11111 the level 1 Cornac Adventurer by eclipse-sol

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeEasy Exploration
SexMale
RaceCornac
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life108/108
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage7
Accuracy7
Crit Chance1%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save8
Spell Save8
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source

Inventory

Achievements

Log

11111 uses Infusion: Healing.
11111 receives 66 healing from Infusion: Healing.

11111 uses
Infusion: Regeneration.
11111 starts regenerating health quickly.


Talent Infusion: Wild is ready to use.

11111 uses
Infusion: Wild.
11111 lessens the pain.

11111 stops regenerating health quickly.


Talent Infusion: Healing is ready to use.

11111 uses
Infusion: Healing.
11111 receives 66 healing from Infusion: Healing.
11111 feels pain again.


Talent Infusion: Regeneration is ready to use.

11111 uses
Infusion: Regeneration.
11111 starts regenerating health quickly.


Resting starts...

11111 stops regenerating health quickly.

Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).