Tinro the level 11 Halfling Rogue by Lordgenome

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp11 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity42 (base 32)
Constitution11 (base 10)
Magic12 (base 10)
Willpower14 (base 10)
Cunning35 (base 24)

Resources

Life236/256
Positive0/80
Stamina140/140
Healing Factor1.1
Regeneration1.705

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage43
Accuracy43
Crit Chance17%
APR5
Speed1.00

Offense: Offhand

Damage27
Accuracy43
Crit Chance17%
APR5
Speed1.00

Offense: Spell

Spellpower7.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower21
Crit Chance10%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense42
Ranged Defense42
Fatigue0
Physical Save14
Spell Save14
Mental Save21

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Confusion Resistance20%
Instadeath Resistance100%
Poison Resistance30%
Silence Resistance23%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
1/5
1/5
0/5
0/5
Technique / Dual weapons1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
2/5
0/5
0/5
Technique / Dual techniques1.30
5/5
2/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
4/5

Effects

talent

Quests

done
failed
done
active
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Tinro the Halfling Rogue level 10
2nd Flare 122nd year of Ascendancy at 07:01
see stats

Log

Tinro tries to evade attacks.
Tinro slows down.

White jelly's Slime Spit hits
Tinro for 43 nature damage.
The unstable sand tunnel collapses!


The unstable sand tunnel collapses!


Tinro is no longer evading attacks.

Tinro speeds up.


The unstable sand tunnel collapses!


White jelly misses Tinro.

Tinro hits White jelly for 58 physical, 4 lightning, 5 physical, , 35 physical, 5 darkness, 5 physical, (113 total damage).
White jelly misses Tinro.

Tinro hits White jelly for 54 physical damage.
Tinro killed White jelly!
The unstable sand tunnel collapses!


You pickup 0.70 gold pieces.

The unstable sand tunnel collapses!


There is a ladder to the next level here (press '' or right click to use).
The unstable sand tunnel collapses!


There is a ladder to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Tinro deactivates Lacerating Strikes.