DootDoot the level 18 Skeleton Arcane Blade by stiroch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassArcane Blade
Level / Exp18 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 13)
Dexterity27 (base 10)
Constitution14 (base 10)
Magic50 (base 46)
Willpower16 (base 10)
Cunning47 (base 34)

Resources

Life457/457
Mana222/222
Stamina126/126
Healing Factor1.1372895330003
Regeneration4.8334805152515

Speed

Mental0%
Attack0%
Movement-54.716068320747%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage24
Accuracy48
Crit Chance29%
APR2
Speed1.00

Offense: Offhand

Damage10
Accuracy48
Crit Chance31%
APR6
Speed1.00

Offense: Spell

Spellpower44
Crit Chance25%
Speed1

Offense: Mind

Mindpower30
Crit Chance15%
Speed1

Offense: Damage Bonus

Acid+12%
Light+10%
Darkness+4%
Lightning+35%
Fire+6%
All0%

Offense: Damage Penetration

Lightning+25%
Cold+10%
Arcane+10%
Fire+25%
Nature+10%

Defense: Base

Armour (hardiness)18.5 (43.579428603723%)
Defense35
Ranged Defense42
Fatigue0
Physical Save28
Spell Save22
Mental Save35

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 3%( 70%)
Physical+ 6%( 70%)
Cold+ 3%( 70%)
All 0%( 70%)
Lightning+ 54%( 70%)
Light+ 30%( 70%)
Temporal+ 15%( 70%)
Darkness+ 7%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Stun Resistance56%
Fear Resistance100%
Poison Resistance100%
Silence Resistance10%
Bleed Resistance100%
Pinning Resistance100%
Disarm Resistance55%
Instadeath Resistance100%
Knockback Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Air1.30
3/5
3/5
4/5
1/5
Spell / Enhancement1.30
1/5
1/5
1/5
1/5
Technique / Magical combat1.30
4/5
1/5
2/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
1/5
0/5
Spell / Aegis1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
3/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
1/5
3/5
Spell / Conveyance1.00
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

done
active
done
done
active
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By DootDoot the Skeleton Arcane Blade level 16
48th Dusk 122nd year of Ascendancy at 15:46
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By DootDoot the Skeleton Arcane Blade level 10
1st Summertide 122nd year of Ascendancy at 13:27
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By DootDoot the Skeleton Arcane Blade level 10
3rd Summertide 122nd year of Ascendancy at 23:52
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By DootDoot the Skeleton Arcane Blade level 10
9th Dusk 122nd year of Ascendancy at 07:57
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By DootDoot the Skeleton Arcane Blade level 16
60th Dusk 122nd year of Ascendancy at 17:37
see stats

Log

Thunderstorm hits Mayinn the minotaur for (10 flat reduction), 7 lightning (7 total damage).
Thunderstorm hits Zubunn the giant green ant for
15 lightning damage.
Explosive Saw from Zubunn the giant green ant hits
DootDoot for 24 physical damage.
Mayinn the minotaur hits DootDoot for 44 physical damage.
Melee retaliation hits Mayinn the minotaur for
(4 flat reduction), 0 nature (0 total damage).
DootDoot the level 18 skeleton arcane blade was impaled to death by Mayinn the minotaur on level 1 of The Maze.
The furious lightning storm around DootDoot calms down and disappears.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Mayinn the minotaur killed DootDoot!
Saving game...

Saving done.

Resting starts...

Talent Chain Lightning is ready to use.
Talent Arcane Feed is ready to use.
Talent Arcane Combat is ready to use.
DootDoot activates
Arcane Combat.
Rested for 5 turns (stop reason: dialog is displayed).


Resting starts...

Talent Inner Power is ready to use.
DootDoot activates
Arcane Feed.
Talent Dirty Fighting is ready to use.
Talent Flurry is ready to use.
Talent Bone Armour is ready to use.
Talent Feather Wind is ready to use.
DootDoot activates
Feather Wind.
Rested for 4 turns (stop reason: all resources and life at maximum).