Harumagund the level 3 Skeleton Dark Priest by Marol0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassDark Priest
Level / Exp3 / 11%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity19 (base 10)
Constitution13 (base 10)
Magic18 (base 18)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life138/138
Mana336/336
Stamina106/106
Healing Factor1
Regeneration1.35

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy13
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3.15
Ranged Defense3.15
Fatigue0
Physical Save15.15
Spell Save14.8
Mental Save15.5

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance14%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance14%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Shadow magic1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Dark Adept1.30
0/5
0/5
0/5
0/5
Spell / Unhealing1.30
3/5
0/5
0/5
0/5
Cunning / Wicked Mind1.30
1/5
0/5
0/5
0/5
Spell / Arcane Weapon1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Zeal1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Around neck
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log


Burning from Harumagund hits Skeleton warrior for
8 fire damage.
Talent Arcane Repulsion is ready to use.

Harumagund is no longer out of phase.


Talent Rune: Phase Door is ready to use.

Something psionically attacks
Harumagund with his iron greatsword!
Harumagund resists the mind attack!

Something hits
Harumagund for 52 mind, 9 mind (61 total damage).
Harumagund the level 3 skeleton dark priest was psyched to death by a skeleton warrior (yet again) on level 2 of Blighted Ruins.
You have 1 life(s) left.
Harumagund deactivates Shadow Combat.

The illusion covering Harumagund disappears.
Harumagund deactivates Sinister Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Something killed Harumagund!
Saving done.

Resting starts...

Talent Rune: Shielding is ready to use.
Talent Shadow Combat is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Sinister Power is ready to use.
Talent Rune: Heat Beam is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Saving game...