Barfin the level 10 Cornac Necromancer by usru346tof

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp10 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity12 (base 10)
Constitution17 (base 14)
Magic37 (base 34)
Willpower21 (base 16)
Cunning15 (base 12)

Resources

Life197/197
Mana178/178
Soul12/12
Healing Factor1.0561497326203
Regeneration2.4819518716578

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth6
See Invisible9

Offense: Mainhand

Damage14
Accuracy6
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%
Lightning+20%

Offense: Damage Penetration

Light+15%

Defense: Base

Armour (hardiness)2 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save10
Spell Save20
Mental Save23

Defense: Resistances

Cold+ 6%( 70%)
Lightning+ 10%( 70%)
Fire+ 6%( 70%)
Light+ 10%( 70%)

Defense: Immunities

Stun Resistance21%
Poison Resistance30%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
1/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
0/5

Generic Talents

Spell / Divination1.20
1/5
1/5
0/5
0/5
Spell / Conveyance1.20
5/5
3/5
2/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Barfin the Cornac Necromancer level 10
10th Mirth 122nd year of Ascendancy at 15:38
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Barfin the Cornac Necromancer level 9
7th Mirth 122nd year of Ascendancy at 00:09
see stats

Log

Ran for 23 turns (stop reason: at exit).

Barfin wears (replacing
grounding rough leather cap (0 def, 1 armour)): Cloud Caller (0 def, 0 armour).

You gain 1.86 gold from the transmogrification of
spiked steel plate armour of fire resistance (4 def, 9 armour).
You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 1.71 gold from the transmogrification of
mindwoven linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You gain 4.94 gold from the transmogrification of
linen wizard hat 'Chitir' (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.88 gold from the transmogrification of
clarifying linen wizard hat (1 def, 0 armour).
You gain 5.01 gold from the transmogrification of
restful rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 5.91 gold from the transmogrification of
fearwoven linen robe of light (+16%) (0 def, 0 armour).
You gain 1.49 gold from the transmogrification of
regal linen cloak (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.44 gold from the transmogrification of
flaming steel waraxe of massacre (21.5-30.1 power, 3 apr).
You gain 2.61 gold from the transmogrification of
shimmering elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 0.79 gold from the transmogrification of
mossy mindstar of slime (2-2.2 power, 12 apr, mind damage).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-25.2 power, 2 apr).
You gain 1.00 gold from the transmogrification of
Surefire.
You gain 2.93 gold from the transmogrification of
balanced iron greatsword (13.5-21.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (11-14.3 power, 5 apr).
You gain 10.41 gold from the transmogrification of
Blindmarrow (10-13 power, 6 apr).
You gain 0.70 gold from the transmogrification of
copper amulet of strength (+3).
There is a previous level here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Barfin deactivates Necrotic Aura.

Barfin deactivates Blurred Mortality.