Spooky the level 1 Skeleton Mindslayer by spinefex112

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassMindslayer
Level / Exp1 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14.210466565794 (base 11)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower17 (base 15)
Cunning16 (base 16)

Resources

Life110/110
Psi77/77
Healing Factor1.11
Regeneration0.2775

Speed

Mental0%
Attack0%
Movement+22.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage5
Accuracy7
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+11%

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save10
Spell Save9
Mental Save11

Defense: Resistances

Acid+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance0%

Inscriptions (2/3)

Runes
Runes

Class Talents

Psionic / Absorption1.30
1/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
0/5
0/5
0/5
Psionic / Focus1.30
1/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
detrimental effect

Quests

active

Equipment

Psionic focus
In main hand
Light source
Main armor
On fingers

Inventory

Achievements

Log

Ran for 35 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Spooky wears (replacing
iron greatsword (14-22.4 power, 1 apr)): blooming mossy mindstar of resolve (2.5-2.75 power, 12 apr, mind damage).

Spooky wears:
copper ring of corrosion (+22%).

You gain 0.90 gold from the transmogrification of
self-loading pouch of iron shots (15/15, 15.5-18.6 power, 1 apr).
You gain 0.77 gold from the transmogrification of
iron shield of acid resistance (+16%) (4 def, 2 armour, 19 block).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


Fleshy experiment casts Virulent Disease.

Ran for 2 turns (stop reason: detrimental status effect).

Spooky is afflicted by a weakness disease!


Saving game...

Saving done.

Spooky deactivates Kinetic Aura.

Spooky is free from the weakness disease.

Spooky deactivates Beyond the Flesh.

Spooky deactivates Kinetic Shield.

Spooky deactivates Skate.