Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
| Addons | Furrae Race 1.2.0Adds new races to take your game in different directions. Feline: Lucky and agile warriors that prefer keeping their hide in one piece. Have an extra ring slot, but no feet slot due to oddly shaped feet. Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! The lost city of Vulcus 1.2 1.2.0The Lost City of Vulcus Some events in history are of such importance and have such wide ranging ramifications that they become fixed points -- junctions in time that must and will happen in order to maintain the integrity of the chronoverse. Lost ages ago, Vulcus was considered by many to be the greatest center of Dwarven learning below the surface. Even up until the fall of Reknor in recent times, however, Dwarven innovation and breakthroughs continued, seemingly by miracle. Fate, however, dictates that one of the greatest untold secrets of the Empire cannot remain hidden forever. Perhaps you will be chosen to take part in this crucial point in history -- to reap the rewards or to suffer the consequences. This addon incorporates a new major event (like the drake cave or fearscape invasion portal) that has a chance to occur (possibly more than once) on each level in various zones (Infinite Dungeon, Spellblaze Scar, Ardhungol, High Peak, Reknor, Shadow Crypt). Within the game, this event is most like a combination of the Lost Merchant and Limmir quests, and is intended to replace those for characters in the I.D. Recommended level 10+ (depending on class). The intended difficulty is slightly higher than the Limmir quest, and there are gradations of success. Participating in the event when it spawns is completely optional and you can do it later if desired. This is possibly the most complex encounter in ToME, with a large number of NPCs, enhanced AI, and various terrain effects. It is compute heavy and will tax slower computers (even with reduced graphics settings). Verdant Class Pack 1.2.2Content is modular and various sections can be disabled via the options. Primary Features Druid Info Zigur: Categories: Werebeast Info Categories: Woodsman Info Categories: Summoner Info Two new summonable critters and revised summoning categories. New Categories: Wyrmic Info New Categories: Talent changes: Hedgeknight Class 1.2.3They say that deep within the forests of The Gloom lies a mysterious hedge maze, expanding as far as the eye can see. --- This addon adds in the Hedgeknight Class, a Two-Handed warrior who uses the power of 'The Hedge' to augment his power with various summons and buffs. --- Talents Ivy All talents in this tree revolve around summoning friendly Ivy, each of which has a different effect, and scales slightly differently. Each Ivy's effect is applied when you land a melee attack on an enemy that is also within melee range of an Ivy. Additionally, all Ivy (and your Bush Guardian) are part of a Plant Network, that allows them to share damage with one another. Poison Ivy Resist All is equal to 50% of your poison resistance. Crippling Ivy Resist All is equal to 50% of your physical save. Razorleaf Ivy Resist All is equal to 50% of your bleeding resistance. Medicinal Ivy Resist All is equal to 50% of your heal mod. Thorns Offers some basic combat moves, a little bit of mobility, and a sustain that greatly increases your damage potential in extended fights. Thorn Whip Attack a nearby enemy within range 4 for Nature weapon damage. Thorn Graze Attack an enemy in melee range for Nature weapon damage. Thorn Rose Grants passive Pin, Poison, and Bleeding resistance. Thorn Body Sustain that grants passive Armor and Strength. Bush Guardian A tree that revolves around a moderate damage pet, that uses him for mobility and damage options. Bushy Beard Passively grant yourself Constitution and Accuracy. Bush Taunt Requires your Bushy Friend to be on the battlefield. Bush to Bush Requires your Bushy Friend to be on the battlefield. Bush Whacker Requires your Bushy Friend to be on the battlefield and within 2 tiles of yourself. Hedgecraft A tree that revolves around using your control over the hedge to do weave 'Impossible' feats. One With the Hedge Link yourself into your Plant Network, sharing and receiving damage though it. Hedgify Empower your weapon with the very power of the Hedge itself, and attack all targets within a range of 3 for half Nature, half Poison damage. Hedge Portal Step 'through' the Hedge to your target location, gaining bonus Armor, Defense, and Resist All for a few turns. Hedge Grasp Pull in a nearby enemy with the power of the hedge, pinning and blinding them. Petals A tree that revolves around low to mid ranged melee combat. Petal Beam Attack an enemy at short range with a Nature Weapon attack. Petal Swarm Attack an enemy at short to medium range with a Nature Weapon attack. Petal Implosion Attack an enemy in melee range with a high damage Nature Weapon attack. Petal Dance Sustain this talent to become one with your Petals. Items Vault 1.2.0Donators/Buyers bonus! Doctornull's Class Pack 1.2.3This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Yeek |
