Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
| Addons | Items Vault 1.4.8Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Archmage |
| Level / Exp | 30 / 62% |
| Size | medium |
| Lifes / Deaths | Killed by Spacial Disturbance at level 1 on the 74th Pyre 122nd year of Ascendancy at 12:49 / 146Killed by Spacial Disturbance at level 1 on the 74th Pyre 122nd year of Ascendancy at 13:48 Killed by Layitira the orc assassin at level 11 on the 3rd Dusk 122nd year of Ascendancy at 11:33 Killed by ritch flamespitter at level 11 on the 3rd Dusk 122nd year of Ascendancy at 23:09 Killed by Cyrildata the warg at level 11 on the 4th Dusk 122nd year of Ascendancy at 00:15 Killed by Bethyrenor the giant venus flytrap at level 15 on the 38th Dusk 122nd year of Ascendancy at 14:27 Killed by shadow at level 16 on the 54th Dusk 122nd year of Ascendancy at 00:28 Killed by Kosasath the Bringer of Doom at level 16 on the 54th Dusk 122nd year of Ascendancy at 01:30 Killed by Xereba the sandworm at level 16 on the 54th Dusk 122nd year of Ascendancy at 17:55 Killed by orc archer at level 17 on the 2nd Haze 122nd year of Ascendancy at 16:40 Killed by Adissra the Guardian at level 17 on the 2nd Haze 122nd year of Ascendancy at 20:43 Killed by Eilinoth the Guardian at level 17 on the 3rd Haze 122nd year of Ascendancy at 03:21 Killed by Abhen the thalore at level 17 on the 34th Haze 122nd year of Ascendancy at 23:27 Killed by snow giant boulder thrower at level 19 on the 51st Haze 122nd year of Ascendancy at 22:43 Killed by degenerated skeleton archer at level 20 on the 52nd Haze 122nd year of Ascendancy at 22:06 Killed by Polytta the cold drake at level 20 on the 52nd Haze 122nd year of Ascendancy at 23:11 Killed by cold drake at level 20 on the 53rd Haze 122nd year of Ascendancy at 12:31 Killed by ultimate telugoroth at level 20 on the 54th Haze 122nd year of Ascendancy at 04:09 Killed by greater teluvorta at level 20 on the 54th Haze 122nd year of Ascendancy at 19:26 Killed by Chronolith Twin at level 21 on the 56th Haze 122nd year of Ascendancy at 08:58 Killed by skeleton archer at level 21 on the 57th Haze 122nd year of Ascendancy at 06:49 Killed by snow giant thunderer at level 21 on the 57th Haze 122nd year of Ascendancy at 07:16 Killed by cold drake at level 22 on the 57th Haze 122nd year of Ascendancy at 09:46 Killed by storm drake at level 22 on the 57th Haze 122nd year of Ascendancy at 12:12 Killed by Blood Master at level 22 on the 76th Haze 122nd year of Ascendancy at 23:19 Killed by snow giant chieftain at level 22 on the 77th Haze 122nd year of Ascendancy at 20:51 Killed by Urkis, the High Tempest at level 22 on the 78th Haze 122nd year of Ascendancy at 00:28 Killed by Urkis, the High Tempest at level 22 on the 78th Haze 122nd year of Ascendancy at 01:35 Killed by Urkis, the High Tempest at level 22 on the 78th Haze 122nd year of Ascendancy at 02:39 Killed by fire drake hatchling at level 22 on the 78th Haze 122nd year of Ascendancy at 04:02 Killed by storm drake hatchling at level 23 on the 78th Haze 122nd year of Ascendancy at 11:34 Killed by luminous horror at level 23 on the 78th Haze 122nd year of Ascendancy at 12:59 Killed by Gloruwe the storm drake at level 23 on the 79th Haze 122nd year of Ascendancy at 00:47 Killed by Achenaga the human at level 23 on the 4th Decay 122nd year of Ascendancy at 14:16 Killed by Achenaga the human at level 23 on the 4th Decay 122nd year of Ascendancy at 15:17 Killed by Adyyarin the devourer at level 23 on the 5th Allure 123rd year of Ascendancy at 02:31 Killed by shadowblade at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 04:57 Killed by bloated horror at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 06:13 Killed by Velusenne the cutpurse at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 08:03 Killed by Velusenne the cutpurse at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 09:17 Killed by Velusenne the cutpurse at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 10:28 Killed by Velusenne the cutpurse at level 23 on the 2nd Regrowth 123rd year of Ascendancy at 11:30 Killed by daelach at level 24 on the 9th Regrowth 123rd year of Ascendancy at 08:41 Killed by daelach at level 24 on the 9th Regrowth 123rd year of Ascendancy at 09:43 Killed by daelach at level 24 on the 9th Regrowth 123rd year of Ascendancy at 11:02 Killed by