Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
| Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
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| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Rogue |
| Level / Exp | 32 / 23% |
| Size | medium |
| Lifes / Deaths | Killed by The Withering Thing at level 5 on the 79th Pyre 122nd year of Ascendancy at 04:38 / 65Killed by elven warrior at level 7 on the 8th Mirth 122nd year of Ascendancy at 14:40 Killed by elven warrior at level 7 on the 10th Mirth 122nd year of Ascendancy at 13:21 Killed by elven warrior at level 7 on the 10th Mirth 122nd year of Ascendancy at 13:32 Killed by elven blood mage at level 7 on the 10th Mirth 122nd year of Ascendancy at 15:50 Killed by elven tempest at level 7 on the 10th Mirth 122nd year of Ascendancy at 22:05 Killed by red crystal at level 8 on the 3rd Summertide 122nd year of Ascendancy at 23:39 Killed by Adorin the wolf at level 12 on the 48th Dusk 122nd year of Ascendancy at 16:50 Killed by skeleton mage at level 13 on the 50th Dusk 122nd year of Ascendancy at 22:31 Killed by saw horror at level 14 on the 54th Dusk 122nd year of Ascendancy at 16:51 Killed by gwelgoroth at level 15 on the 57th Dusk 122nd year of Ascendancy at 08:08 Killed by ultimate gwelgoroth at level 15 on the 57th Dusk 122nd year of Ascendancy at 11:13 Killed by Adalaith the thief at level 15 on the 60th Dusk 122nd year of Ascendancy at 20:48 Killed by Ce'Nidhekira the rogue at level 16 on the 64th Dusk 122nd year of Ascendancy at 08:18 Killed by dredge at level 16 on the 64th Dusk 122nd year of Ascendancy at 12:34 Killed by rogue at level 16 on the 64th Dusk 122nd year of Ascendancy at 13:33 Killed by Glyyana the bandit lord at level 16 on the 64th Dusk 122nd year of Ascendancy at 16:05 Killed by dredge at level 16 on the 66th Dusk 122nd year of Ascendancy at 09:24 Killed by minotaur at level 17 on the 67th Dusk 122nd year of Ascendancy at 14:58 Killed by Xyrassra the sand-drake at level 17 on the 77th Dusk 122nd year of Ascendancy at 02:51 Killed by Layilenne the luminous horror at level 18 on the 2nd Haze 122nd year of Ascendancy at 18:00 Killed by luminous horror at level 18 on the 2nd Haze 122nd year of Ascendancy at 19:20 Killed by Umguffe the halfling at level 18 on the 12nd Haze 122nd year of Ascendancy at 20:38 Killed by slaver at level 18 on the 14th Haze 122nd year of Ascendancy at 10:18 Killed by giant venus flytrap at level 18 on the 17th Haze 122nd year of Ascendancy at 02:36 Killed by snow giant boulder thrower at level 19 on the 18th Haze 122nd year of Ascendancy at 16:13 Killed by Rantha the Worm at level 19 on the 19th Haze 122nd year of Ascendancy at 01:43 Killed by Arolrabeth the greater telugoroth at level 19 on the 19th Haze 122nd year of Ascendancy at 16:39 Killed by Arolrabeth the greater telugoroth at level 19 on the 19th Haze 122nd year of Ascendancy at 19:31 Killed by ultimate telugoroth at level 20 on the 20th Haze 122nd year of Ascendancy at 03:27 Killed by dredge captain at level 20 on the 21st Haze 122nd year of Ascendancy at 02:30 Killed by dredge at level 20 on the 21st Haze 122nd year of Ascendancy at 07:22 Killed by Chronolith Twin at level 20 on the 21st Haze 122nd year of Ascendancy at 10:18 Killed by Chronolith Twin at level 20 on the 21st Haze 122nd year of Ascendancy at 11:37 Killed by Chronolith Clone at level 20 on the 21st Haze 122nd year of Ascendancy at 12:29 Killed by skeleton magus at level 21 on the 52nd Haze 122nd year of Ascendancy at 13:45 Killed by war hound at level 22 on the 73rd Haze 122nd year of Ascendancy at 20:29 Killed by elven warrior at level 24 on the 59th Regrowth 123rd year of Ascendancy at 02:34 Killed by elven tempest at level 24 on the 59th Regrowth 123rd year of Ascendancy at 04:35 Killed by elven corruptor at level 24 on the 59th Regrowth 123rd year of Ascendancy at 19:11 Killed by elven blood mage at level 24 on the 61st Regrowth 123rd year of Ascendancy at 03:33 Killed by elven cultist at level 24 on the 61st Regrowth 123rd year of Ascendancy at 04:09 Killed by elven cultist at level 25 on the 61st Regrowth 123rd year of Ascendancy at 16:38 Killed by elven cultist at level 25 