Dweav the level 5 Dwarf Reaver by wamble

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassReaver
Level / Exp5 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity10 (base 12)
Constitution18 (base 15)
Magic18 (base 20)
Willpower14 (base 11)
Cunning10 (base 10)

Resources

Life223/223
Vim169/169
Healing Factor1.0711363549267
Regeneration21.690511187265

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy21
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage16
Accuracy21
Crit Chance0%
APR2
Speed1.00

Offense: Spell

Spellpower18
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense3
Ranged Defense3
Fatigue6
Physical Save13
Spell Save11
Mental Save8

Defense: Resistances

Lightning+ 9%( 70%)
Cold+ 9%( 70%)
Temporal+ 15%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
2/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
1/5
0/5
0/5
Corruption / Vim1.00
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Bone1.30
2/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
0/5
0/5
0/5
Corruption / Torment1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

detrimental effect
beneficial effect

Quests

active
active
done

Equipment

On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You pickup 0.70 gold pieces.
Dweav picks up (i.):
quiver of elm arrows (18/18, 15-21 power, 5 apr).
Talent Infusion: Regeneration is ready to use.
Dweav uses
Infusion: Regeneration.
Dweav starts regenerating health quickly.

Dweav stops regenerating health quickly.

Dweav picks up (n.):
citrine.
Talent Infusion: Regeneration is ready to use.
Dweav uses
Infusion: Regeneration.
Dweav starts regenerating health quickly.

Dweav picks up (m.):
pouch of iron shots (21/21, 14-16 power, 1 apr).
Dweav stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Dweav uses
Infusion: Regeneration.
Dweav starts regenerating health quickly.

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


You gain 0.10 gold from the transmogrification of
pouch of iron shots (21/21, 14-16 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (18/18, 15-21 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 1.31 gold from the transmogrification of
elm longbow of cold.
You gain 3.98 gold from the transmogrification of
balanced iron greatsword of erosion (15-24 power, 1 apr).
You gain 2.35 gold from the transmogrification of
arcing iron greatsword of daylight (17-28 power, 1 apr).
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).