| Class | Solipsist |
| Level / Exp | 42 / 20% |
| Size | small |
| Lifes / Deaths | Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 00:19 / 99Killed by Subject Z at level 8 on the 4th Mirth 122nd year of Ascendancy at 01:09 Killed by armoured skeleton warrior at level 8 on the 4th Mirth 122nd year of Ascendancy at 05:28 Killed by gwelgoroth at level 15 on the 40th Haze 122nd year of Ascendancy at 22:03 Killed by orc corruptor at level 15 on the 45th Haze 122nd year of Ascendancy at 23:49 Killed by boiling horror at level 17 on the 68th Haze 122nd year of Ascendancy at 01:07 Killed by electric eel at level 17 on the 68th Haze 122nd year of Ascendancy at 03:54 Killed by Gibeth the carrion worm mass at level 20 on the 19th Regrowth 123rd year of Ascendancy at 03:50 Killed by Salildana the cold drake at level 22 on the 34th Regrowth 123rd year of Ascendancy at 23:10 Killed by snow giant at level 22 on the 35th Regrowth 123rd year of Ascendancy at 15:18 Killed by dredge at level 23 on the 38th Regrowth 123rd year of Ascendancy at 03:23 Killed by Isyth the temporal stalker at level 23 on the 39th Regrowth 123rd year of Ascendancy at 00:18 Killed by Chronolith Twin at level 23 on the 39th Regrowth 123rd year of Ascendancy at 11:10 Killed by Chronolith Twin at level 23 on the 39th Regrowth 123rd year of Ascendancy at 13:33 Killed by umber hulk at level 24 on the 40th Regrowth 123rd year of Ascendancy at 01:48 Killed by umber hulk at level 24 on the 40th Regrowth 123rd year of Ascendancy at 03:09 Killed by Silyvena the orc blood mage at level 24 on the 40th Regrowth 123rd year of Ascendancy at 06:08 Killed by elven guard at level 25 on the 51st Regrowth 123rd year of Ascendancy at 12:40 Killed by elven warrior at level 26 on the 51st Regrowth 123rd year of Ascendancy at 15:09 Killed by elven corruptor at level 26 on the 51st Regrowth 123rd year of Ascendancy at 17:27 Killed by elven cultist at level 26 on the 52nd Regrowth 123rd year of Ascendancy at 04:00 Killed by elven warrior at level 26 on the 52nd Regrowth 123rd year of Ascendancy at 11:19 Killed by Isolrana the elven warrior's Inner Demon at level 26 on the 53rd Regrowth 123rd year of Ascendancy at 00:08 Killed by elven blood mage at level 26 on the 53rd Regrowth 123rd year of Ascendancy at 06:07 Killed by elven corruptor at level 26 on the 53rd Regrowth 123rd year of Ascendancy at 09:27 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 54th Regrowth 123rd year of Ascendancy at 05:00 Killed by elven guard at level 27 on the 54th Regrowth 123rd year of Ascendancy at 17:08 Killed by vampire lord at level 28 on the 76th Regrowth 123rd year of Ascendancy at 09:37 Killed by skeleton warrior at level 28 on the 76th Regrowth 123rd year of Ascendancy at 12:55 Killed by forest wight at level 28 on the 76th Regrowth 123rd year of Ascendancy at 15:15 Killed by skeleton warrior at level 29 on the 78th Regrowth 123rd year of Ascendancy at 21:18 Killed by quasit at level 29 on the 1st Time of Balance 123rd year of Ascendancy at 00:04 Killed by Glarelle the lesser vampire at level 29 on the 1st Time of Balance 123rd year of Ascendancy at 15:43 Killed by skeleton master archer at level 31 on the 3rd Pyre 123rd year of Ascendancy at 22:02 Killed by skeleton master archer at level 31 on the 3rd Pyre 123rd year of Ascendancy at 23:19 Killed by Xerebeth the vampire at level 32 on the 28th Pyre 123rd year of Ascendancy at 22:53 Killed by Adaleth the bone giant at level 32 on the 29th Pyre 123rd year of Ascendancy at 01:40 Killed by Celia at level 32 on the 29th Pyre 123rd year of Ascendancy at 03:37 Killed by Xinor the runed bone giant at level 32 on the 29th Pyre 123rd year of Ascendancy at 06:26 Killed by Adaleth the bone giant at level 32 on the 29th Pyre 123rd year of Ascendancy at 08:40 Killed by Adaleth the bone giant at level 32 on the 29th Pyre 123rd year of Ascendancy at 11:33 Killed by Ce'Nytha the bone giant at level 32 on the 29th Pyre 123rd year of Ascendancy at 14:30 Killed by Grand Corruptor at level 32 