daelach at level 24 on the 9th Regrowth 123rd year of Ascendancy at 12:02 Killed by daelach at level 24 on the 9th Regrowth 123rd year of Ascendancy at 13:13 Killed by daelach at level 24 on the 9th Regrowth 123rd year of Ascendancy at 14:27 Killed by lava floor at level 24 on the 9th Regrowth 123rd year of Ascendancy at 15:29 Killed by daelach at level 24 on the 9th Regrowth 123rd year of Ascendancy at 16:36 Killed by fire drake at level 24 on the 9th Regrowth 123rd year of Ascendancy at 17:45 Killed by fire drake at level 24 on the 9th Regrowth 123rd year of Ascendancy at 18:57 Killed by fire drake at level 24 on the 9th Regrowth 123rd year of Ascendancy at 20:06 Killed by luminous horror at level 24 on the 9th Regrowth 123rd year of Ascendancy at 21:19 Killed by oozing horror at level 24 on the 9th Regrowth 123rd year of Ascendancy at 22:17 Killed by fire wyrm at level 24 on the 9th Regrowth 123rd year of Ascendancy at 22:38 Killed by fire wyrm at level 24 on the 9th Regrowth 123rd year of Ascendancy at 23:47 Killed by lava floor at level 24 on the 10th Regrowth 123rd year of Ascendancy at 01:09 Killed by luminous horror at level 24 on the 10th Regrowth 123rd year of Ascendancy at 06:45 Killed by multi-hued drake at level 24 on the 11st Regrowth 123rd year of Ascendancy at 10:24 Killed by skeleton magus at level 24 on the 12nd Regrowth 123rd year of Ascendancy at 22:52 Killed by temporal stalker at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 07:43 Killed by luminous horror at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 15:05 Killed by luminous horror at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 16:18 Killed by Lisita the lesser vampire at level 25 on the 14th Regrowth 123rd year of Ascendancy at 07:20 Killed by elven cultist at level 25 on the 21st Regrowth 123rd year of Ascendancy at 17:10 Killed by elven warrior at level 25 on the 21st Regrowth 123rd year of Ascendancy at 18:40 Killed by elven corruptor at level 25 on the 21st Regrowth 123rd year of Ascendancy at 23:19 Killed by elven blood mage at level 25 on the 22nd Regrowth 123rd year of Ascendancy at 00:36 Killed by elven blood mage at level 25 on the 22nd Regrowth 123rd year of Ascendancy at 01:57 Killed by Isatira the ogre pounder at level 25 on the 22nd Regrowth 123rd year of Ascendancy at 03:38 Killed by elven blood mage at level 25 on the 22nd Regrowth 123rd year of Ascendancy at 12:26 Killed by elven tempest at level 25 on the 22nd Regrowth 123rd year of Ascendancy at 20:33 Killed by elven cultist at level 25 on the 23rd Regrowth 123rd year of Ascendancy at 04:20 Killed by Xaniserin the mean looking elven guard at level 25 on the 23rd Regrowth 123rd year of Ascendancy at 11:44 Killed by Xaniserin the mean looking elven guard at level 25 on the 23rd Regrowth 123rd year of Ascendancy at 16:56 Killed by Xaniserin the mean looking elven guard at level 25 on the 23rd Regrowth 123rd year of Ascendancy at 18:00 Killed by shadow at level 25 on the 47th Regrowth 123rd year of Ascendancy at 07:53 Killed by Gayana the grizzly bear at level 26 on the 47th Regrowth 123rd year of Ascendancy at 09:30 Killed by Yvytira the brown bear at level 26 on the 48th Regrowth 123rd year of Ascendancy at 19:22 Killed by Vorathra the cave bear at level 26 on the 49th Regrowth 123rd year of Ascendancy at 01:06 Killed by Ivivea the brown bear at level 26 on the 49th Regrowth 123rd year of Ascendancy at 04:38 Killed by Glorybeth the cave bear at level 26 on the 49th Regrowth 123rd year of Ascendancy at 11:55 Killed by Nerethra the brown bear at level 26 on the 49th Regrowth 123rd year of Ascendancy at 13:01 Killed by Emelewyn the war bear at level 26 on the 49th Regrowth 123rd year of Ascendancy at 14:09 Killed by Glorybeth the cave bear at level 26 on the 49th Regrowth 123rd year of Ascendancy at 15:14 Killed by Poridavea the cave bear at level 26 on the 49th Regrowth 123rd year of Ascendancy at 17:39 Killed by Glorena the brown bear at level 26 on the 51st Regrowth 123rd year of Ascendancy at 11:00 Killed by 3-headed hydra at level 27 on the 51st Regrowth 123rd year of Ascendancy at 21:18 Killed by Aratha the golem at level 27 on the 31st Pyre 123rd year of Ascendancy at 10:08 Killed by broken golem at level 27 on the 31st Pyre 123rd year of Ascendancy at 11:44 Killed by Atan the thalore at level 27 on the 1st Mirth 123rd year of