damage Penetration

All0%

Defense: Base

Armour (hardiness)12 (30%)
Defense13
Ranged Defense13
Fatigue5
Physical Save22
Spell Save12
Mental Save10

Defense: Resistances

Physical+ 20%( 70%)
Lightning+ 5%( 70%)
Temporal+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Corruption / Scourge1.30
2/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Corruption / Torment1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


You gain 0.71 gold from the transmogrification of
reinforced iron shield of cold resistance (+15%) (0 def, 3 armour, 40 block).
You gain 0.26 gold from the transmogrification of
iron shield of fire resistance (+15%) (0 def, 2 armour, 21 block).
You gain 0.87 gold from the transmogrification of
rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.74 gold from the transmogrification of
linen robe of protection (2 def, 3 armour).
You gain 3.95 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 2.01 gold from the transmogrification of
nature's mossy mindstar of resolve (72% power, 12 apr, nature damage).
You gain 2.60 gold from the transmogrification of
steady elm longbow of fire.
You gain 2.50 gold from the transmogrification of
Corpsebow.
You gain 1.31 gold from the transmogrification of
iron battleaxe of erosion (109% power, 1 apr).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.