Aril the level 12 Cornac Annihilator by rustndusty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAnnihilator
Level / Exp12 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity31 (base 28)
Constitution12 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning42 (base 33)

Resources

Life256/256
Steam100/100
Healing Factor1.1191526171258
Regeneration3.6372460056588

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth16
See Invisible15

Offense: Mainhand

Damage25
Accuracy44
Crit Chance16%
APR9
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance12%
Speed1

Offense: Mind

Mindpower21
Crit Chance12%
Speed1

Offense: Damage Bonus

Lightning+21%
Light+10%
Cold+3%
Fire+11%
All0%

Offense: Damage Penetration

Physical+5%
All0%

Defense: Base

Armour (hardiness)35.522593642275 (62.32946707186%)
Defense27
Ranged Defense27
Fatigue24
Physical Save23
Spell Save10
Mental Save27

Defense: Resistances

Acid+ 17%( 70%)
Cold+ 10%( 70%)
All+ 4%( 70%)
Darkness+ 10%( 70%)
Light+ 36%( 70%)
Temporal+ 7%( 70%)
Mind+ 10%( 70%)
Lightning+ 25%( 70%)
Fire+ 36%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance10%
Disarm Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Gadgets1.30
1/5
4/5
1/5
0/5
Steamtech / Magnetism1.30
1/5
0/5
0/5
0/5
Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Turrets1.30
4/5
1/5
1/5
1/5
Steamtech / Mecharachnid1.30
3/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
3/5
1/5
1/5
0/5
Steamtech / Chemistry1.20
3/5
2/5
1/5
1/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
3/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect

Quests

done
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Aril the Cornac Annihilator level 10
3rd Mirth 122nd year of Ascendancy at 12:58
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Aril the Cornac Annihilator level 11
7th Flare 122nd year of Ascendancy at 18:08
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Aril the Cornac Annihilator level 10
6th Mirth 122nd year of Ascendancy at 13:56
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Aril the Cornac Annihilator level 11
3rd Flare 122nd year of Ascendancy at 01:30
see stats

Log

Aril is firmly planted in reality.
Rested for 20 turns (stop reason: all resources and life at maximum).


Aril uses
Hypervision Goggles.

Aril picks up (h.):
elm magestaff (10-12 power, 2 apr, arcane element).
Aril picks up (o.):
insulating iron helm of strength (+3) (0 def, 3 armour).
Aril picks up (q.):
tundral quiver of elm arrows (15/15, 14-19 power, 5 apr).
Aril picks up (B.):
piercing iron torque of gale force [power 105] (15 cooldown).
Aril picks up (m.):
Gloruna the Lavareaper (1 def, 0 armour).

Aril picks up (e.):
Radiancerip (2-3 power, 12 apr, mind damage).

There is a ladder to worldmap here (press '' or right click to use).

Resting starts...

Talent Hypervision Goggles is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 7.53 gold from the melting of
Gloruna the Lavareaper (1 def, 0 armour).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).