Ascendancy at 00:00 Killed by elven cultist at level 27 on the 7th Mirth 123rd year of Ascendancy at 22:14 Killed by ultimate gwelgoroth at level 27 on the 7th Mirth 123rd year of Ascendancy at 23:22 Killed by elven corruptor at level 27 on the 8th Mirth 123rd year of Ascendancy at 22:02 Killed by Grand Corruptor at level 27 on the 9th Mirth 123rd year of Ascendancy at 07:11 Killed by elven blood mage at level 27 on the 9th Mirth 123rd year of Ascendancy at 08:39 Killed by Grand Corruptor at level 27 on the 9th Mirth 123rd year of Ascendancy at 09:43 Killed by Grand Corruptor at level 27 on the 9th Mirth 123rd year of Ascendancy at 10:52 Killed by Protector Myssil at level 27 on the 9th Mirth 123rd year of Ascendancy at 12:58 Killed by Protector Myssil at level 27 on the 9th Mirth 123rd year of Ascendancy at 14:11 Killed by dreaming horror at level 27 on the 14th Dusk 123rd year of Ascendancy at 16:15 Killed by dreaming horror at level 27 on the 14th Dusk 123rd year of Ascendancy at 17:58 Killed by dreaming horror at level 27 on the 14th Dusk 123rd year of Ascendancy at 19:24 Killed by dreaming horror at level 27 on the 14th Dusk 123rd year of Ascendancy at 21:03 Killed by dreaming horror at level 27 on the 14th Dusk 123rd year of Ascendancy at 22:10 Killed by dreaming horror at level 27 on the 14th Dusk 123rd year of Ascendancy at 23:54 Killed by dreaming horror at level 27 on the 15th Dusk 123rd year of Ascendancy at 01:17 Killed by lava floor at level 27 on the 15th Dusk 123rd year of Ascendancy at 07:11 Killed by fire wyrm at level 27 on the 15th Dusk 123rd year of Ascendancy at 08:16 Killed by fire wyrm at level 27 on the 15th Dusk 123rd year of Ascendancy at 09:29 Killed by luminous horror at level 27 on the 15th Dusk 123rd year of Ascendancy at 11:27 Killed by luminous horror at level 27 on the 15th Dusk 123rd year of Ascendancy at 13:19 Killed by minotaur at level 27 on the 16th Dusk 123rd year of Ascendancy at 11:44 Killed by naga myrmidon at level 28 on the 16th Dusk 123rd year of Ascendancy at 14:34 Killed by Lisita the lesser vampire at level 28 on the 17th Dusk 123rd year of Ascendancy at 06:36 Killed by skeleton warrior at level 28 on the 17th Dusk 123rd year of Ascendancy at 19:21 Killed by skeleton warrior at level 28 on the 17th Dusk 123rd year of Ascendancy at 20:24 Killed by Aletta Soultorn at level 28 on the 17th Dusk 123rd year of Ascendancy at 21:40 Killed by skeleton magus at level 28 on the 18th Dusk 123rd year of Ascendancy at 02:37 Killed by skeleton warrior at level 28 on the 18th Dusk 123rd year of Ascendancy at 03:37 Killed by multi-hued drake hatchling at level 28 on the 18th Dusk 123rd year of Ascendancy at 09:54 Killed by dredgling at level 29 on the 20th Dusk 123rd year of Ascendancy at 05:44 Killed by skeleton archer at level 29 on the 20th Dusk 123rd year of Ascendancy at 06:43 Killed by Isunor the skeleton mage at level 29 on the 20th Dusk 123rd year of Ascendancy at 07:33 Killed by master vampire at level 29 on the 21st Dusk 123rd year of Ascendancy at 12:11 Killed by devourer at level 29 on the 21st Dusk 123rd year of Ascendancy at 16:43 Killed by skeleton magus at level 29 on the 21st Dusk 123rd year of Ascendancy at 18:19 Killed by The Master at level 29 on the 21st Dusk 123rd year of Ascendancy at 19:22 Killed by The Master at level 29 on the 21st Dusk 123rd year of Ascendancy at 20:26 Killed by skeleton warrior at level 29 on the 21st Dusk 123rd year of Ascendancy at 21:35 Killed by The Master at level 29 on the 21st Dusk 123rd year of Ascendancy at 22:36 Killed by skeleton warrior at level 29 on the 21st Dusk 123rd year of Ascendancy at 23:43 Killed by The Master at level 29 on the 22nd Dusk 123rd year of Ascendancy at 00:53 Killed by The Master at level 29 on the 22nd Dusk 123rd year of Ascendancy at 02:17 Killed by The Master at level 29 on the 22nd Dusk 123rd year of Ascendancy at 03:25 Killed by skeleton mage at level 29 on the 22nd Dusk 123rd year of Ascendancy at 04:29 Killed by Tabann the human at level 30 on the 27th Dusk 123rd year of Ascendancy at 04:51 Killed by Gloramina the skeleton archer at level 30 on the 57th Dusk 123rd year of Ascendancy at 00:15 Killed by Gloramina the skeleton archer at level 30 on the 57th Dusk 123rd year of Ascendancy at 02:38 Killed by Greater Mummy Lord at level 30 on the 60th Dusk 123rd year of Ascendancy at 08:23 Killed by Greater Mummy Lord at level 30 on the 60th Dusk 123rd year of Ascendancy at 10:25 Killed by Greater Mummy Lord at level 30 on the 60th Dusk 123rd year of Ascendancy at 13:12 Killed by Greater Mummy Lord at level 30 on the 60th Dusk 123rd year of Ascendancy at 13:21 Killed by Greater Mummy Lord at level 30 on the 60th Dusk 123rd year of Ascendancy at 14:40 Killed by Greater Mummy Lord at level 30 on the 60th Dusk 123rd year of Ascendancy at 15:48 |