on the 61st Regrowth 123rd year of Ascendancy at 18:00 Killed by Urkis, the High Tempest at level 25 on the 7th Pyre 123rd year of Ascendancy at 10:12 Killed by Urkis, the High Tempest at level 25 on the 7th Pyre 123rd year of Ascendancy at 11:42 Killed by thought-forged warrior at level 26 on the 18th Pyre 123rd year of Ascendancy at 04:48 Killed by venom drake at level 26 on the 28th Pyre 123rd year of Ascendancy at 17:05 Killed by Mindworm at level 26 on the 28th Pyre 123rd year of Ascendancy at 19:36 Killed by Silurana the forest wight at level 26 on the 47th Pyre 123rd year of Ascendancy at 08:34 Killed by saw horror at level 27 on the 48th Pyre 123rd year of Ascendancy at 04:15 Killed by faerlhing at level 27 on the 50th Pyre 123rd year of Ascendancy at 23:13 Killed by skeleton magus at level 28 on the 54th Pyre 123rd year of Ascendancy at 20:52 Killed by Zubyldakira the dreadmaster at level 28 on the 54th Pyre 123rd year of Ascendancy at 23:14 Killed by grave wight at level 28 on the 55th Pyre 123rd year of Ascendancy at 02:52 Killed by Borfast the Broken at level 28 on the 55th Pyre 123rd year of Ascendancy at 04:53 Killed by The Master at level 29 on the 57th Pyre 123rd year of Ascendancy at 23:55 Killed by Corrupted Oozemancer at level 30 on the 2nd Flare 123rd year of Ascendancy at 07:47 Killed by Corrupted Oozemancer at level 30 on the 2nd Flare 123rd year of Ascendancy at 09:02 Killed by Corrupted Oozemancer at level 30 on the 2nd Flare 123rd year of Ascendancy at 10:29 Killed by Xanildann the green jelly at level 30 on the 2nd Flare 123rd year of Ascendancy at 12:53 Killed by war hound at level 30 on the 2nd Flare 123rd year of Ascendancy at 14:34 Killed by Greater Mummy Lord at level 31 on the 4th Dusk 123rd year of Ascendancy at 21:22 Killed by Mah-Dry-Bread's Inner Demon at level 32 on the 21st Dusk 123rd year of Ascendancy at 21:33 Killed by Mah-Dry-Bread's Inner Demon at level 32 on the 21st Dusk 123rd year of Ascendancy at 23:17 |
Primary Stats
| Strength | 28 (base 11) |
| Dexterity | 67 (base 57) |
| Constitution | 64 (base 38) |
| Magic | 10 (base 10) |
| Willpower | 28 (base 10) |
| Cunning | 72 (base 46) |
Resources
| Life | 893/893 |
| Stamina | 238/238 |
| Healing Factor | 1.31 |
| Regeneration | 7.2705 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | -996 |
| Infravision | 5 |
| Stealth | 64.227829519899 |
Offense: Mainhand
| Damage | 93 |
| Accuracy | 67 |
| Crit Chance | 42% |
| APR | 43 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 82 |
| Accuracy | 67 |
| Crit Chance | 35% |
| APR | 42 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Mind
| Mindpower | 36 |
| Crit Chance | 24% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 24 (30%) |
| Defense | 60 |
| Ranged Defense | 61 |
| Fatigue | 6 |
| Physical Save | 39 |
| Spell Save | 22 |
| Mental Save | 46 |
Defense: Resistances
| All | + 22%( 70%) |
Defense: Immunities
| Silence Resistance | 15% |
| Instadeath Resistance | 100% |
| Confusion Resistance | 10% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 345 damage for 3 turns. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and poison effect. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 288 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 317 life over 5 turns. Its effects scale with your Cunning stat. |
Class Talents
| Cunning / Stealth | 1.40 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Technique / Dual techniques | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 3/5 |
| Technique / Dual weapons | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 0/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 1/5 |
| Technique / Acrobatics | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 3/5 |
Prodigies
| 1/1 |
Effects
| talent | Stealth |
| talent | Lacerating Strikes |
| talent | Precision |
| beneficial effect | Parrying melee attacks: Has a 23% chance to deflect up to 12 damage from the next 1.8 attack(s). Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the lone alchemist from death by Wrathroot. Escort: lone alchemist (level 4 of Old Forest) | failed |
