Witch-hunter the level 5 Shalore Storm Warden by SvartSol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassStorm Warden
Level / Exp5 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity19 (base 18)
Constitution13 (base 11)
Magic18 (base 16)
Willpower16 (base 10)
Cunning11 (base 10)

Resources

Life192/192
Mana154/154
Stamina127/127
Healing Factor1.3
Regeneration1.9292488555448

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage17
Accuracy23
Crit Chance1%
APR5
Speed0.80

Offense: Spell

Spellpower21
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense15
Ranged Defense15
Fatigue1
Physical Save11
Spell Save11
Mental Save14

Defense: Immunities

Disarm Resistance21%
Pinning Resistance22%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery - bows1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Spell / Arcane surge1.30
2/5
0/5
0/5
0/5
Spell / Thunderstrike1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.30
1/5
0/5
0/5
0/5
Technique / Mage warden1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Tool
On fingers
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Witch-hunter wears (replacing
brass lantern): brass lantern of clarity.

You gain 0.05 gold from the transmogrification of
iron torque of thermal psionic shield [power 25] (20 cooldown).
You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 0.52 gold from the transmogrification of
miner's iron helm (0 def, 4 armour).
You gain 0.80 gold from the transmogrification of
pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 2.59 gold from the transmogrification of
balanced iron waraxe of massacre (17-23.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 3).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.