Roy the level 12 Higher Alchemist by Marol0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassAlchemist
Level / Exp12 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity11 (base 10)
Constitution29 (base 26)
Magic43 (base 37)
Willpower16 (base 12)
Cunning10 (base 10)

Resources

Life229/306
Mana245/245
Positive0/83
Healing Factor1.3
Regeneration2.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite1
Infravision7

Offense: Mainhand

Damage33
Accuracy5
Crit Chance3%
APR8
Speed1.00

Offense: Spell

Spellpower35.5
Crit Chance5%
Speed1

Offense: Mind

Mindpower15.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense11.35
Ranged Defense14.35
Fatigue0
Physical Save20.35
Spell Save30.825
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
1/5
0/5
Spell / Golemancy1.30
4/5
2/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
1/5
0/5
0/5
Spell / Staff combat1.30
5/5
2/5
0/5
0/5
Celestial / Light0.80
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5

Effects

Quests

active
done
done
done
active
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Roy the Higher Alchemist level 10
3rd Summertide 122nd year of Ascendancy at 03:17
see stats
The Arena Unlocked Arena mode.
By Roy the Higher Alchemist level 6
1st Mirth 122nd year of Ascendancy at 22:04
see stats

Log

Golem (servant of Roy) reflects damage back to Assassin Lord!
Assassin Lord hits Golem (servant of Roy) for (4 absorbed), 0 physical, (1 absorbed), 0 nature, (4 absorbed), 0 temporal, (4 absorbed), 0 nature, (2 absorbed), 0 physical, (6 absorbed), 0 acid, (3 absorbed), 0 light (0 total damage).
Golem (servant of Roy) hits Assassin Lord for 0 physical, 0 nature, 0 temporal, 0 nature, 0 physical, 0 acid, 0 light (0 total damage).
Roy casts Channel Staff.

Something misses
Roy.
Something performs a melee critical strike against Roy!
Golem (servant of Roy) hits Lost Merchant for 40 fire damage.
Something hits
Roy for 27 physical, 3 darkness (30 total damage).
Roy hits Something for 16 blight damage.
The shield around golem (servant of Roy) crumbles.

Golem (servant of Roy) deactivates Reflective Skin.

Golem (servant of Roy)'s magic has been
purged!
Golem (servant of Roy) reflects damage back to Shadowblade!
Shadowblade hits Golem (servant of Roy) for (4 absorbed), 0 physical, (5 absorbed), 1 mind, 3 physical, 5 nature (8 total damage).
Golem (servant of Roy) hits Shadowblade for 0 physical, 0 mind, 1 physical, 1 nature (2 total damage).

Assassin Lord hits Golem (servant of Roy) for 4 physical, 1 nature, 4 temporal, 4 nature, 2 physical, 6 acid, 3 light (24 total damage).
Lost Merchant hits Golem (servant of Roy) for 1 physical damage.
Shadowblade performs a melee critical strike against Roy!
Golem (servant of Roy) casts Eye Beam.

Golem (servant of Roy) hits Lost Merchant for 124 fire damage.
Shadowblade hits Roy for 32 physical, 3 darkness, 13 physical, 3 darkness (52 total damage).
Roy hits Shadowblade for 16 blight, 16 blight (31 total damage).
Shadowblade hits Golem (servant of Roy) for 4 physical, 6 mind, 2 physical, 5 nature (16 total damage).
Assassin Lord uses Hide in Plain Sight.

Assassin Lord activates Stealth.

Something misses Golem (servant of Roy).


Something hits Golem (servant of Roy) for
2 physical, 6 acid, 3 light (11 total damage).
Lost Merchant hits Golem (servant of Roy) for 1 physical damage.