Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
| Addons | Items Vault 1.0.0 |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 21 / 53% |
| Size | medium |
| Lifes / Deaths | Killed by Isyritira the skeleton warrior at level 5 on the 28th Profit 122nd year of Ascendancy at 18:21 / 59Killed by skeleton mage at level 13 on the 27th Loss 122nd year of Ascendancy at 16:44 Killed by skeleton mage at level 13 on the 27th Loss 122nd year of Ascendancy at 23:49 Killed by skeleton archer at level 13 on the 28th Loss 122nd year of Ascendancy at 01:12 Killed by skeleton warrior at level 13 on the 28th Loss 122nd year of Ascendancy at 13:14 Killed by skeleton master archer at level 13 on the 28th Loss 122nd year of Ascendancy at 15:49 Killed by armoured skeleton warrior at level 13 on the 30th Loss 122nd year of Ascendancy at 00:07 Killed by skeleton warrior at level 13 on the 30th Loss 122nd year of Ascendancy at 16:24 Killed by Emelolrawyn the snow giant boulder thrower at level 15 on the 21st Steel 123rd year of Ascendancy at 18:17 Killed by Emeluma the skeleton master archer at level 15 on the 22nd Steel 123rd year of Ascendancy at 05:15 Killed by Rantha the Worm at level 15 on the 23rd Steel 123rd year of Ascendancy at 23:14 Killed by snow giant boulder thrower at level 16 on the 24th Steel 123rd year of Ascendancy at 13:06 Killed by giant spider at level 16 on the 24th Steel 123rd year of Ascendancy at 16:10 Killed by Anjed the halfling at level 17 on the 39th Steel 123rd year of Ascendancy at 22:37 Killed by Anjed the halfling at level 17 on the 40th Steel 123rd year of Ascendancy at 04:40 Killed by Sandworm Queen at level 17 on the 44th Steel 123rd year of Ascendancy at 10:49 Killed by Arytha the emperor wight at level 18 on the 7th Gold 123rd year of Ascendancy at 22:40 Killed by Islyleth the lesser vampire at level 18 on the 8th Gold 123rd year of Ascendancy at 10:37 Killed by Islyleth the lesser vampire at level 18 on the 8th Gold 123rd year of Ascendancy at 19:13 Killed by fire drake hatchling at level 20 on the 24th Stralite 123rd year of Ascendancy at 19:24 Killed by weaver patriarch at level 20 on the 25th Stralite 123rd year of Ascendancy at 05:08 Killed by spire dragon at level 20 on the 25th Stralite 123rd year of Ascendancy at 12:24 Killed by Lilly at level 20 on the 25th Stralite 123rd year of Ascendancy at 14:33 Killed by spire dragon at level 20 on the 25th Stralite 123rd year of Ascendancy at 17:06 Killed by teluvorta at level 20 on the 27th Stralite 123rd year of Ascendancy at 04:30 Killed by fire drake hatchling at level 20 on the 28th Stralite 123rd year of Ascendancy at 04:07 Killed by Kelad, the One Who Stole Poosh at level 20 on the 29th Stralite 123rd year of Ascendancy at 17:54 Killed by Kelad, the One Who Stole Poosh at level 20 on the 29th Stralite 123rd year of Ascendancy at 20:23 Killed by Kelad, the One Who Stole Poosh at level 20 on the 30th Stralite 123rd year of Ascendancy at 07:33 Killed by Kelad, the One Who Stole Poosh at level 20 on the 31st Stralite 123rd year of Ascendancy at 02:02 Killed by Kelad, the One Who Stole Poosh at level 20 on the 31st Stralite 123rd year of Ascendancy at 10:53 Killed by Kelad, the One Who Stole Poosh at level 20 on the 31st Stralite 123rd year of Ascendancy at 13:47 Killed by Xanyda the Guardian at level 20 on the 1st Voratun 123rd year of Ascendancy at 10:08 Killed by Eilinuvea the Guardian at level 20 on the 1st Voratun 123rd year of Ascendancy at 12:25 Killed by Emeludabeth the Guardian at level 21 on the 2nd Voratun 123rd year of Ascendancy at 10:20 Killed by Glurada the Guardian at level 21 on the 3rd Voratun 123rd year of Ascendancy at 00:31 Killed by dream seed at level 21 on the 3rd Voratun 123rd year of Ascendancy at 11:31 Killed by dreaming horror at level 21 on the 3rd Voratun 123rd year of Ascendancy at 16:28 Killed by dreaming horror at level 21 on the 3rd Voratun 123rd year of Ascendancy at 19:01 Killed by dreaming horror at level 21 on the 3rd Voratun 123rd year of Ascendancy at 21:09 Killed by elven blood mage at level 21 on the 5th Wealth 123rd year of Ascendancy at 19:35 Killed by ultimate gwelgoroth at level 21 on the 6th Wealth 123rd year of Ascendancy at 07:09 Killed by elven blood mage at level 21 on the 6th Wealth 123rd year of Ascendancy at 08:52 Killed by Xomiwyn the elven mage at level 21 on the 6th Wealth 123rd year of Ascendancy at 21:47 Killed by elven tempest at level 21 on the 6th Wealth 123rd year of Ascendancy at 23:21 Killed by elven mage at level 21 on the 7th Wealth 123rd year of Ascendancy at 18:05 Killed by ultimate gwelgoroth at level 21 on the 7th Wealth 123rd year of Ascendancy at 19:35 Killed by elven corruptor at level 21 on the 7th Wealth 123rd year of Ascendancy at 22:13 Killed by elven corruptor at level 21 on the 