Big Lich Energy the level 27 Lich Necromancer by stiroch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceLich
ClassNecromancer
Level / Exp27 / 59%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 10)
Dexterity11 (base 10)
Constitution17 (base 10)
Magic99 (base 58)
Willpower34 (base 13)
Cunning61 (base 49)

Resources

Life407/407
Mana412/412
Soul11/11
Vim204/204
Healing Factor1.412941519274
Regeneration14.482650572558

Speed

Mental0%
Attack0%
Movement+57%
Spell0%
Global+100%

Vision

Sight11
Lite10
Infravision1
See Invisible8
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage40
Accuracy10
Crit Chance17%
APR0
Speed1.00

Offense: Spell

Spellpower70
Crit Chance44%
Speed1

Offense: Mind

Mindpower44
Crit Chance16%
Speed1

Offense: Damage Bonus

Acid+16%
Blight+38%
Arcane+6%
Cold+16%
All0%
Darkness+35%
Light+14%
Temporal+3%
Physical+8%
Lightning+17%
Fire+33%
Nature+8%

Defense: Base

Armour (hardiness)14 (30%)
Defense2
Ranged Defense2
Fatigue8
Physical Save46
Spell Save65
Mental Save63

Defense: Resistances

Blight+ 30%( 70%)
Arcane+ 39%( 70%)
Cold+ 50%( 70%)
All+ 25%( 70%)
Lightning+ 34%( 70%)
Light+ 45%( 70%)
Darkness+ 56%( 70%)
Fire+ 30%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance59%
Fear Resistance100%
Poison Resistance100%
Blind Resistance40%
Disarm Resistance20%
Bleed Resistance100%
Teleport Resistance39%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
5/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
1/5
1/5
4/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
3/5
4/5
1/5
3/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
1/5
3/5
Spell / Death1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
1/5
2/5
2/5
Undead / Lich1.00
3/5
0/5
0/5
0/5
Spell / Spectre1.30
3/5
1/5
1/5
1/5
Technique / Combat training1.00
1/5
1/5
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
4/5
1/5
4/5
1/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent

Quests

done
done
failed
done
done
done
done
done
active
active
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

A different point of view (Insane (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Big Lich Energy the Higher Necromancer level 24
17th Haze 122nd year of Ascendancy at 17:42
see stats
Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Big Lich Energy the Higher Necromancer level 11
10th Dusk 122nd year of Ascendancy at 21:29
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Big Lich Energy the Higher Necromancer level 23
12nd Haze 122nd year of Ascendancy at 20:53
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Big Lich Energy the Higher Necromancer level 26
32nd Haze 122nd year of Ascendancy at 16:54
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Big Lich Energy the Higher Necromancer level 24
17th Haze 122nd year of Ascendancy at 16:24
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Big Lich Energy the Higher Necromancer level 10
3rd Mirth 122nd year of Ascendancy at 16:03
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Big Lich Energy the Higher Necromancer level 20
71st Dusk 122nd year of Ascendancy at 16:23
see stats
Lichform (Insane (Adventure) difficulty) Achieved your wild dreams of power and eternal life: you turned into a Lich!
By Big Lich Energy the Lich Necromancer level 27
48th Haze 122nd year of Ascendancy at 11:11
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Big Lich Energy the Higher Necromancer level 21
74th Dusk 122nd year of Ascendancy at 02:26
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Big Lich Energy the Higher Necromancer level 11
15th Dusk 122nd year of Ascendancy at 03:43
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Big Lich Energy the Higher Necromancer level 10
4th Mirth 122nd year of Ascendancy at 09:38
see stats
The Legend of Garkul (Insane (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Big Lich Energy the Higher Necromancer level 24
17th Haze 122nd year of Ascendancy at 17:42
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Big Lich Energy the Higher Necromancer level 15
49th Dusk 122nd year of Ascendancy at 00:45
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Big Lich Energy the Higher Necromancer level 24
14th Haze 122nd year of Ascendancy at 08:51
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Big Lich Energy the Higher Necromancer level 18
64th Dusk 122nd year of Ascendancy at 20:29
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.50 gold pieces.

Ran for 9 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 68 turns (stop reason: at exit).