You failed to protect the lost anorithil from death by lich. Escort: lost anorithil (level 8 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by Salenne the deformed giant grey rat. Escort: lost sun paladin (level 1 of Heart of the Gloom) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Strength by +2. | done |
You failed to protect the lost sun paladin from death by sick great wolf. Escort: lost sun paladin (level 2 of Heart of the Gloom) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Norgos Lair. Escort: lost sun paladin (level 3 of Norgos Lair)As a reward you improved Cunning by +1. | done |
You failed to protect the lost sun paladin from death by multi-hued drake hatchling. Escort: lost sun paladin (level 4 of Dreadfell) | failed |
You failed to protect the repented thief from death by snow giant. Escort: repented thief (level 1 of Daikara) | failed |
You failed to protect the temporal explorer from death by mountain troll. Escort: temporal explorer (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 199. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Thanks to your timely aid, Ungrol of Last Hope is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Stire of Derth has completed an elixir of precision without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Marus of Elvala no longer needs your help making the elixir of mysticism. You have aided Marus of Elvala in creating an elixir of the savior. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of focus without your aid. You have aided Ungrol of Last Hope in creating an elixir of brawn. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | stealthy pair of hardened leather boots of uncanny dodging (4 def, 3 armour) stealthy pair of hardened leather boots of uncanny dodging (4 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +4 (+1 eff.) Ranged Defense: +4 (+1 eff.) Fatigue: +3% Changes stats: +7 Lck / +3 Dex Stealth bonus: +8 A pair of boots made of leather. |
| Light source | survivor's alchemist's lamp of health survivor's alchemist's lamp of healthInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Physical save: +7 (+2 eff.) Maximum life: +57.00 Light radius: +3 Healing mod.: +12% A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | Unryneg the hardened leather cap (0 def, 3 armour) Unryneg the hardened leather cap (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 3 When wielded/worn: Armour penetration: +5 Armour: +3 Fatigue: +3% Changes stats: +3 Str / +2 Dex / +3 Cun / +3 Con Changes resistances: +9% lightning / +7% fire / +5% cold Physical save: +7 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +8 (+3 eff.) Silence immunity: +15% Defense after a teleport: +5 Resist all after a teleport: +2% New effects duration reduction after a teleport: +10% It can be used to activate talent Battle Cry, placing all other charms into a 28 cooldown : Effective talent level: 2.0 Power cost: 28 out of 28/28. Range: melee/personal Travel Speed: instantaneous Description: Your battle cry shatters the will of your foes within a radius of 5, lowering their Defense by 14 for 7 turns, making them easier to hit. All evasion and concealment bonuses are also disabled. The chance to hit increases with your Physical Power. A cap made of leather. |
| On hands | hardened leather gloves of regeneration (0 def, 2 armour) hardened leather gloves of regeneration (0 def, 2 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Life regen: +2.80 Stamina each turn: +0.50 Psi each turn: +0.15 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Eye of the Dreaming One Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+4 eff.) Mindpower: +5 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 20 power out of 25/25) : Effective talent level: 3.0 Power cost: 20 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 9 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 80% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
| On fingers | gladiator's copper ring of pilfering gladiator's copper ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +8 Physical power: +6 (+2 eff.) Defense: +8 (+2 eff.) Changes stats: +5 Str / +4 Con It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.0 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump away 4 grids from your target. Rings can have magical properties. |