8th Wealth 123rd year of Ascendancy at 00:34 Killed by Grand Corruptor at level 21 on the 8th Wealth 123rd year of Ascendancy at 08:50 Killed by Grand Corruptor at level 21 on the 8th Wealth 123rd year of Ascendancy at 11:26 Killed by Grand Corruptor at level 21 on the 8th Wealth 123rd year of Ascendancy at 13:35 Killed by Grand Corruptor at level 21 on the 8th Wealth 123rd year of Ascendancy at 14:47 Killed by Grand Corruptor at level 21 on the 8th Wealth 123rd year of Ascendancy at 17:02 Killed by Grand Corruptor at level 21 on the 8th Wealth 123rd year of Ascendancy at 20:24 Killed by Grand Corruptor at level 21 on the 8th Wealth 123rd year of Ascendancy at 23:46 Killed by elven corruptor at level 21 on the 9th Wealth 123rd year of Ascendancy at 10:05 Killed by elven mage at level 21 on the 9th Wealth 123rd year of Ascendancy at 11:42 Killed by elven corruptor at level 21 on the 9th Wealth 123rd year of Ascendancy at 21:14 |
Primary Stats
| Strength | 34 (base 27) |
| Dexterity | 1 (base 10) |
| Constitution | 23 (base 10) |
| Magic | 48 (base 48) |
| Willpower | 46 (base 28) |
| Cunning | 15 (base 12) |
Resources
| Life | 328/590 |
| Mana | 420/420 |
| Equilibrium | 10 |
| Healing Factor | 1.3 |
| Regeneration | 22.997 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 13 |
| See Stealth | 10 |
| See Invisible | 22 |
Offense: Mainhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 34 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 31.6 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +14% |
| Light | +6% |
| Temporal | +20% |
| Blight | +6% |
| All | +2% |
Defense: Base
| Armour (hardiness) | 30.600000000001 (30%) |
| Defense | 23.425 |
| Ranged Defense | 26.425 |
| Fatigue | 34 |
| Physical Save | 34.275 |
| Spell Save | 40.5 |
| Mental Save | 30.675 |
Defense: Resistances
| Light | + 23%( 70%) |
| All | + 18%( 70%) |
| Blight | + 34%( 70%) |
| Fire | + 26%( 70%) |
| Cold | + 67%( 70%) |
| Nature | + 42%( 70%) |
Defense: Immunities
| Pinning Resistance | 20% |
| Disarm Resistance | 22% |
| Knockback Resistance | 21% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 43 with a minimum range of 15. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 63 life over 5 turns. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 18% for 4 turns. Its effects scale with your Willpower stat. |
Class Talents
| Spell / Earth | 1.20 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 5/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| Cunning / Survival | 1.20 |
| 2/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 3/5 |
| 2/5 |
| 1/5 |
| 0/5 |
Effects
| detrimental effect | The target is infected by a disease, reducing its dexterity by 11 and doing 22.13 blight damage per turn. Decrepitude Disease |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+3 cooldowns). Infusion Saturation |
| beneficial effect | The target's skin turns to stone, granting 10 armour, 15 physical save and 15 spell save. Dwarven Resilience |
| beneficial effect | A flow of life spins around the target, regenerating 17.44 life per turn. Regeneration |
| beneficial effect | The target ignores pain, reducing all damage taken by 18%. Pain Suppression |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3 of Trollmire. Escort: lost sun paladin (level 3 of Trollmire)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 1 of Old Forest. Escort: repented thief (level 1 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the Dragon. | done |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed black mamba head. * You've found the needed orc heart. * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * You've found the needed skeleton mage skull. * You've found the needed hummerhorn wing. * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * 'Needed: one vial of elder vampire blood. Once you've gotten it, cross some moving water on your way back.' * You've found the needed honey tree root. * You've found the needed bloated horror heart. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed wretchling eyeball. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs Clear | active |
Equipment
| On feet | Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed, costing 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
