Extra Dungeons

Extra Dungeons

In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.)

Current mod features:
All characters can visit the Iron Throne, its shops, and its two attendant dungeons.
All characters can travel through the tunnel in the Ancient Halfling Complex to reach the Island of Rel. There they can visit Irkkk and the two dungeons.
All characters will receive caldera at level 20, and sludgenest at level 30.
The maximum level of Rel's dungeons is raised to match Halfling Complex (to 25)
The maximum material level of Rel's dungeons is raised by 1 (from 2 to 3)


Extra Dungeons forum discussion thread
Extra Dungeons on Steam's Workshop
See addon usage in the character's vault.
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Name Module Version Required Released File
1.6.7 update 1.6.7 2020-04-10 19:06
tome-extradungeons.teaa
1.5.5 1.5.5 2017-08-10 09:25
tome-extradungeons.teaa
1.4.8 updoooooooot! 1.4.8 2016-07-19 04:32
tome-extradungeons.teaa
Worldmap fix 1.3.0 2015-03-20 12:32
tome-extradungeons.teaa
1.3.0 update 1.3.0 2015-03-19 10:07
tome-extradungeons.teaa
1.2.5 update 1.2.5 2015-01-15 02:15
tome-extradungeons.teaa
1.2.3 update 1.2.3 2014-07-05 18:58
tome-extradungeons.teaa
1.2.0 fixed an oopsie 1.2.0 2014-06-05 11:21
tome-extradungeons.teaa
1.2.0 update 1.2.0 2014-06-05 10:25
tome-extradungeons.teaa
Update for 1.1.5 1.1.5 2014-02-20 01:46
tome-extradungeons.teaa

Aprentice Mage

Hi Waladil!
So, during various runs I noticed that the ApM was not spawing, so I did a little Addons restart and figure it out why, it looks like Extra Dungeons was somehow messing with him.
Just a heads up (could also be an Addon incompatibility but I dont think so).

Edit: Okay! Scratch that, it looks like its fixed on the newer version. Sorry for wating your time :P