Durygrim the level 4 Skeleton Cultist of Entropy by Gagarin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassCultist of Entropy
Level / Exp4 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity23 (base 10)
Constitution12 (base 12)
Magic26 (base 26)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life146/146
Insanity0/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage13
Accuracy23
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance13%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Temporal+4%
Darkness+10%
Fire+10%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save11
Spell Save12
Mental Save8

Defense: Resistances

Temporal+ 17%( 70%)
Lightning+ 11%( 70%)
Fire+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Madness1.30
0/5
0/5
0/5
0/5
Demented / Entropy1.30
1/5
0/5
0/5
0/5
Demented / Nether1.30
2/5
1/5
0/5
0/5
Demented / Void1.30
4/5
0/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Demented / Calamity1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
3/5
0/5
0/5
0/5
Demented / Doom1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Rested for 6 turns (stop reason: all resources and life at maximum).

Durygrim picks up (r.):
citrine.
Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).


You gain 5.25 gold from the transmogrification of
extending elm wand of conjuration [power 100] (15 cooldown).
You gain 5.00 gold from the transmogrification of
elm totem of stinging [power 116] (15 cooldown).
You gain 2.20 gold from the transmogrification of
self-loading quiver of elm arrows of accuracy (20/20, 13-18 power, 5 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.20 gold from the transmogrification of
thick linen cloak of protection (1 def, 5 armour).
You gain 1.17 gold from the transmogrification of
iron mace of erosion (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-11 power, 5 apr).
You feel very confident walking into this place.