Dice face 10 the level 14 Higher Wanderer by Kappa123

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassWanderer
Level / Exp14 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 15)
Dexterity16 (base 12)
Constitution12 (base 12)
Magic40 (base 22)
Willpower13 (base 12)
Cunning44 (base 32)

Resources

Life378/378
Psi83/103
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight13
Lite7
Infravision7
See Stealth31.719706428051
See Invisible33.719706428051

Offense: Mainhand

Damage20
Accuracy25
Crit Chance18%
APR2
Speed1.00

Offense: Spell

Spellpower43
Crit Chance47%
Speed1

Offense: Mind

Mindpower30
Crit Chance13%
Speed1

Offense: Damage Bonus

Acid+24%
Lightning+3%
Darkness+13%
Cold+3%
Blight+10%
Arcane+22%
Fire+16%
All0%

Offense: Damage Penetration

Physical+5%
Lightning+5%
Mind+10%
Darkness+5%

Defense: Base

Armour (hardiness)13 (35.65183292883%)
Defense27
Ranged Defense27
Fatigue0
Physical Save11
Spell Save22
Mental Save20

Defense: Resistances

Lightning+ 12%( 70%)
Acid+ 14%( 70%)
Light+ 17%( 70%)
Temporal+ 28%( 70%)
Cold+ 14%( 70%)
Physical+ 11%( 70%)
Fire+ 15%( 70%)
All+ 9%( 70%)

Defense: Immunities

Blind Resistance38%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Infusions
Runes
Infusions
Runes

Class Talents

Psionic / Absorption1.00
3/5
0/5
3/5
0/5
Demented / Entropy1.00
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
5/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Spell / Necrosis1.00
2/5
4/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
3/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
1/5
0/5
0/5

Effects

Quests

done
done
failed
done
active
done
done

Equipment

Psionic focus
Light source
On head
On feet
Tool
On fingers
Around neck
In main hand
On hands
Around waist
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Dice face 10 the Higher Wanderer level 10
6th Flare 122nd year of Ascendancy at 11:55
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Dice face 10 the Higher Wanderer level 2
75th Pyre 122nd year of Ascendancy at 16:35
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Dice face 10 the Higher Wanderer level 10
7th Flare 122nd year of Ascendancy at 06:06
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Dice face 10 the Higher Wanderer level 10
9th Flare 122nd year of Ascendancy at 07:48
see stats
Utterly Destroyed (Insane (Adventure) difficulty) Died on the Eidolon Plane.
By Dice face 10 the Higher Wanderer level 14
18th Dusk 122nd year of Ascendancy at 10:35
see stats

Log

Salytira the elven mage performs a melee critical strike against Dice face 10!
Salytira the elven mage casts
Flame.
Dice face 10 is on fire!

Salytira the elven mage performs a melee critical strike against Dice face 10!
Melee retaliation hits Salytira the elven mage for
1 light, 3 cold, 1 light, 3 cold (9 total damage).
Salytira the elven mage hits Dice face 10 for (27 to psi shield), 41 physical, (2 to psi shield), 2 blight, 46 fire, (9 to psi shield), 13 lightning, (17 to psi shield), 26 darkness, (16 to psi shield), 24 physical (152 total damage).
Salytira the elven mage hits Salytira the elven mage for 16 healing, 16 healing (0 total damage) [32 healing].
Dice face 10 the level 14 higher wanderer was splattered to death by Salytira the elven mage on level 2 of Rhaloren Camp.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Salytira the elven mage killed Dice face 10!
Saving game...

Resting starts...

Talent Drain is ready to use.
Dice face 10 activates
Beyond the Flesh.
Talent Infusion: Healing is ready to use.
Talent Kinetic Shield is ready to use.
Talent Charged Shield is ready to use.
Dice face 10 activates
Kinetic Shield.
Dice face 10 activates
Charged Shield.
Talent Infusion: Regeneration is ready to use.
Talent Rune: Shielding is ready to use.
Talent Wrath of the Highborn is ready to use.
Rested for 42 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: interesting character).


Saving done.

Personal New Achievement: Utterly Destroyed (Insane (Adventure) difficulty)!