Primary Stats
| Strength | 13 (base 10) |
| Dexterity | 16 (base 10) |
| Constitution | 48 (base 42) |
| Magic | 74 (base 60) |
| Willpower | 35 (base 29) |
| Cunning | 17 (base 11) |
Resources
| Life | 503/503 |
| Mana | 474/474 |
| Healing Factor | 1 |
| Regeneration | 0.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 34 |
| Accuracy | 19 |
| Crit Chance | 7% |
| APR | 14 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 51 |
| Crit Chance | 17% |
| Speed | 1 |
Offense: Mind
| Mindpower | 25 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 3 (30%) |
| Defense | 27 |
| Ranged Defense | 27 |
| Fatigue | 0 |
| Physical Save | 20 |
| Spell Save | 31 |
| Mental Save | 18 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 30% |
Inscriptions (3/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Arcane | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Phantasm | 1.30 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Water | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Aegis | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| Spell / Divination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by Polelle the hornet swarm. Escort: injured seer (level 1 of Old Forest) | failed |
You failed to protect the injured seer from death by dire wolf. Escort: injured seer (level 2 of Trollmire) | failed |
You failed to protect the injured seer from death by lawl. Escort: injured seer (level 5 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved Magic by +1. | done |
You failed to protect the lost sun paladin from death by ghast. Escort: lost sun paladin (level 3 of Dreadfell) | failed |
You failed to protect the lost warrior from death by lawl. Escort: lost warrior (level 4 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Scintillating Caves. Escort: repented thief (level 2 of Scintillating Caves)As a reward you improved Dexterity by +2. | done |
You failed to protect the temporal explorer from death by great wolf. Escort: temporal explorer (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 93. | active |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed warg claw. * You've found the needed faerlhing fang. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| Light source | Void Star Void StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% acid / +6% fire / +6% cold / +6% arcane / +6% lightning Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 24.07 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star -- deep black -- and yet it somehow shines. |
| On head | elven-silk wizard hat 'Alemnir' (3 def, 0 armour) elven-silk wizard hat 'Alemnir' (3 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +3 Str / +2 Wil Changes resistances: +27% fire Changes damage: +18% fire Reduces incoming crit damage: 5.00% A pointy cloth hat, very wizardly... |
| Tool | Essence of Bearness Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness, costing 100 power out of 100/100. The very essence of bearness! |
| On fingers | wizard's steel ring of pilfering wizard's steel ring of pilferingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +9 (+4 eff.) Armour penetration: +8 Defense: +8 (+4 eff.) Changes stats: +2 Mag Spell save: +4 (+2 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 15.17 cold and 13.04 physical damage (based on Willpower) each turn and knocking opponents back, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around waist | spiritwalker's hardened leather belt spiritwalker's hardened leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +1 Mag Mana each turn: +0.18 Maximum mana: +26.00 A belt that goes around your waist. |
