halfman the level 1 Halfling Wanderer by thedoomof adrin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassWanderer
Level / Exp1 / 4%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity15 (base 12)
Constitution13 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning15 (base 12)

Resources

Life107/112
Steam0/100
Vim7/100
Healing Factor1.0283363011315
Regeneration20.823810097913

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage4
Accuracy12
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower14
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save8
Spell Save9
Mental Save10

Defense: Resistances

All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Steamtech / Thoughts of iron1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.00
1/5
0/5
0/5
0/5
Steamtech / Turrets1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Corruption / Curses1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active

Equipment

Light source

Inventory

Achievements

Log

Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Talent Bone Spear is ready to use.
Talent Molten Iron Blood is ready to use.

Halfman activates
Molten Iron Blood.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 7 turns (stop reason: hostile spotted to the northeast (green worm mass)).


Halfman casts
Bone Spear.
Halfman's spell attains critical power!
You collect a new ingredient:
green worm (1).
halfman hits Green worm mass for 58 physical damage.
halfman killed Green worm mass!
LIFE LOST WARNING!

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Halfman uses
Infusion: Regeneration.
Halfman starts regenerating health quickly.


Infusion: Regeneration is still on cooldown for 9 turns.