Nedu the level 6 Cornac Wanderer by ArtixBot513

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassWanderer
Level / Exp6 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength37 (base 29)
Dexterity12 (base 12)
Constitution20 (base 12)
Magic12 (base 12)
Willpower17 (base 12)
Cunning13 (base 13)

Resources

Life285/285
Stamina146/146
Healing Factor1.1270588855781
Regeneration3.6629413781289

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision4
Stealth17

Offense: Mainhand

Damage27
Accuracy20
Crit Chance13%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+8%
Lightning+10%
Cold+10%

Defense: Base

Armour (hardiness)7 (30%)
Defense5
Ranged Defense5
Fatigue15
Physical Save19
Spell Save10
Mental Save20

Defense: Resistances

Lightning+ 10%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance17%
Instadeath Resistance100%
Silence Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Steamtech / Dread1.00
0/5
0/5
0/5
0/5
Technique / Shield offense1.00
1/5
1/5
0/5
0/5
Cunning / Stealth1.00
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.00
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Blacksmith1.00
2/5
1/5
0/5
0/5
Demented / Beyond sanity1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

There is a way to the next level here (press '' or right click to use).
Ran for 46 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 45 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.