Yeek the level 6 Yeek Paradox Mage by horst69

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassParadox Mage
Level / Exp6 / 27%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity12 (base 10)
Constitution14 (base 18)
Magic18 (base 18)
Willpower20 (base 12)
Cunning17 (base 10)

Resources

Life148/148
Paradox300
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy16
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower23
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense12
Ranged Defense12
Fatigue3
Physical Save12
Spell Save13
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Confusion Resistance57%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
2/5
0/5
0/5
0/5
Chronomancy / Matter1.30
4/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On feet
On fingers
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Resting starts...
Talent Command Staff is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Resting starts...

The air bubbles are depleted!
Rested for 18 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (17/17, 14-16.8 power, 1 apr).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 2.52 gold from the transmogrification of
mighty elm longbow of power.
You gain 1.24 gold from the transmogrification of
iron battleaxe of projection (12-18 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.