Alerek the level 20 Orc Sawbutcher by Marol0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassSawbutcher
Level / Exp20 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength60 (base 48)
Dexterity16 (base 10)
Constitution23 (base 11)
Magic14 (base 10)
Willpower26 (base 10)
Cunning43 (base 40)

Resources

Life553/553
Steam100/100
Healing Factor1.4603264783921
Regeneration5.2534883488145

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage87
Accuracy43
Crit Chance13%
APR0
Speed1.00

Offense: Offhand

Damage42
Accuracy43
Crit Chance13%
APR0
Speed1.00

Offense: Spell

Spellpower20
Crit Chance11%
Speed1

Offense: Mind

Mindpower27
Crit Chance11%
Speed1

Offense: Damage Bonus

Acid+10%
Light+10%
Blight+10%
Physical+5%
Fire+10%
All0%

Offense: Damage Penetration

Physical+26%
Acid+26%
Fire+36%
All+11%

Defense: Base

Armour (hardiness)48.08934837382 (100%)
Defense24
Ranged Defense24
Fatigue59
Physical Save31
Spell Save14
Mental Save22

Defense: Resistances

Acid+ 20%( 80%)
Cold+ 70%( 70%)
Nature+ 15%( 70%)
Blight+ 10%( 70%)
Physical+ 10%( 75%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Pinning Resistance45%
Disarm Resistance80%
Instadeath Resistance100%
Knockback Resistance24%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Battlefield management1.30
5/5
5/5
1/5
1/5
Steamtech / Furnace1.30
1/5
2/5
1/5
0/5
Steamtech / Sawmaiming1.30
1/5
1/5
3/5
0/5
Steamtech / Butchery1.30
5/5
1/5
1/5
0/5
Steamtech / Battle machinery1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
2/5
0/5
Steamtech / Blacksmith1.20
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
2/5
0/5
Steamtech / Chemistry1.20
3/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
3/5
0/5
0/5

Effects

detrimental effect

Quests

active
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

A Fistful of Gold (Nightmare (Adventure) difficulty) Buy an item from an AAA.
By Alerek the Orc Sawbutcher level 11
18th Retaking 124th year of Ascendancy at 07:07
see stats
Across the Narrow Sea (Nightmare (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Alerek the Orc Sawbutcher level 13
25th Retaking 124th year of Ascendancy at 06:44
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Alerek the Orc Sawbutcher level 10
15th Retaking 124th year of Ascendancy at 18:56
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Alerek the Orc Sawbutcher level 20
49th Retaking 124th year of Ascendancy at 03:55
see stats

Log

Nektosh the One-Horned hits Alerek for 60 physical damage.
Bleeding from Nektosh the One-Horned hits
Alerek for 4 physical damage.

Alerek's cleansing fire area effect hits Whitehoof maulotaur for
(6 flat reduction), 43 fire (43 total damage).
Talent Saw Wheels is ready to use.

Bleeding from Nektosh the One-Horned hits
Alerek for 5 physical damage.
Alerek is afflicted by a decrepitude disease!

Something hits
Alerek for 61 blight damage.
Alerek's cleansing fire area effect hits Whitehoof maulotaur for
(6 flat reduction), 43 fire (43 total damage).
Alerek the level 20 orc sawbutcher was poxed to death by Nektosh the One-Horned on level 4 of Krimbul Territory.
You have 3 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed Alerek!
Saving game...

Resting starts...

Talent Implant: Medical Injector is ready to use.
Talent Furnace is ready to use.
Talent Spinal Break is ready to use.
Talent Grinding Shield is ready to use.
Talent Implant: Medical Injector is ready to use.
Talent Hold the Ground is ready to use.
Talent Tempest of Metal is ready to use.
Talent Rocket Boots is ready to use.
Rested for 14 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).