Turtok the level 7 Cornac Berserker by Lumos7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp7 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 30)
Dexterity15 (base 15)
Constitution15 (base 15)
Magic10 (base 10)
Willpower10 (base 10)
Cunning12 (base 10)

Resources

Life256/256
Stamina118/118
Healing Factor1.1405405405405
Regeneration0.28513513513514

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2

Offense: Mainhand

Damage60
Accuracy22
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)35.50863224038 (92%)
Defense5
Ranged Defense5
Fatigue27
Physical Save18
Spell Save7
Mental Save7

Defense: Resistances

Light+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
2/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
2/5
0/5
0/5
Technique / Combat techniques1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.50
0/5
4/5
0/5
1/5
3/5
0/5

Effects

Quests

active
done
done
active
active

Equipment

On hands
On feet
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 0.30 gold from the transmogrification of psionic iron torque of thermal psionic shield [power 23] (20 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 14.5-17.4 power, 1 apr).
You gain 0.43 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 2.30 gold from the transmogrification of
thought-forged iron battleaxe (12-18 power, 1 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.