Narrz the level 4 Ghoul Archmage by Pixelbane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassArchmage
Level / Exp4 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity11 (base 10)
Constitution23 (base 11)
Magic26 (base 26)
Willpower16 (base 13)
Cunning9 (base 11)

Resources

Life165/165
Mana62/86
Healing Factor1.1
Regeneration1.265

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite4

Offense: Mainhand

Damage14
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance5%
Speed1

Offense: Mind

Mindpower19
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (34%)
Defense1
Ranged Defense1
Fatigue0
Physical Save17
Spell Save24
Mental Save18

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
3/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done

Equipment

Tool
Around neck
Main armor
Around waist
Light source
On head
In main hand

Inventory

Achievements

Log

Talent Shielding is ready to use.
Rested for 20 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


Narrz activates Shielding.


Narrz wears (replacing
elm magestaff (10-12 power, 2 apr, lightning element)): earthen elm vilestaff (10-12 power, 2 apr, acid element).

Narrz wears:
Eye of the Dreaming One.

Narrz wears:
restful copper amulet.
Talent Command Staff is ready to use.

You gain 0.92 gold from the transmogrification of
iron plate armour of cold resistance (3 def, 7 armour).
You gain 2.14 gold from the transmogrification of
temporal iron gauntlets of dexterity (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 0.67 gold from the transmogrification of
mossy mindstar of clarity (2-2.2 power, 12 apr, nature damage).
You gain 2.23 gold from the transmogrification of
thought-forged iron greatmaul (17-25.5 power, 1 apr).
You gain 1.60 gold from the transmogrification of
phase door rune (range 5; power 17; dur 3).
You feel very confident walking into this place.
Narrz deactivates Arcane Power.

Narrz deactivates Shielding.