Miethe the level 15 Shalore Temporal Warden by Marol0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassTemporal Warden
Level / Exp15 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity44 (base 29)
Constitution12 (base 10)
Magic46 (base 41)
Willpower23 (base 12)
Cunning15 (base 10)

Resources

Life300/300
Paradox300
Healing Factor1.1191526171258
Regeneration2.6300086502456

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Stealth11.276549162096
See Invisible11.276549162096

Offense: Mainhand

Damage55
Accuracy50
Crit Chance10%
APR5
Speed0.95

Offense: Spell

Spellpower33
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+20%
Temporal+7%
Physical+5%
All0%
Nature+5%

Defense: Base

Armour (hardiness)16 (49.007671158813%)
Defense49
Ranged Defense49
Fatigue0
Physical Save19
Spell Save22
Mental Save13

Defense: Resistances

Physical+ 6%( 70%)
Darkness+ 10%( 70%)
Light+ 53%( 70%)
Temporal+ 11%( 70%)
Nature+ 10%( 70%)
Arcane+ 5%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
3/5
1/5
1/5
Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
1/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
5/5
2/5
1/5
1/5
Chronomancy / Blade Threading1.30
1/5
1/5
1/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
2/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
5/5
0/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
done
done
done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Miethe the Shalore Temporal Warden level 13
7th Dusk 122nd year of Ascendancy at 23:17
see stats
Level 10 (Roguelike) Got a character to level 10.
By Miethe the Shalore Temporal Warden level 10
5th Mirth 122nd year of Ascendancy at 21:39
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Miethe the Shalore Temporal Warden level 9
4th Mirth 122nd year of Ascendancy at 00:48
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Miethe the Shalore Temporal Warden level 10
8th Mirth 122nd year of Ascendancy at 05:00
see stats
Wibbly Wobbly Timey Wimey Stuff (Roguelike) Killed the weaver queen and the temporal defiler.
By Miethe the Shalore Temporal Warden level 4
77th Pyre 122nd year of Ascendancy at 12:58
see stats

Log


Resting starts...

The shield around Miethe crumbles.

Talent Fold Warp is ready to use.
Miethe is no longer out of phase.

Talent Arrow Stitching is ready to use.
Talent Fold Fate is ready to use.
Talent Dimensional Step is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Grace of the Eternals is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Miethe picks up (k.):
cruel ash starstaff of illumination (15-18 power, 3 apr, physical element).
Miethe picks up (o.):
slimy linen robe (0 def, 0 armour).
Miethe picks up (l.):
chilling steel waraxe of vileness (14-20 power, 3 apr).
Miethe picks up (E.):
opal.
Miethe picks up (k.):
Eye of Summer (8-9 power, 18 apr, fire damage).
Miethe picks up (l.):
vined mindstar of resolve (5-6 power, 18 apr, nature damage).
Lore found:
Eye of Summer
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Miethe deactivates
Weapon Folding.
Miethe activates
Weapon Folding.
Resting starts...

Talent Warden's Focus is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).