on the 35th Pyre 123rd year of Ascendancy at 00:01 Killed by Cyrirekira the orc assassin at level 33 on the 43rd Pyre 123rd year of Ascendancy at 03:57 Killed by Cyrirekira the orc assassin at level 33 on the 43rd Pyre 123rd year of Ascendancy at 07:58 Killed by Arubrelemira the mountain troll thunderer at level 33 on the 45th Pyre 123rd year of Ascendancy at 14:25 Killed by orc soldier at level 33 on the 47th Pyre 123rd year of Ascendancy at 16:05 Killed by orc corruptor at level 35 on the 59th Pyre 123rd year of Ascendancy at 17:18 Killed by orc necromancer at level 35 on the 61st Pyre 123rd year of Ascendancy at 01:33 Killed by skeleton master archer at level 35 on the 61st Pyre 123rd year of Ascendancy at 17:45 Killed by skeleton master archer at level 35 on the 61st Pyre 123rd year of Ascendancy at 20:38 Killed by Emelle the orc necromancer at level 35 on the 61st Pyre 123rd year of Ascendancy at 22:28 Killed by armoured skeleton warrior at level 35 on the 62nd Pyre 123rd year of Ascendancy at 19:45 Killed by Heavy Sentinel at level 35 on the 64th Pyre 123rd year of Ascendancy at 00:38 Killed by orc necromancer at level 35 on the 64th Pyre 123rd year of Ascendancy at 04:04 Killed by skeleton warrior at level 36 on the 66th Pyre 123rd year of Ascendancy at 02:21 Killed by skeleton mage at level 36 on the 66th Pyre 123rd year of Ascendancy at 06:04 Killed by Rak'shor, Grand Necromancer of the Pride at level 36 on the 66th Pyre 123rd year of Ascendancy at 09:12 Killed by orc soldier at level 37 on the 75th Pyre 123rd year of Ascendancy at 20:37 Killed by skeleton master archer at level 37 on the 77th Pyre 123rd year of Ascendancy at 02:23 Killed by fire drake at level 37 on the 79th Pyre 123rd year of Ascendancy at 07:59 Killed by fire drake hatchling at level 37 on the 79th Pyre 123rd year of Ascendancy at 12:05 Killed by Fyrk, Faeros High Guard at level 37 on the 1st Mirth 123rd year of Ascendancy at 02:30 Killed by Ce'Naralaith the orc summoner at level 38 on the 1st Summertide 123rd year of Ascendancy at 17:18 Killed by minotaur at level 38 on the 3rd Summertide 123rd year of Ascendancy at 00:13 Killed by mountain troll thunderer at level 39 on the 3rd Summertide 123rd year of Ascendancy at 18:41 Killed by Xanynne the orc summoner at level 39 on the 2nd Flare 123rd year of Ascendancy at 12:59 Killed by Polyriassra the orc grand summoner at level 39 on the 2nd Flare 123rd year of Ascendancy at 16:24 Killed by Kethry at level 39 on the 3rd Flare 123rd year of Ascendancy at 03:33 Killed by worm that walks at level 39 on the 3rd Flare 123rd year of Ascendancy at 13:06 Killed by worm that walks at level 39 on the 3rd Flare 123rd year of Ascendancy at 16:22 Killed by devourer at level 39 on the 4th Flare 123rd year of Ascendancy at 06:53 Killed by orc grand master assassin at level 39 on the 4th Flare 123rd year of Ascendancy at 17:18 Killed by Gorbat, Supreme Wyrmic of the Pride at level 40 on the 6th Flare 123rd year of Ascendancy at 03:48 Killed by Gorbat, Supreme Wyrmic of the Pride at level 40 on the 6th Flare 123rd year of Ascendancy at 06:14 Killed by Gorbat, Supreme Wyrmic of the Pride at level 40 on the 6th Flare 123rd year of Ascendancy at 10:54 Killed by Gorbat, Supreme Wyrmic of the Pride at level 40 on the 6th Flare 123rd year of Ascendancy at 14:06 Killed by Gorbat, Supreme Wyrmic of the Pride at level 40 on the 6th Flare 123rd year of Ascendancy at 17:52 Killed by Gorbat, Supreme Wyrmic of the Pride at level 40 on the 6th Flare 123rd year of Ascendancy at 22:47 Killed by Gorbat, Supreme Wyrmic of the Pride at level 40 on the 7th Flare 123rd year of Ascendancy at 10:06 Killed by minotaur at level 40 on the 8th Flare 123rd year of Ascendancy at 22:36 Killed by orc elite fighter at level 40 on the 44th Dusk 123rd year of Ascendancy at 22:08 Killed by orc elite fighter at level 40 on the 45th Dusk 123rd year of Ascendancy at 02:29 Killed by orc elite fighter at level 40 on the 45th Dusk 123rd year of Ascendancy at 23:49 Killed by orc pyromancer at level 41 on the 46th Dusk 123rd year of Ascendancy at 21:48 Killed by Kethry at level 41 on the 47th Dusk 123rd year of Ascendancy at 04:10 Killed by orc berserker at level 41 on the 47th Dusk 123rd year of Ascendancy at 14:55 Killed by Kethry at level 41 on the 48th Dusk 123rd year of Ascendancy at 00:37 Killed by losselhing at level 41 on the 49th Dusk 123rd year of Ascendancy at 21:23 Killed by orc grand master assassin at level 42 on the 50th Dusk 123rd year of Ascendancy at 17:51 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 