| On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Changes damage: +15% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a radius 1 tidal wave that expands slowly over 7 turns, dealing 15.95 cold and 11.39 physical damage (based on Willpower) each turn and knocking opponents back, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around neck | serendipitous gold amulet serendipitous gold amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Accuracy: +8 (+2 eff.) Defense: +5 (+1 eff.) Changes stats: +8 Lck Reduce all damage from unseen attackers: 12% Amulets can have magical properties. |
| In main hand | Icy Kill (35-45.5 power, 10 apr) Icy Kill (35-45.5 power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
| Around waist | Willowhacker WillowhackerInfused by nature Crafted by a master 1.00 Encumbrance. [Random Unique] Type: armor / belt ; tier 5 When wielded/worn: Changes resistances: +12% lightning / +8% temporal / +9% darkness / +6% acid / +8% cold / +6% nature / +15% fire Life regen: +2.50 Healing mod.: +19% A belt that goes around your waist. |
| In off hand | thunderous stralite dagger of massacre (35-45.5 power, 9 apr) thunderous stralite dagger of massacre (35-45.5 power, 9 apr)Requires: - Dexterity 35 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * 16% chance to daze When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +4 Con Changes resistances penetration: +11% lightning Sharp, short and deadly. |
| Cloak | Serpentine Cloak (10 def, 0 armour) Serpentine Cloak (10 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 (+3 eff.) Changes stats: +6 Cun / +5 Con Changes resistances penetration: +15% nature Talent mastery: +0.10 Cunning / Stealth It can be used to activate talent Phase Door (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a small range of up to 6 grids. At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 4). If the target area is not in line of sight, there is a chance the spell will partially fail and teleport the target randomly. The range will increase with your Spellpower. Cunning and malice seem to emanate from this cloak. |
| Main armor | The Untouchable (14 def, 12 armour) The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+4 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
Inventory
Rune of the Rift (262.00 temporal damage, removed from time 4 turns) Rune of the Rift (262.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 262.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Taint of Telepathy (Range 10 telepathy for 5 turns) Taint of Telepathy (Range 10 telepathy for 5 turns)Powered by arcane forces 0.10 Encumbrance. [Plot Item] Type: scroll / taint ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Strip the protective barriers from your mind for 5 turns, allowing in the thoughts all creatures within 10 squares but reducing mind save by 10 and increasing your mindpower by 35 for 10 turns. It can be used to inscribe your skin with the taint. Corrupted taints may be inscribed onto your body, granting you an on-demand ability. |
lapis lazuli lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 39 turns) woodsman's iron pickaxe (dig speed 39 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet 2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings within range 20, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
quartz quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Mah-Dry-Bread the Thalore Rogue level 29
77th Pyre 123rd year of Ascendancy at 22:35 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Mah-Dry-Bread the Thalore Rogue level 18
3rd Haze 122nd year of Ascendancy at 01:57 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Mah-Dry-Bread the Thalore Rogue level 10
1st Dusk 122nd year of Ascendancy at 05:36 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By Mah-Dry-Bread the Thalore Rogue level 26
47th Pyre 123rd year of Ascendancy at 16:08 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Mah-Dry-Bread the Thalore Rogue level 15
63rd Dusk 122nd year of Ascendancy at 18:05 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Mah-Dry-Bread the Thalore Rogue level 25
