Sirk the level 15 Halfling Skirmisher by rustndusty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp15 / 30%
Sizesmall
Lifes / Deaths

Primary Stats

Strength15 (base 13)
Dexterity51 (base 41)
Constitution15 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning37 (base 29)

Resources

Life520/520
Positive72/72
Stamina130/130
Healing Factor1.0460311219417
Regeneration8.629756756019

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite3
Infravision5
See Stealth33.020402716974
See Invisible33.020402716974

Offense: Mainhand

Damage85
Accuracy44
Crit Chance21%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower16
Crit Chance12%
Speed1

Offense: Mind

Mindpower24
Crit Chance12%
Speed1

Offense: Damage Bonus

Mind+3%
Acid+4%
Light+11%
Nature+3%
Cold+9%
Physical+18%
Fire+3%
All0%

Offense: Damage Penetration

Acid+5%
Cold+10%
Physical+45%

Defense: Base

Armour (hardiness)48.719009130622 (56.026343845506%)
Defense52
Ranged Defense52
Fatigue1.9238052216851
Physical Save19
Spell Save15
Mental Save18

Defense: Resistances

Acid+ 19%( 70%)
Blight+ 7%( 70%)
Physical+ 6%( 70%)
Cold+ 34%( 70%)
All+ 4%( 70%)
Lightning+ 13%( 70%)
Light+ 34%( 70%)
Mind+ 7%( 70%)
Darkness+ 10%( 70%)
Fire+ 17%( 70%)
Nature+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance50%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
5/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
2/5
1/5
0/5
Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
2/5
1/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Sirk the Halfling Skirmisher level 9
2nd Dusk 122nd year of Ascendancy at 05:19
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Sirk the Halfling Skirmisher level 10
18th Dusk 122nd year of Ascendancy at 03:58
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Sirk the Halfling Skirmisher level 9
8th Mirth 122nd year of Ascendancy at 09:03
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Sirk the Halfling Skirmisher level 9
14th Dusk 122nd year of Ascendancy at 08:35
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Sirk the Halfling Skirmisher level 15
37th Dusk 122nd year of Ascendancy at 07:25
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By Sirk the Halfling Skirmisher level 15
42nd Dusk 122nd year of Ascendancy at 01:46
see stats

Log

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Sirk activates
Chant of Resistance.
Sirk activates
Pace Yourself.
Sirk activates
Counter Shot.
Talent Infusion: Regeneration is ready to use.
Talent Evasion is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Talent Luck of the Little Folk is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).