50th Dusk 123rd year of Ascendancy at 22:47 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 51st Dusk 123rd year of Ascendancy at 05:00 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 51st Dusk 123rd year of Ascendancy at 09:13 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 51st Dusk 123rd year of Ascendancy at 12:30 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 51st Dusk 123rd year of Ascendancy at 14:51 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 51st Dusk 123rd year of Ascendancy at 21:05 Killed by Grushnak, Battlemaster of the Pride at level 42 on the 52nd Dusk 123rd year of Ascendancy at 01:57 Killed by Silobrelle the Fearsome at level 42 on the 52nd Dusk 123rd year of Ascendancy at 22:20 Killed by Silobrelle the Fearsome at level 42 on the 53rd Dusk 123rd year of Ascendancy at 01:14 |
| Antimagic | Follower |
Primary Stats
| Strength | 56 (base 45) |
| Dexterity | 17 (base 13) |
| Constitution | 69 (base 60) |
| Magic | 10 (base 10) |
| Willpower | 90 (base 60) |
| Cunning | 38.6 (base 14) |
Resources
| Life | 449/449 |
| Equilibrium | 48 |
| Psi | 396/396 |
| Psi_feedback | 0/110 |
| Healing Factor | 1.5 |
| Regeneration | 2.85 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +107.19994720145% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 5 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 46 |
| Accuracy | 48 |
| Crit Chance | 14% |
| APR | 41 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 31 |
| Accuracy | 48 |
| Crit Chance | 16% |
| APR | 27 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 5 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 62.81 |
| Crit Chance | 31% |
| Speed | 1 |
Offense: Damage Bonus
| All | 0% |
Defense: Base
| Armour (hardiness) | 29 (30%) |
| Defense | 17.45 |
| Ranged Defense | 20.725 |
| Fatigue | 10 |
| Physical Save | 50.055761453836 |
| Spell Save | 51.139094787169 |
| Mental Save | 52.809094787169 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 100% |
| Disarm Resistance | 40% |
| Confusion Resistance | 52% |
| Silence Resistance | 17% |
| Stun Resistance | 55% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 70% |
Inscriptions (4/5)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 497% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 236 and cleanse 1 wound and poison effect. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 407 life over 5 turns. Its effects scale with your Willpower stat. |
Class Talents
| Psionic / Psychic Assault | 1.30 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Psionic / Solipsism | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Dream Smith | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Psionic / Thought-Forms | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Psionic / Slumber | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 2/5 |
| Psionic / Nightmare | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Psionic / Distortion | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Mentalism | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / Feedback | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
| Wild-gift / Antimagic | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Race / Yeek | 1.00 |
| 3/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| Psionic / Dreaming | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Lucid Dreamer |
| talent | Psiblades |
| talent | Thought-Form: Defender |
| talent | Antimagic Shield |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by armoured skeleton warrior. Escort: injured seer (level 7 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Old Forest. Escort: lone alchemist (level 1 of Old Forest)As a reward you improved talent Psiblades (+1 level(s)). | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Dreadfell. Escort: lone alchemist (level 2 of Dreadfell)As a reward you improved Willpower by +1. | done |
You successfully escorted the lost anorithil to the recall portal on level 2 of Daikara. Escort: lost anorithil (level 2 of Daikara)As a reward you improved Willpower by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Lost Dwarven Kingdom of Reknor. Escort: lost sun paladin (level 2 of Lost Dwarven Kingdom of Reknor)As a reward you improved Willpower by +2. | done |
You successfully escorted the repented thief to the recall portal on level 4 of Old Forest. Escort: repented thief (level 4 of Old Forest)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Dreadfell. Escort: temporal explorer (level 3 of Dreadfell)As a reward you improved talent Dream Walk (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 5 of Dreadfell. Escort: temporal explorer (level 5 of Dreadfell)As a reward you improved Willpower by +1. | done |
