Ye the level 6 Yeek Mindslayer by BKH

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassMindslayer
Level / Exp6 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength19 (base 14)
Dexterity11 (base 10)
Constitution6 (base 10)
Magic12 (base 10)
Willpower27 (base 21)
Cunning20 (base 16)

Resources

Life124/124
Psi77/77
Healing Factor0.95754358934071
Regeneration0.23938589733518

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Barehand

Damage8
Accuracy20
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+11%

Defense: Base

Armour (hardiness)6 (30%)
Defense8
Ranged Defense8
Fatigue0
Physical Save14
Spell Save18
Mental Save16

Defense: Resistances

Darkness+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Absorption1.30
1/5
1/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
1/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active

Equipment

On fingers
Main armor
Light source
Cloak
On head

Inventory

Achievements

Log

Ye deactivates Beyond the Flesh.

Ye wears (replacing
linen wizard hat of fire (+15%) (1 def, 0 armour)): shielding linen wizard hat (1 def, 0 armour).

You gain 0.95 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 0.93 gold from the transmogrification of
stabilizing rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.11 gold from the transmogrification of
flaming coral trident (105% power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (109% power, 6 apr).
You gain 0.25 gold from the transmogrification of
coral trident (110% power, 6 apr).
You gain 2.63 gold from the transmogrification of
acidic coral trident of paradox (111% power, 6 apr).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.95 gold from the transmogrification of
arcing iron mace of massacre (116% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (100% power, 5 apr).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 3; cd 14).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

You cannot do that on the world map.

There is a Irkkk (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.