Allaman the level 20 Higher Necromancer by sefthukol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHigher
ClassNecromancer
Level / Exp20 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity14 (base 10)
Constitution23 (base 10)
Magic61 (base 48)
Willpower50 (base 40)
Cunning19 (base 11)

Resources

Life248/248
Mana374/423
Soul7/9
Healing Factor1.2599022211821
Regeneration0.31497555529553

Speed

Mental0%
Attack0%
Movement+60%
Spell0%
Global+100%

Vision

Sight15
Lite7
Infravision3
See Invisible2

Offense: Mainhand

Damage26
Accuracy10
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower44
Crit Chance18%
Speed1

Offense: Mind

Mindpower31
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+10%
Blight+10%
Arcane+4%
Cold+45%
All0%
Darkness+10%
Light+4%
Fire+10%
Nature+11%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)5 (30%)
Defense32
Ranged Defense32
Fatigue0
Physical Save14
Spell Save29
Mental Save22

Defense: Resistances

Darkness+ 13%( 70%)
Light+ 13%( 70%)
Blight+ 26%( 70%)
Nature+ 50%( 70%)
Cold+ 58%( 70%)
All+ 7%( 70%)

Defense: Immunities

Pinning Resistance22%
Disarm Resistance26%
Knockback Resistance33%
Silence Resistance24%
Instadeath Resistance100%
Blind Resistance50%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.60
2/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.60
4/5
5/5
3/5
2/5
Spell / Eradication1.30
1/5
1/5
3/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
5/5
0/5
0/5
Spell / Spectre1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
5/5
1/5
3/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
done
done
done
active
done
done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Earth Master (Exploration mode) Killed Harkor'Zun.
By Allaman the Higher Necromancer level 16
52nd Dusk 122nd year of Ascendancy at 05:47
see stats
Eye of the storm (Exploration mode) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Allaman the Higher Necromancer level 17
53rd Dusk 122nd year of Ascendancy at 05:11
see stats
Home sweet home (Exploration mode) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Allaman the Higher Necromancer level 14
19th Dusk 122nd year of Ascendancy at 03:14
see stats
Level 10 (Exploration mode) Got a character to level 10.
By Allaman the Higher Necromancer level 10
79th Pyre 122nd year of Ascendancy at 05:28
see stats
Level 20 (Exploration mode) Got a character to level 20.
By Allaman the Higher Necromancer level 20
67th Dusk 122nd year of Ascendancy at 07:02
see stats
That was close (Exploration mode) Killed your target while having only 1 life left.
By Allaman the Higher Necromancer level 1
74th Pyre 122nd year of Ascendancy at 14:57
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Allaman the Higher Necromancer level 8
77th Pyre 122nd year of Ascendancy at 00:19
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Allaman the Higher Necromancer level 16
51st Dusk 122nd year of Ascendancy at 06:26
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Allaman the Higher Necromancer level 19
66th Dusk 122nd year of Ascendancy at 11:41
see stats

Log

Talent Rune: Dissipation is ready to use.

Space around you starts to dissolve...


Ran for 7 turns (stop reason: didn't move).


You pickup 0.65 gold pieces.

Allaman picks up (g.):
warrior's steel amulet of healing.

You pickup 0.70 gold pieces.


You are yanked out of this place!

Ran for 8 turns (stop reason: dialog is displayed).


You gain 1.14 gold from the transmogrification of
grounding linen wizard hat of light (+6%) (1 def, 0 armour).
You gain 2.90 gold from the transmogrification of
hateful steel waraxe of erosion (16-22 power, 3 apr).
You gain 3.17 gold from the transmogrification of
surging ash magestaff of might (15-18 power, 3 apr, cold element).
You gain 0.50 gold from the transmogrification of
steel longsword (14-20 power, 3 apr).
You gain 2.00 gold from the transmogrification of
steel greatsword of phasing (25-40 power, 12 apr).
You gain 4.16 gold from the transmogrification of
manaburning steel greatsword of erosion (26-41 power, 2 apr).
You gain 7.39 gold from the transmogrification of
warrior's steel amulet of healing.
You gain 1.10 gold from the transmogrification of
manasurge rune of the warrior (regen 806% over 10 turns; mana 40; cd 16).
There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.


Today is the 68th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:15.