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Orcs were spotted with the staff you seek in an arid waste in the southern desert. Important newsYou should go investigate what is happening there. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 324. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. You have aided Marus of Elvala in creating an elixir of mastery. Agrimley the hermit has completed an elixir of explosive force without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of focus. Ungrol of Last Hope has completed an elixir of brawn without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You were sent to the Charred Scar at the heart of which lies a huge volcano. In the Age of Pyre it destroyed the old Sher'Tul ruins that stood there, absorbing much of their latent magic. The Doom of the World!This place is still full of that power and the orcs intend to absorb this power using the Staff of Absorption! Whatever their plan may be, they must be stopped at all cost. The volcano is attacked by orcs. A few Sun Paladins made it there with you. They will hold the line at the cost of their lives to buy you some time. Honor their sacrifice; do not let the orcs finish their work! You arrived in time and interrupted the ritual. The sorcerers have departed. Use the portal to go back to the Far East. You *MUST* stop them, no matter the cost. | completed |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You entered a temporal rift on level 4 of the Daikara and found yourself outside an underground city of dwarves. The Lost City of VulcusWhile exploring the town, it came under siege. | active |
You have found an orb of command that seems to be used to open the shield protecting the High Peak. The Orbs of CommandThere seems to be a total of four of them. The more you have the weaker the shield will be. | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* You have destroyed Rak'shor. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * You have destroyed Gorbat. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
Equipment
| On feet | Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed, costing 50 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
| Light source | Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 Mindpower: +10 Light radius: +7 Absorbs all darkness in its light radius. It can be used to release the absorbed darkness, costing 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Aletta's Diadem (0 def, 0 armour) Aletta's Diadem (0 def, 0 armour)Requires: - Willpower 24 Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Damage when hit (Melee): 12 mind Changes stats: +4 Cun / +4 Wil Changes damage: +10% mind Mindpower: +12 Mental crit. chance: +5% It can be used to activate talent Psychic Lobotomy (costing 8 power out of 10/10) : Effective talent level: 3.9 Power cost: 8 out of 10/10. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Inflicts 187.20 mind damage and cripples the target's higher mental functions, reducing cunning by 17 and confusing (34% power) the target for 5 turns. The damage, cunning penalty, and confusion power will scale with your Mindpower. A filigree of silver set with many small jewels, this diadem seems radiant - ethereal almost. But its touch seems to freeze your skin and brings wild thoughts to your mind. You want to drop it, throw it away, and yet you cannot resist thinking of what powers it might bring you. Is this temptation a weak will on your part, or some domination from the artifact itself...? |
| On hands | Gloves of the Firm Hand (0 def, 8 armour) Gloves of the Firm Hand (0 def, 8 armour)Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 When wielded/worn: Armour: +8 Changes stats: +4 Con Talent cooldown: Clinch (-2 turns) Disarm immunity: +40% Stun/Freeze immunity: +30% Knockback immunity: +30% These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
| Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when hit (Melee): 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On fingers | rogue's copper ring rogue's copper ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Defense: +4 Changes stats: +2 Cun Rings can have magical properties. |
