Zombidin the level 5 Ghoul Sun Paladin by hogulus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexFemale
RaceGhoul
ClassSun Paladin
Level / Exp5 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 20)
Dexterity14 (base 10)
Constitution20 (base 10)
Magic24 (base 24)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life214/214
Positive0/62
Stamina114/114
Healing Factor1.4
Regeneration0.35

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+80%

Vision

Sight10
Lite4
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage26
Accuracy20
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24.5
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11.62 (59.10447761194%)
Defense16.4
Ranged Defense21.2
Fatigue19
Physical Save17.675
Spell Save13.125
Mental Save8.225

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Blind Resistance22%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
3/5
1/5
0/5
0/5
Technique / Shield offense1.10
1/5
1/5
0/5
0/5
Celestial / Sun1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

failed
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Storm drake hatchling moves reluctantly!
Storm drake hatchling hits Zombidin for 2 lightning damage.
Zombidin hits Storm drake hatchling for 24 physical, 5 temporal, 5 nature, 22 light (56 total damage).
White worm mass misses Zombidin.
Dragon turtle hits Zombidin for 19 physical damage.
Zombidin hits Dragon turtle for 5 light damage.
Zombidin hits Storm drake hatchling for 5 light damage.
Storm drake hatchling hits Zombidin for 28 physical damage.

Storm drake hatchling hits Zombidin for 2 lightning damage.
Zombidin hits Storm drake hatchling for 31 physical, 5 temporal, 5 nature, 22 light (63 total damage).
White worm mass misses Zombidin.
Storm drake hatchling hits Zombidin for 26 physical damage.
Zombidin hits Storm drake hatchling for 5 light damage.
Zombidin the level 5 ghoul sun paladin was swiped to death by a storm drake hatchling on level 3 of Trollmire.
Zombidin deactivates Weapon of Light.

Zombidin deactivates Chant of Fortitude.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Storm drake hatchling killed Zombidin!
Resting starts...

Talent Weapon of Light is ready to use.
Talent Chant of Fortitude is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Saving done.


Saving game...