bim the level 7 Thalore Marauder by usru346tof

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassMarauder
Level / Exp7 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity28 (base 24)
Constitution17 (base 16)
Magic8 (base 10)
Willpower14 (base 10)
Cunning13 (base 11)

Resources

Life-2/208
Stamina112/128
Healing Factor1.1
Regeneration1.265

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage29
Accuracy27
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage22
Accuracy27
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)12 (47.336683417085%)
Defense22
Ranged Defense22
Fatigue12
Physical Save12
Spell Save7
Mental Save19

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.20
3/5
2/5
0/5
0/5
Technique / Dual weapons1.20
2/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
2/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
3/5

Effects

beneficial effect

Quests

done
done
failed
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By bim the Thalore Marauder level 6
5th Mirth 122nd year of Ascendancy at 04:12
see stats

Log

Talent Flurry is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Bim picks up (g.):
rough leather belt.
Bim picks up (n.):
spinel.
Ran for 3 turns (stop reason: at door).


Ran for 4 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Bim picks up (i.):
pair of rough leather boots of uncanny dodging (2 def, 1 armour).
Bim picks up (d.):
mighty rough leather sling of lightning.
Ran for 3 turns (stop reason: at door).


Something performs a melee critical strike against bim!
Bim is recovering from the damage!

Something hits
bim for 114 physical damage.

Bim uses Dual Strike.

bim misses Something.
bim receives 16 healing.
Something performs a melee critical strike against bim!
Saving game...