| On fingers | Ring of Growth Ring of GrowthInfused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Str / +4 Wil Changes resistances: +10% nature Changes damage: +8% nature / +8% physical Physical save: +8 Life regen: +0.15 Healing mod.: +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around neck | Garkul's Teeth Garkul's TeethCrafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +10 Str / +6 Con Talent masteries: +0.10 Technique / Two-handed maiming +0.10 Technique / Bloodthirst +0.10 Technique / Warcries +0.10 Technique / Two-handed weapons Physical save: +18 Mental save: +18 Pinning immunity: +100% It can be used to activate talent Shattering Shout (costing 10 power out of 48/48) : Effective talent level: 4.4 Power cost: 10 out of 48/48. Range: melee/personal Travel Speed: instantaneous Description: Release a powerful shout, doing 220.52 physical damage in a radius 7 cone in front of you. At level 5 the shout is so strong it shatters all incomming projectiles caught inside. The damage increases with your Strength. Hundreds of humanoid teeth have been strung together on multiple strands of thin leather, creating this tribal necklace. One would have to assume that these are not the teeth of Garkul the Devourer but rather the teeth of Garkul's many meals. |
| In main hand | Psionic Fury (12-13.2 power, 29 apr, mind damage) Psionic Fury (12-13.2 power, 29 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 12.0 - 13.2 Uses stats: 56% Wil, 28% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +29 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes stats: +6 Cun / +7 Wil Changes resistances: +10% mind Changes damage: +15% mind / +5% physical Mindpower: +14 Mental crit. chance: +8% It can be used to release a wave of psionic power, costing 40 power out of 40/40. This mindstar constantly shakes and vibrates, as if a powerful force is desperately trying to escape. |
| Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In off hand | Bloomsoul (8-8.8 power, 15 apr, nature damage) Bloomsoul (8-8.8 power, 15 apr, nature damage)Requires: - Willpower 18 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 2 Base power: 8.0 - 8.8 Uses stats: 35% Wil, 14% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +15 Physical crit. chance: +7.0% Attack speed: 100% When wielded/worn: Talent mastery: +0.20 Wild-gift / Fungus Life regen: +0.50 Mindpower: +17 Mental crit. chance: +8% Healing mod.: +10% It can be used to activate talent Bloom Heal (costing 60 power out of 60/60) : Effective talent level: 1.0 Power cost: 60 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Call upon the power of nature to regenerate your body for 52 life every turn for 6 turns. The life healed will increase with the Willpower stat. Pristine flowers coat the surface of this mindstar. Touching it fills you with a sense of calm and refreshes your body. |
| Cloak | thick linen cloak (1 def, 6 armour) thick linen cloak (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 Changes resistances: +10% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Nature's Blessing (8 def, 6 armour) Nature's Blessing (8 def, 6 armour)Requires: - Strength 20 Infused by nature Infused by arcane disrupting forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +8 Ranged Defense: +4 Fatigue: +8% Changes stats: +3 Wil / +4 Con Changes resistances: +20% nature / +25% arcane Talent mastery: +0.20 Wild-gift / Antimagic Spell save: +38 Stun/Freeze immunity: +25% Life regen: +1.00 Healing mod.: +20% Worn by Protector Ardon, who first formed the Ziguranth during the mage wars between the Humans and the Halflings. This armour is infused with the powers of nature, and protected against the disruptive forces of magic. |
Inventory
Rune of the Rift (510.00 temporal damage, removed from time 4 turns) Rune of the Rift (510.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 510.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
This item will automatically be transmogrified when you leave the level. acidic stralite longsword of torment (31-43.4 power, 5 apr)acidic stralite longsword of torment (31-43.4 power, 5 apr) Requires: - Strength 35 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 31.0 - 43.4 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * 20% chance to torment the target On weapon crit: * splashes the target with acid Damage (Melee): +11 acid When wielded/worn: Changes resistances penetration: +9% mind / +9% darkness Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. acidic voratun mace of shearing (46.5-65.1 power, 6 apr)acidic voratun mace of shearing (46.5-65.1 power, 6 apr) Requires: - Strength 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 5 Base power: 46.5 - 65.