Verdant Class Pack
Content is modular and various sections can be disabled via the options.
Primary Features
Druid class:
Uncast spells to produce nature based magical effects.
Its an agile nature mage, but can be played as a fighter/mage hybrid, or as a summoner hybrid.
Uses staves, alchemist gems and equilibrium.
Werebeast Class:
Werebeast fits somewhere between Cursed and Wyrmic, with a touch of Rogue thrown in.
Flavour is you have been cursed by nature's hate at those who harm it.
Can be played with conventional weapons or dual mindstars, stealthy or heavy.
Uses both Hate and Equilibrium.
Woodsman Class:
Archery, Summoning and Traps.
Use whatever you need to survive.
Summoner:
A full rework is available.
Allows you to command your critters to attack or defend.
Wyrmic:
A few talents improved and many new categories.
General:
Loads of nature based artifacts.
A few of new inscriptions.
Oozemancer can get the Wild-gift/Symbiant category.
Druid Info
Zigur:
As Druid's use spells they cannot become a Zigur follower, as this would make all their talents unusable.
However, you can still attempt to join Zigur, you might get something special instead. :)
Antimagic:
Since Druid's are used to uncasting spells, arcane disrupting items are not as detrimental to their abilities as you would expect.
They do not get a spellpower penalty and their nature spells are not affected by the arcane failure chance. These items will even increase their effective willpower for equilibrium fail checks.
Categories:
Wild-gift/Land
Wild-gift/Seas
Wild-gift/Winds
Wild-gift/Woodland
Wild-gift/Minerals
Wild-gift/Weather
Wild-gift/Moss
Wild-gift/Volcanism
Wild-gift/Boreal
Wild-gift/Jungle
Wild-gift/Natural Cycles
Wild-gift/Eyal's Embrace
Technique/Staff Combat
Cunning/Herbalism
Wild-gift/Fungus
Wild-gift/Call
Werebeast Info
Categories:
Wild-curse/Wolf Aspect
Wild-curse/Treant Aspect
Wild-curse/Shark Aspect
Wild-curse/Eagle Aspect
Wild-curse/Ritch Aspect
Wild-curse/Silent Hunter
Wild-curse/Psiclaws
Wild-curse/Snake Aspect
Wild-curse/TigerAspect
Wild-curse/Bear Aspect
Wild-curse/Croc Aspect
Wild-curse/Fungus Aspect
Cursed/Rampage
Cursed/Predator
Wild-gift/Hunter
Woodsman Info
Categories:
Cunning/Stealth
Cunning/Trapping
Cunning/Woodcraft
Cunning/Poisons
Wild-gift/Summon-melee
Wild-gift/Summon-utility
Wild-gift/Summon-commands
Technique/Archery-bow
Technique/Archery-utility
Technique/Bow-flexibility
Technique/Combat-Training
Cunning/Survival
Cunning/Herbalism
Wild-gift/Hunter
Summoner Info
Two new summonable critters and revised summoning categories.
New Categories:
Wild-gift/Summon-commands
Wild-gift/Summon-techniques
Wild-gift/Symbiant
Wyrmic Info
New Categories:
Wild-gift/Sea Drake Aspect
Wild-gift/Wind Drake Aspect
Wild-gift/Hunter
Wild-gift/Wild Drake Aspect
Chronomancy/Blink Drake Aspect
Corruption/Blood Drake Aspect
Talent changes:
Lightning Speed now converts your damage to lightning for your next hit.
Wing Buffet replaced with Ember Scales: a flamey aura sustain.
Verdant Class Pack forum discussion thread
Verdant Class Pack on Steam's Workshop
See addon usage in the character's vault.
Name | Module Version Required | Released | File |
---|---|---|---|
Verdant Class Pack v2.2.0 | 1.5.10 | 2018-07-07 09:46 |
tome-verdant.teaa |
Verdant v2.1.5 | 1.5.2 | 2017-03-25 03:59 |
tome-verdant.teaa |
Verdant Class Pack v2.1.4 | 1.4.8 | 2016-09-04 05:27 |
tome-verdant.teaa |
Verdant Class Pack v2.1.3 | 1.4.5 | 2016-05-23 12:02 |
tome-verdant.teaa |
Verdant Class Pack v2.1.2 | 1.4.5 | 2016-03-07 05:34 |
tome-verdant.teaa |
Verdant v2.1.1 | 1.3.3 | 2016-02-13 04:00 |
tome-verdant.teaa |
Verdant Class Pack v2.1.0 | 1.3.3 | 2016-01-17 04:35 |
tome-verdant.teaa |
Verdant Class Pack v2.0.0 | 1.3.3 | 2016-01-01 03:23 |
tome-verdant.teaa |
Verdant Class Pack v1.3.1 | 1.3.1 | 2015-10-10 06:04 |
tome-verdant.teaa |
Verdant Class Pack v1.3.0 | 1.3.1 | 2015-04-26 11:55 |
tome-verdant.teaa |
Werebeast
Werebeasts have an incomplete talent (currently uncodable :() and no real hate generation mechanic. Lots of neat ideas but way too many trees.
Not mentioned in the description:
Alchemist also gets Cunning/Herbalism in this addon (like in the Arcanum addon only without the rest of that one), which is straight cool.
EDIT: nope, only happens in Arcanum after all.
Bug when activating lightning speed as a wyrmic
I get a flashing screen and the game freezes. The logs say something about "attempt to perform arithmetic on field 'start_turn'"
Works, awesome!
Works, awesome!
This actually sounds awesome
I might have to check it out.
Derth Crash
Has incompatability with other add-ons: Crossbows, Tempus Fugit; can perma-crash game when entering town of Derth
Crossbows itself doesn't work
Crossbows itself doesn't work with 1.3.1. The addition of the new stores in 1.3.1 causes certain older addons to error out when you go into Derth or Iron Council.