| Light source | scorching brass lantern scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when the wearer is hit: 10 fire Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Boltpunish (0 def, 3 armour) Boltpunish (0 def, 3 armour)Requires: - Talent Armour Training Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +5 Wil Changes damage: +12% lightning See invisible: +12 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | light iron gauntlets of strength (+3) (0 def, 1 armour) light iron gauntlets of strength (+3) (0 def, 1 armour)Requires: - Talent Armour Training Powered by arcane forces Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +6 Armour: +1 Changes stats: +3 Str Damage when the wearer hits(melee): 6 light Changes resistances: +6% light Changes damage: +4% light Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | psionicist's copper ring of tenacity psionicist's copper ring of tenacityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Wil Mental save: +6 Disarm immunity: +22% Pinning immunity: +20% Knockback immunity: +21% Rings can have magical properties. |
| On fingers | Vargh Redemption Vargh RedemptionInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil / +6 Con Changes resistances: +10% nature / +25% cold Maximum mana: +20.00 Maximum stamina: +20.00 Maximum psi: +20.00 Maximum air capacity: +50.00 It can be used to summon a tidal wave, costing 60 power out of 60/60. This azure ring seems to be always moist to the touch. |
| Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Damage when the wearer hits(melee): 5 mind Damage when the wearer hits(ranged): 5 mind Mindpower: +5 See stealth: +10 See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | Coral Spray (8 def, 8 armour, 18 dam, 48 block) Coral Spray (8 def, 8 armour, 18 dam, 48 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 1 When used to attack (with talents): Base power: 18.0 - 25.2 Uses stat: 140% Str Damage type: Physical Physical crit. chance: +2.0% Block value: +48 Damage when this weapon hits: +10 cold When wielded/worn: Armour: +8 Defense: +8 Fatigue: +12% Changes resistances: +15% cold / +10% fire Talent granted: +2 Block Maximum air capacity: +20.00 A chunk of jagged coral, dredged from the ocean. |
| Around waist | Girdle of the Calm Waters Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% cold / +20% nature / +20% blight Healing mod.: +30% A belt rumoured to have been worn by the Conclave healers. |
| In off hand | steel shield of harmony (6 def, 2 armour, 15 dam, 42.5 block) steel shield of harmony (6 def, 2 armour, 15 dam, 42.5 block)Requires: - Strength 16 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 2 When used to attack (with talents): Base power: 15.0 - 18.0 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +3.0% Block value: +42 When wielded/worn: Armour: +2 Defense: +6 Ranged Defense: +6 Fatigue: +8% Talent mastery: +0.30 Wild-gift / Harmony Talent granted: +2 Block It can be used to activate talent Waters of Life, placing all other charms into a 30 cooldown : Effective talent level: 5.2 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: The waters of life flow through you, purifying any poisons or diseases currently affecting you. For 10 turns, all poisons and diseases will heal you instead of damaging you. When activated, it also heals you for 25 life per diseases or poisons on you. The healing per disease/poison will increase with your Willpower. Handheld deflection devices |
| Cloak | Aerasevena (2 def, 0 armour) Aerasevena (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Damage when the wearer is hit: 16 temporal / 20 blight Changes damage: +18% temporal A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Skin of Many (12 def, 6 armour) Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skin of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
Inventory
This item will automatically be transmogrified when you leave the level. Golden Three-Edged Sword 'The Truth' (40-64 power, 1 apr)Golden Three-Edged Sword 'The Truth' (40-64 power, 1 apr) Requires: - Willpower 18 - Cunning 18 - Strength 18 Infused by psionic forces 12.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 40.0 - 64.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +1 Physical crit. chance: +7.0% Attack speed: 100% Special effect when this weapon hits: 9% chance to stun or confuse the target Damage when this weapon hits: +40 darkness / +40 light The wise ones say that truth is a three-edged sword. And sometimes, the truth hurts. |
This item will automatically be transmogrified when you leave the level. Gravitational Staff (30-36 power, 8 apr, gravity pin damage)Gravitational Staff (30-36 power, 8 apr, gravity pin damage) Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 130% Mag Damage type: Gravity pin Armour Penetration: +8 Attack speed: 100% When wielded/worn: Changes resistances: +14% physical Changes damage: +18% physical / +10% temporal Talent masteries: +0.20 Chronomancy / Gravity +0.10 Chronomancy / Matter +0.10 Spell / Earth Spellpower: +25 Spell crit. chance: +7% It can be used to activate talent Gravity Spike (costing 14 power out of 14/14) : Effective talent level: 3.0 Power cost: 14 out of 14/14. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spells center and inflicts 45.87 physical damage. This deals 50% extra damage to pinned targets, in addition to the knockback. The damage dealt will scale with your Paradox and Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
