Jebbababa the level 10 Yeek Archmage by roguefrog

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 10%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution16 (base 21)
Magic34 (base 34)
Willpower22 (base 13)
Cunning15 (base 11)

Resources

Life148/148
Mana258/258
Healing Factor1.3483870967742
Regeneration0.33709677419355

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy8
Crit Chance12%
APR3
Speed1.00

Offense: Spell

Spellpower31
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+19%
Nature+11%

Defense: Base

Armour (hardiness)0 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save31
Spell Save19
Mental Save18

Defense: Resistances

Blight+ 20%( 70%)
Nature+ 36%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance55%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
5/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Wildfire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5

Effects

Quests

done
done

Equipment

Tool
On fingers
On fingers
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Jebbababa the Yeek Archmage level 10
6th Mirth 122nd year of Ascendancy at 00:58
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.70 gold pieces.

Ran for 3 turns (stop reason: interesting terrain).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Jebbababa wears (replacing
shimmering elm magestaff of might (10-12 power, 2 apr, lightning element)): Sametar the ash magestaff (19-22.8 power, 3 apr, cold element).

You gain 1.07 gold from the transmogrification of
prismatic cured leather armour (2 def, 4 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (12-16.8 power, 3 apr).
You gain 0.50 gold from the transmogrification of
cured leather sling.
You gain 0.50 gold from the transmogrification of
steel longsword (16.5-23.1 power, 3 apr).
You gain 2.97 gold from the transmogrification of
hateful steel dagger of erosion (13.5-17.55 power, 6 apr).
You gain 1.44 gold from the transmogrification of
flaming steel dagger of massacre (17-22.1 power, 6 apr).
There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Talent Command Staff is ready to use.
Today is the 7th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:01.