| In main hand | Islama the dragonbone magestaff (30-36 power, 6 apr, arcane element) Islama the dragonbone magestaff (30-36 power, 6 apr, arcane element)Requires: - Magic 48 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% On weapon hit: * 20% chance to corrode armour Burst (radius 1) on hit: +8 acid When wielded/worn: Defense: +10 (+5 eff.) Effects on melee hit: * 8% chance to blind Changes stats: +1 Dex Changes damage: +30% arcane Talent granted: +1 Command Staff Reduces incoming crit damage: 15.00% Spellpower: +15 (+5 eff.) Spell crit. chance: +5% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.6 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area. At level 3, it also blinds all who see it (except the caster) for 3 turns. At level 4, it also deals 105.29 light damage. Staves designed for wielders of magic, by the greats of the art. |
| On hands | umbral rough leather gloves (0 def, 1 armour) umbral rough leather gloves (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 6 darkness Changes resistances: +5% darkness Changes damage: +4% darkness Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Firewalker (8 def, 2 armour) Firewalker (8 def, 2 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +2 Defense: +8 (+4 eff.) Damage when hit (Melee): 18 fire Changes stats: +6 Cun / +6 Mag Changes resistances: +20% fire / -10% cold Changes resistances penetration: +20% fire Changes damage: +20% fire This fiery robe was worn by the mad pyromancer Halchot, who terrorised many towns in the late Age of Dusk, burning and looting villages as they tried to recover from the Spellblaze. Eventually he was tracked down by the Ziguranth, who cut out his tongue, chopped off his head, and rent his body to shreds. The head was encased in a block of ice and paraded through the streets of nearby towns amidst the cheers of the locals. Only this robe remains of the flames of Halchot. |
| Cloak | Wind's Whisper (4 def, 0 armour) Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 (+2 eff.) Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% It can be used to activate talent Evasion (costing 50 power out of 50/50) : Effective talent level: 1.8 Power cost: 50 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit allows you to see attacks before they land, granting you a 18% chance to completely evade them and granting you 7 defense for 9 turns. Duration increases with Willpower, and chance to evade and defense with Cunning and Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
| Around neck | Daguleg DagulegPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +4 Mag Changes damage: +6% temporal / +6% light / +9% blight / +4% physical / +6% darkness Vim when firing critical spell: +3.00 Spellpower: +5 (+2 eff.) Spell crit. chance: +4% Defense after a teleport: +10 Resist all after a teleport: +4% New effects duration reduction after a teleport: +20% Amulets can have magical properties. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. heroism infusion (+6 for 8 turns, die at -407)heroism infusion (+6 for 8 turns, die at -407) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 6 for 8 turns. While Heroism is active, you will only die when reaching -407 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (290.00 temporal damage, removed from time 4 turns) Rune of the Rift (290.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 417.60 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
grounding copper amulet of willpower (+2) grounding copper amulet of willpower (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Wil Changes resistances: +10% lightning Stun/Freeze immunity: +20% Amulets can have magical properties. |
insulating steel amulet of willpower (+3) insulating steel amulet of willpower (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +11% fire / +12% cold Amulets can have magical properties. |
copper ring copper ring0.10 Encumbrance. Type: jewelry / ring ; tier 1 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. painweaver's stralite ring of lifepainweaver's stralite ring of life Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Physical power: +5 (+5 eff.) Changes damage: +7% all Life regen: +1.00 Maximum life: +60.00 Spellpower: +10 (+3 eff.) Mindpower: +11 (+6 eff.) Healing mod.: +17% Rings can have magical properties. |
solipsist's copper ring solipsist's copper ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Mindpower: +6 (+3 eff.) Rings can have magical properties. |