This item will automatically be transmogrified when you leave the level. earthen yew vilestaff of might (20-24 power, 4 apr, darkness damage)earthen yew vilestaff of might (20-24 power, 4 apr, darkness damage) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 100% Mag Damage type: Darkness Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Armour: +4 Changes damage: +20% darkness Talent granted: +1 Command Staff Physical save: +5 Spellpower: +9 Spell crit. chance: +7% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. yew magestaff of channeling (20-24 power, 4 apr, cold damage)yew magestaff of channeling (20-24 power, 4 apr, cold damage) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 100% Mag Damage type: Cold Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +20% cold Talent granted: +1 Command Staff Mana each turn: +0.13 Spellpower: +13 Spell crit. chance: +3% It can be used to channel mana (increasing mana regen by 500% for ten turns), placing all other charms into a 30 cooldown. Staves designed for wielders of magic, by the greats of the art. |
regal cashmere cloak (2 def, 0 armour) regal cashmere cloak (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Wil Mental save: +5 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. verdant woollen robe (0 def, 0 armour)verdant woollen robe (0 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +1 Con Changes damage: +9% nature Life regen: +1.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Duvukalthogar (0 def, 1 armour) Duvukalthogar (0 def, 1 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Wil Allows you to breathe in: water See invisible: +24 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Sootqueen (2 def, 4 armour) Sootqueen (2 def, 4 armour)Requires: - Strength 14 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +2 Fatigue: +7% Damage when the wearer is hit: 16 darkness / 20 arcane Changes resistances: +15% darkness A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. radiant hardened leather armour (3 def, 6 armour)radiant hardened leather armour (3 def, 6 armour) Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 Fatigue: +8% Changes stats: +2 Wil Damage when the wearer is hit: 6 light Changes resistances: +11% darkness / +16% blight Light radius: +2 A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level. enchanted quiver of yew arrows (13/13, 31.5-44.1 power, 10 apr)enchanted quiver of yew arrows (13/13, 31.5-44.1 power, 10 apr) Requires: - Dexterity 24 Powered by arcane forces 3.00 Encumbrance. Type: ammo / arrow ; tier 3 Base power: 31.5 - 44.1 Uses stats: 50% Str, 70% Dex Damage type: Physical Armour Penetration: +10 Physical crit. chance: +2.0% Capacity: 13 Turns elapse between self-loadings: 4 When wielded/worn: Ammo reloads per turns: +2 Arrows are used with bows to pierce your foes to death. |
194 alchemist agate 194 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
topaz topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
emerald emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Achievements
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Lilly the Dwarf Stone Warden level 19
12nd Gold 123rd year of Ascendancy at 17:20 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Lilly the Dwarf Stone Warden level 8
10th Wealth 122nd year of Ascendancy at 16:35 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Lilly the Dwarf Stone Warden level 18
5th Gold 123rd year of Ascendancy at 03:53 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Lilly the Dwarf Stone Warden level 10
12nd Dearth 122nd year of Ascendancy at 10:37 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Lilly the Dwarf Stone Warden level 20
16th Gold 123rd year of Ascendancy at 09:42 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Lilly the Dwarf Stone Warden level 4
22nd Voratun 122nd year of Ascendancy at 00:05 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Lilly the Dwarf Stone Warden level 20
24th Stralite 123rd year of Ascendancy at 19:24 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Lilly the Dwarf Stone Warden level 7
36th Profit 122nd year of Ascendancy at 13:57 see stats
The Restless Dead (Exploration mode)
Disturbed an old battlefield and survived the consequences.By Lilly the Dwarf Stone Warden level 18
9th Gold 123rd year of Ascendancy at 21:40 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers compound.By Lilly the Dwarf Stone Warden level 14
15th Iron 123rd year of Ascendancy at 07:03 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Lilly the Dwarf Stone Warden level 17
38th Steel 123rd year of Ascendancy at 01:44 see stats