7th Pyre 123rd year of Ascendancy at 12:58 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Mah-Dry-Bread the Thalore Rogue level 15
55th Dusk 122nd year of Ascendancy at 15:36 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Mah-Dry-Bread the Thalore Rogue level 10
1st Dusk 122nd year of Ascendancy at 05:35 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Mah-Dry-Bread the Thalore Rogue level 20
20th Haze 122nd year of Ascendancy at 02:50 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Mah-Dry-Bread the Thalore Rogue level 30
5th Mirth 123rd year of Ascendancy at 01:23 see stats
Oozemancer (Exploration mode)
Destroyed the corrupted oozemancer.By Mah-Dry-Bread the Thalore Rogue level 30
2nd Flare 123rd year of Ascendancy at 12:15 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Mah-Dry-Bread the Thalore Rogue level 12
26th Dusk 122nd year of Ascendancy at 23:29 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Mah-Dry-Bread the Thalore Rogue level 10
7th Dusk 122nd year of Ascendancy at 09:27 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Mah-Dry-Bread the Thalore Rogue level 18
3rd Haze 122nd year of Ascendancy at 01:57 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Mah-Dry-Bread the Thalore Rogue level 18
15th Haze 122nd year of Ascendancy at 11:15 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Mah-Dry-Bread the Thalore Rogue level 12
32nd Dusk 122nd year of Ascendancy at 03:33 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Mah-Dry-Bread the Thalore Rogue level 20
27th Haze 122nd year of Ascendancy at 07:49 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Mah-Dry-Bread the Thalore Rogue level 18
14th Haze 122nd year of Ascendancy at 17:23 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Mah-Dry-Bread the Thalore Rogue level 25
63rd Regrowth 123rd year of Ascendancy at 00:11 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Mah-Dry-Bread the Thalore Rogue level 18
78th Dusk 122nd year of Ascendancy at 05:44 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Mah-Dry-Bread the Thalore Rogue level 29
58th Pyre 123rd year of Ascendancy at 07:58 see stats
Log
Mah-Dry-Bread picks up (f.): plaguebringer's dwarven-steel greatmaul of daylight (41-61.5 power, 2 apr).
Talent Whirlwind is ready to use.
Resting starts...
Talent Flurry is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).
Today is the 23rd Dusk of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Mah-Dry-Bread picks up (l.): enveloping cashmere cloak of Iron Throne (12 def, 0 armour).
Ran for 2 turns (stop reason: interesting terrain).
There is a next level here (press '' or right click to use).
You gain 9.24 gold from the transmogrification of alchemist's hardened leather gloves of the starseeker (0 def, 2 armour).
You gain 2.95 gold from the transmogrification of blood-soaked pair of dwarven-steel boots of uncanny dodging (4 def, 4 armour).
You gain 2.40 gold from the transmogrification of enveloping cashmere cloak of Iron Throne (12 def, 0 armour).
You gain 3.70 gold from the transmogrification of cashmere cloak of mindcraft (2 def, 0 armour).
You gain 4.22 gold from the transmogrification of grounding hardened leather belt of valiance.
You gain 4.55 gold from the transmogrification of manaburning dwarven-steel waraxe of purging (17.5-24.5 power, 4 apr).
You gain 3.68 gold from the transmogrification of insidious dwarven-steel longsword of erosion (21-29.4 power, 4 apr).
You gain 10.64 gold from the transmogrification of Branarach the yew longbow.
You gain 7.56 gold from the transmogrification of plaguebringer's dwarven-steel greatmaul of daylight (41-61.5 power, 2 apr).
You gain 0.75 gold from the transmogrification of dwarven-steel battleaxe (31.5-47.25 power, 2 apr).
You gain 1.75 gold from the transmogrification of heat beam rune (150 fire damage).
You gain 0.65 gold from the transmogrification of sun infusion (rad 8; power 21; turns 3; dispells darkness).
There is a previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Mah-Dry-Bread deactivates Precision.
Mah-Dry-Bread deactivates Stealth.
Mah-Dry-Bread deactivates Lacerating Strikes.
