Ndrel the level 9 Cornac Bulwark by AntediluvianArk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassBulwark
Level / Exp9 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 29)
Dexterity20 (base 17)
Constitution22 (base 20)
Magic10 (base 10)
Willpower12 (base 10)
Cunning14 (base 10)

Resources

Life287/287
Stamina129/129
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3

Offense: Mainhand

Damage45
Accuracy36
Crit Chance13%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)28.19 (73.452380952381%)
Defense14
Ranged Defense21
Fatigue32
Physical Save18
Spell Save7
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance23%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
5/5
0/5
0/5
0/5
Technique / Shield defense1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
3/5
3/5
0/5

Effects

Quests

done
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).


Ndrel wears (replacing
steel amulet): grounding steel amulet of cunning (+2).

You gain 2.27 gold from the transmogrification of
creative mossy mindstar of the jelly (75% power, 12 apr, nature damage).
Ndrel wears:
iron pickaxe (dig speed 38 turns).

You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 2.34 gold from the transmogrification of
acidic iron mace of daylight (107% power, 2 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 1.74 gold from the transmogrification of
pouch of steel shots of daylight (21/21, 120% power, 2 apr).
You gain 5.69 gold from the transmogrification of
steel shield 'Poritha' (6 def, 2 armour, 100% power, 39 block).
You gain 1.65 gold from the transmogrification of
spiked cured leather armour of clarity (2 def, 4 armour).
You gain 0.50 gold from the transmogrification of
steel greatmaul (134% power, 2 apr).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
You feel mildly anxious, and walk with caution.