titan's copper ring titan's copper ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Con Physical save: +6 (+3 eff.) Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. quick stralite dagger of evisceration (29.5-38.35 power, 9 apr)quick stralite dagger of evisceration (29.5-38.35 power, 9 apr) Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 29.5 - 38.4 Uses stats: 45% Str, 45% Dex Damage type: Physical Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 111% On weapon crit: * wounds the target reducing their healing When wielded/worn: Accuracy: +8 (+4 eff.) Physical crit. chance: +9.0% Physical power: +11 (+9 eff.) Changes stats: +3 Dex Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level. quick stralite greatmaul of evisceration (53.5-80.25 power, 3 apr)quick stralite greatmaul of evisceration (53.5-80.25 power, 3 apr) Requires: - Strength 35 Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 4 It must be held with both hands. Base power: 53.5 - 80.3 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +3 Physical crit. chance: +2.5% Attack speed: 111% On weapon crit: * wounds the target reducing their healing When wielded/worn: Accuracy: +13 (+6 eff.) Physical crit. chance: +13.0% Physical power: +7 (+7 eff.) Changes stats: +5 Dex Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level. parasitic pulsing mindstar of flames (12-13.2 power, 32 apr, mind damage)parasitic pulsing mindstar of flames (12-13.2 power, 32 apr, mind damage) Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 It is part of a set of items. This natural fire should be returned to the wyrm. This parasitic mindstar will draw strength from other psionic mindstars. Base power: 12.0 - 13.2 Uses stats: 45% Wil, 25% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +32 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 8 fire Changes resistances: +7% fire Changes resistances penetration: +8% fire Changes damage: +5% fire Hate when firing a critical mind attack: +3.00 Maximum hate: +19.00 Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Global speed: +3% Life leech chance: +11% Life leech: +13% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
nightruned rough leather belt nightruned rough leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +6% light / +6% darkness A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level. thick cashmere cloak of Eldoral (2 def, 7 armour)thick cashmere cloak of Eldoral (2 def, 7 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +7 Defense: +2 (+1 eff.) Changes stats: +2 Cun / +3 Dex Changes resistances: +13% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Silk Current (12 def, 0 armour) Silk Current (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+6 eff.) Damage when hit (Melee): 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 (+1 eff.) Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
This item will automatically be transmogrified when you leave the level. ancient silk robe of power (3 def, 0 armour)ancient silk robe of power (3 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Defense: +3 (+2 eff.) Changes stats: +3 Mag Changes resistances penetration: +6% temporal / +9% physical Changes damage: +13% physical / +12% temporal / +9% all Spellpower: +13 (+4 eff.) Reduces paradox anomalies(equivalent to willpower): +11 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
cleansing linen wizard hat of the mind (+6%) (1 def, 0 armour) cleansing linen wizard hat of the mind (+6%) (1 def, 0 armour)Infused by arcane disrupting forces Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +6% blight / +6% nature / +10% mind Changes damage: +10% mind A pointy cloth hat, very wizardly... |
eldritch cashmere wizard hat of light (+18%) (2 def, 0 armour) eldritch cashmere wizard hat of light (+18%) (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +18% light Changes damage: +12% light Mana each turn: +1.10 Mana when hit: +0.70 Maximum mana: +48.00 Spellpower: +6 (+2 eff.) It can be used to activate talent Manaflow, placing all other charms into a 40 cooldown : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Engulf yourself in a surge of mana, quickly restoring 13 mana every turn for 10 turns. The mana restored will increase with your Spellpower. A pointy cloth hat, very wizardly... |
