OOZING WHITE BALL OF HAIR the level 17 Yeek Oozemancer by finalwo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceYeek
ClassOozemancer
Level / Exp17 / 25%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength25 (base 26)
Dexterity8 (base 10)
Constitution9 (base 12)
Magic10 (base 10)
Willpower54 (base 42)
Cunning28 (base 20)

Resources

Life-54/214
Equilibrium31
Healing Factor1.0916201117318
Regeneration2.2378212290502

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+107.19994720145%

Vision

Sight10
Lite4
Infravision5
See Stealth26.793158136509
See Invisible26.793158136509

Offense: Mainhand

Damage35
Accuracy34
Crit Chance8%
APR28
Speed1.00

Offense: Offhand

Damage36
Accuracy34
Crit Chance8%
APR28
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower42
Crit Chance10%
Speed1

Offense: Damage Bonus

Light+10%
Blight+4%
Physical+10%
Fire+9%
Nature+19%

Offense: Damage Penetration

Fire+10%
Mind+5%

Defense: Base

Armour (hardiness)38.413408721348 (66.666666666667%)
Defense17
Ranged Defense21
Fatigue6
Physical Save15
Spell Save22
Mental Save35

Defense: Resistances

Acid 0%( 70%)
Blight+ 12%( 70%)
Physical+ 11%( 70%)
Cold+ 11%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Light+ 33%( 70%)
Mind+ 6%( 70%)
Fire+ 18%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Pinning Resistance15%
Confusion Resistance89%
Instadeath Resistance100%
Silence Resistance54%
Poison Resistance20%
Knockback Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
1/5
0/5
0/5
0/5
Wild-gift / Moss1.30
1/5
0/5
0/5
0/5
Wild-gift / Mucus1.30
4/5
4/5
3/5
1/5
Wild-gift / Slime1.50
2/5
2/5
1/5
0/5
Wild-gift / Ooze1.30
4/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.10
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
4/5
2/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done
done
done
active
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By OOZING WHITE BALL OF HAIR the Yeek Oozemancer level 15
14th Regrowth 123rd year of Ascendancy at 06:35
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By OOZING WHITE BALL OF HAIR the Yeek Oozemancer level 10
59th Haze 122nd year of Ascendancy at 12:47
see stats
Rescuer of the lost (Nightmare (Roguelike) difficulty) Rescued the merchant from the assassin lord.
By OOZING WHITE BALL OF HAIR the Yeek Oozemancer level 9
41st Dusk 122nd year of Ascendancy at 01:52
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By OOZING WHITE BALL OF HAIR the Yeek Oozemancer level 9
71st Dusk 122nd year of Ascendancy at 01:29
see stats

Log

OOZING WHITE BALL OF HAIR is invigorated by the attack!
Gigantic corrosive tunneler's acid area effect hits
OOZING WHITE BALL OF HAIR for 43 acid damage.
OOZING WHITE BALL OF HAIR stops regenerating health quickly.

OOZING WHITE BALL OF HAIR feels pain again.

Talent Slime Spit is ready to use.
Talent Oozebeam is ready to use.

The unstable sand tunnel collapses!

OOZING WHITE BALL OF HAIR picks up (j.):
hardened leather cap 'Dazzlebolt' (0 def, 3 armour).

OOZING WHITE BALL OF HAIR picks up (c.):
dwarven-steel mace of dampening (30-42 power, 4 apr).
Mucus ooze uses Slime Spit.

Mucus ooze hits Something for 50 nature damage.

OOZING WHITE BALL OF HAIR picks up (m.):
onyx.
Mucus ooze speeds up.


You pickup 0.80 gold pieces.

Mucus ooze uses Slime Spit.

Mucus ooze hits Something for 50 nature damage.
Talent Acid Splash is ready to use.
Your summoned mucus ooze disappears.
The unstable sand tunnel collapses!

OOZING WHITE BALL OF HAIR is no longer attuned.

Talent Infusion: Regeneration is ready to use.
Ran for 4 turns (stop reason: hostile spotted to the west (sand-drake)).


The unstable sand tunnel collapses!

Sand-drake breathes sand!

Saving game...