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.1% dam / acc Armour Penetration: +6 Physical crit. chance: +3.0% Attack speed: 100% On weapon crit: * splashes the target with acid Damage (Melee): +15 acid When wielded/worn: Armour penetration: +9 Changes resistances penetration: +13% physical Changes damage: +14% physical Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. harmonious living mindstar of winter (16.5-18.15 power, 40 apr, mind damage)harmonious living mindstar of winter (16.5-18.15 power, 40 apr, mind damage) Requires: - Willpower 48 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 5 It is part of a set of items. Base power: 16.5 - 18.2 Uses stats: 50% Wil, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +40 Physical crit. chance: +5.0% Attack speed: 100% Damage (Melee): +6 cold / +6 temporal When wielded/worn: Changes resistances: +8% fire / +7% nature / +8% light Changes resistances penetration: +6% nature Changes damage: +10% temporal / +7% cold / +5% darkness / +6% nature Talent mastery: +0.20 Wild-gift / Harmony Equilibrium when hit: +1.70 Mindpower: +5 Mental crit. chance: +5% Infravision radius: +3 Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level. mage-hunter's drakeskin leather sling of cunning (+12)mage-hunter's drakeskin leather sling of cunning (+12) Requires: - Dexterity 48 - Talent Shoot Infused by arcane disrupting forces Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 5 Mastery: Sling Mastery Accuracy bonus: +0.1% dam / acc Attack speed: 125% Firing range: +10 When wielded/worn: Effects on ranged hit: * 15 arcane resource burn Changes stats: +12 Cun / +4 Wil Changes resistances penetration: +22% physical Talent mastery: +0.20 Wild-gift / Antimagic Mindpower: +7 Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level. Falemandil the ash magestaff (15-18 power, 3 apr, cold element)Falemandil the ash magestaff (15-18 power, 3 apr, cold element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes resistances: +5% arcane Changes damage: +15% cold Talent granted: +1 Command Staff Mana each turn: +0.21 Maximum mana: +56.00 Spellpower: +6 Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. elemental dwarven-steel waraxe of daylight (19.5-27.3 power, 4 apr)elemental dwarven-steel waraxe of daylight (19.5-27.3 power, 4 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 19.5 - 27.3 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +4 Physical crit. chance: +4.5% Attack speed: 100% On weapon hit: * Random elemental explosion Damage (Melee): +9 light Damage against: +5% Undead When wielded/worn: Changes resistances penetration: +12% acid / +11% fire / +10% lightning / +7% cold One-handed war axes. |
This item will automatically be transmogrified when you leave the level. coruscating voratun shield of resistance (12 def, 3 armour, 206 block)coruscating voratun shield of resistance (12 def, 3 armour, 206 block) Requires: - Strength 48 - Talent Armour Training (level 2) Powered by arcane forces Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 5 When wielded/worn: Armour: +3 Defense: +12 Ranged Defense: +12 Fatigue: +14% Damage when hit (Melee): 24 fire Changes stats: +2 Str Changes resistances: +7% acid / +23% fire / +8% lightning / +5% cold Talent granted: +5 Block Handheld deflection devices. |
128 alchemist agate 128 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% When used in a prism: Prism damage +5% Gems can be sold for money or used in arcane rituals. |
Rungof's Fang Rungof's FangInfused by nature 1.00 Encumbrance. [Unique] Type: misc / fang When carried: Armour penetration: +7 Grants telepathy: Animal/Canine A fang from the great warg, Rungof, still covered in blood. |
This item will automatically be transmogrified when you leave the level. piercing dwarven lantern of illusionpiercing dwarven lantern of illusion Crafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Armour penetration: +12 Defense: +8 Changes resistances penetration: +7% all Physical save: +14 Spell save: +15 Mental save: +15 Light radius: +5 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
Dragon Orb (Orb of Command) Dragon Orb (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Cun It can be used to use the orb, costing 1 power out of 1/1. This orb is warm to the touch. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Orb of Undeath (Orb of Command) Orb of Undeath (Orb of Command)Powered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: Changes stats: +6 Dex It can be used to use the orb, costing 1 power out of 1/1. Dark visions fill your mind as you lift the orb. It is cold to the touch. |