insulating linen wizard hat (1 def, 0 armour) insulating linen wizard hat (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +6% fire / +6% cold A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level. radiant reinforced leather armour of fire resistance (4 def, 7 armour)radiant reinforced leather armour of fire resistance (4 def, 7 armour) Requires: - Strength 18 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 4 When wielded/worn: Armour: +7 Defense: +4 (+2 eff.) Fatigue: +8% Damage when hit (Melee): 6 light Changes stats: +3 Wil Changes resistances: +17% blight / +19% fire / +21% darkness Light radius: +1 A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. radiant mummy wrappings of delving (5 def, 2 armour)radiant mummy wrappings of delving (5 def, 2 armour) Requires: - Dexterity 15 Infused by nature Crafted by a master 6.00 Encumbrance. Type: armor / mummy ; tier 3 When wielded/worn: Armour: +2 Defense: +5 (+3 eff.) Fatigue: +2% Damage when hit (Melee): 7 light Changes stats: +6 Str / +3 Wil Changes resistances: +16% blight / -25% fire / +30% darkness / +10% physical Light radius: +4 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 18 for 5 turns. The radius will increase with your Cunning. Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level. spiked mummy wrappings of spell shielding (5 def, 2 armour)spiked mummy wrappings of spell shielding (5 def, 2 armour) Requires: - Dexterity 15 Powered by arcane forces Crafted by a master 6.00 Encumbrance. Type: armor / mummy ; tier 3 When wielded/worn: Armour: +2 Defense: +5 (+3 eff.) Fatigue: +2% Damage when hit (Melee): 15 physical Changes resistances: +7% arcane / -25% fire Spell save: +17 (+8 eff.) Decaying mummy wrappings. |
This item will automatically be transmogrified when you leave the level. sentry's quiver of yew arrows of amnesia (46/46, 37-51.8 power, 12 apr)sentry's quiver of yew arrows of amnesia (46/46, 37-51.8 power, 12 apr) Requires: - Dexterity 24 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 37.0 - 51.8 Uses stats: 50% Str, 70% Dex Damage type: Physical Accuracy bonus: +0.2% crit / acc Armour Penetration: +12 Physical crit. chance: +2.0% Capacity: 46 Turns elapse between self-loadings: 4 On weapon hit: * 25% chance to put talents on cooldown Arrows are used with bows to pierce your foes to death. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
45 alchemist agate 45 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 aquamarine 7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 lapis lazuli 8 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+4 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 opal 10 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+5 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+5 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 topaz 7 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+3 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
miner's iron pickaxe (dig speed 30 turns) miner's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+2 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
3 turquoise 3 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
The Cog The CogPowered by unknown forces 0.00 Encumbrance. [Legendary] Type: cog / mechanical ; tier 3 When wielded/worn: Changes stats: +5 Cun / +3 Wil 10% chances when you are hurt to negate the blow entirely. A tiny set of metal pieces. It seems to move on its own. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
7 garnet 7 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
iron torque of kinetic psionic shield [power 25] (20 cooldown) iron torque of kinetic psionic shield [power 25] (20 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 25 for 7 turns, putting all charms on cooldown for 20 turns. Torques are made by powerful psionics to store psionic powers. |
6 amethyst 6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
yew wand of conjuration 'Galelace' [power 457] (17 cooldown) yew wand of conjuration 'Galelace' [power 457] (17 cooldown)Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 3 When wielded/worn: Effects on melee hit: * 30% chance to corrode armour * 30% chance to daze Damage when hit (Melee): 12 lightning Changes resistances: +3% acid Talents granted: +3 Volcano +3 Strike It can be used to fire a bolt of a random element with (base) damage 228 to 457, putting all charms on cooldown for 17 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine 3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon 9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By lawl the Cornac Archmage level 30