bloodstone bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Gems can be sold for money or used in arcane rituals. |
fire opal fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level. hateful voratun torque of kinetic psionic shield [power 141] (20 cooldown)hateful voratun torque of kinetic psionic shield [power 141] (20 cooldown) Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 5 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 141 for 7 turns, placing all other charms into a 20 cooldown. When used: 100% chance to regenerate 10 hate. Torques are made by powerful psionics to store psionic powers. |
2 diamond 2 diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Gems can be sold for money or used in arcane rituals. |
3 moonstone 3 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 Gems can be sold for money or used in arcane rituals. |
2 pearl 2 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Gems can be sold for money or used in arcane rituals. |
amber amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Kethry the Yeek Solipsist level 32
37th Pyre 123rd year of Ascendancy at 22:47 see stats
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Kethry the Yeek Solipsist level 18
68th Haze 122nd year of Ascendancy at 22:48 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Kethry the Yeek Solipsist level 15
46th Haze 122nd year of Ascendancy at 01:10 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Kethry the Yeek Solipsist level 35
51st Pyre 123rd year of Ascendancy at 18:49 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Kethry the Yeek Solipsist level 14
77th Dusk 122nd year of Ascendancy at 05:15 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Kethry the Yeek Solipsist level 33
47th Pyre 123rd year of Ascendancy at 23:02 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Kethry the Yeek Solipsist level 18
77th Haze 122nd year of Ascendancy at 18:26 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Kethry the Yeek Solipsist level 25
43rd Regrowth 123rd year of Ascendancy at 15:31 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Kethry the Yeek Solipsist level 18
68th Haze 122nd year of Ascendancy at 23:21 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Kethry the Yeek Solipsist level 10
2nd Summertide 122nd year of Ascendancy at 22:30 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Kethry the Yeek Solipsist level 20
5th Allure 123rd year of Ascendancy at 03:30 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Kethry the Yeek Solipsist level 30
1st Pyre 123rd year of Ascendancy at 03:38 see stats
Level 40 (Exploration mode)
Got a character to level 40.By Kethry the Yeek Solipsist level 40
5th Flare 123rd year of Ascendancy at 22:43 see stats
Race through fire (Exploration mode)
Raced through the fires of the Charred Scar to stop the Sorcerers.By Kethry the Yeek Solipsist level 37
1st Mirth 123rd year of Ascendancy at 01:32 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Kethry the Yeek Solipsist level 28
78th Regrowth 123rd year of Ascendancy at 09:51 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Kethry the Yeek Solipsist level 34
48th Pyre 123rd year of Ascendancy at 01:11 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Kethry the Yeek Solipsist level 11
6th Flare 122nd year of Ascendancy at 11:12 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Kethry the Yeek Solipsist level 18
68th Haze 122nd year of Ascendancy at 22:48 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Kethry the Yeek Solipsist level 21
33rd Regrowth 123rd year of Ascendancy at 14:50 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Kethry the Yeek Solipsist level 31
8th Pyre 123rd year of Ascendancy at 22:35 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Kethry the Yeek Solipsist level 20
5th Allure 123rd year of Ascendancy at 19:34 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Kethry the Yeek Solipsist level 30
3rd Pyre 123rd year of Ascendancy at 19:35 see stats
Log
Kethry receives 2 healing (0 psi heal).
Kethry activates Antimagic Shield.
Kethry receives 2 healing (0 psi heal).
Talent Thought-Form: Defender is ready to use.
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry activates Thought-Form: Defender.
Thought-forged defender activates Lucid Dreamer.
Thought-forged defender activates Shield Wall.
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Kethry receives 1 healing (0 psi heal).
Talent Thought-Form: Warrior is ready to use.
Talent Thought-Form: Bowman is ready to use.