48th Dusk 123rd year of Ascendancy at 05:50 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By lawl the Cornac Archmage level 27
9th Mirth 123rd year of Ascendancy at 15:39 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By lawl the Cornac Archmage level 16
54th Dusk 122nd year of Ascendancy at 02:42 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By lawl the Cornac Archmage level 27
51st Regrowth 123rd year of Ascendancy at 22:25 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By lawl the Cornac Archmage level 27
77th Pyre 123rd year of Ascendancy at 21:49 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By lawl the Cornac Archmage level 23
78th Haze 122nd year of Ascendancy at 12:38 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By lawl the Cornac Archmage level 22
78th Haze 122nd year of Ascendancy at 05:07 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By lawl the Cornac Archmage level 15
39th Dusk 122nd year of Ascendancy at 19:08 see stats
Level 10 (Exploration mode)
Got a character to level 10.By lawl the Cornac Archmage level 10
9th Mirth 122nd year of Ascendancy at 17:50 see stats
Level 20 (Exploration mode)
Got a character to level 20.By lawl the Cornac Archmage level 20
52nd Haze 122nd year of Ascendancy at 18:46 see stats
Level 30 (Exploration mode)
Got a character to level 30.By lawl the Cornac Archmage level 30
22nd Dusk 123rd year of Ascendancy at 05:32 see stats
Matrix style! (Exploration mode)
Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!By lawl the Cornac Archmage level 5
74th Pyre 122nd year of Ascendancy at 15:35 see stats
Orbituary (Exploration mode)
Stabilized the Abashed Expanse to maintain it in orbit.By lawl the Cornac Archmage level 1
74th Pyre 122nd year of Ascendancy at 14:03 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By lawl the Cornac Archmage level 13
14th Dusk 122nd year of Ascendancy at 21:46 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By lawl the Cornac Archmage level 25
24th Regrowth 123rd year of Ascendancy at 23:46 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By lawl the Cornac Archmage level 10
6th Flare 122nd year of Ascendancy at 13:40 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By lawl the Cornac Archmage level 22
77th Haze 122nd year of Ascendancy at 00:18 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By lawl the Cornac Archmage level 29
20th Dusk 123rd year of Ascendancy at 11:35 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By lawl the Cornac Archmage level 18
51st Haze 122nd year of Ascendancy at 02:08 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By lawl the Cornac Archmage level 29
22nd Dusk 123rd year of Ascendancy at 05:32 see stats
Log
Ice and snow form a barrier!
Greater Mummy Lord's winter area effect hits lawl for (11 to ice), 33 cold (33 total damage).
Greater Mummy Lord's ice storm area effect hits lawl for (9 to ice), 24 cold (24 total damage).
lawl hits Iceblock for 26 fire, 80 light (105 total damage).
Something hits lawl for (24 to ice), 69 physical, (4 to ice), 12 cold (82 total damage).
Greater Mummy Lord's winter area effect hits lawl for (11 to ice), 33 cold (33 total damage).
Greater Mummy Lord's ice storm area effect hits lawl for (9 to ice), 24 cold (24 total damage).
lawl hits Iceblock for 26 fire, 80 light (105 total damage).
Something hits lawl for (18 to ice), 51 physical, (4 to ice), 12 cold (63 total damage).
Greater Mummy Lord's winter area effect hits lawl for (11 to ice), 33 cold (33 total damage).
Greater Mummy Lord's ice storm area effect hits lawl for (9 to ice), 24 cold (24 total damage).
Lawl forces the iceblock to shatter.
Something performs a melee critical strike against lawl!
Something performs a melee critical strike against lawl!
lawl hits Iceblock for 26 fire, 26 fire, 80 light, 26 fire, 80 light (237 total damage).
Something hits lawl for (14 to ice), 40 physical (40 total damage).
lawl the level 30 cornac archmage was battered to death by Greater Mummy Lord and raised as a soulless shuffling mummy on level 3 of Elven Ruins.
Lawl deactivates Feather Wind.
Lawl deactivates Arcane Power.
Lawl is free from the ice.
Lawl deactivates Phantasmal Shield.
Lawl deactivates Arcane Shield.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Something killed lawl!
Saving done.
