trees the level 8 Dwarf Summoner by Ezmonster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassSummoner
Level / Exp8 / 27%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity9 (base 11)
Constitution19 (base 15)
Magic8 (base 10)
Willpower40 (base 32)
Cunning13 (base 13)

Resources

Life288/288
Equilibrium18
Healing Factor1.0714285714286
Regeneration0.26785714285714

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage36
Accuracy27
Crit Chance3%
APR23
Speed1.00

Offense: Offhand

Damage37
Accuracy27
Crit Chance3%
APR23
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower35
Crit Chance4%
Speed1

Offense: Damage Penetration

Temporal+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save27
Spell Save21
Mental Save24

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.40
5/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By trees the Dwarf Summoner level 6
18th Voratun 122nd year of Ascendancy at 20:11
see stats

Log

Ran for 4 turns (stop reason: at exit).

You gain 5.25 gold from the transmogrification of
piercing elm totem of stinging [power 110] (15 cooldown).
You gain 0.96 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of clarity (2 def, 4 armour).
You gain 2.39 gold from the transmogrification of
shimmering elm starstaff of might (10-12 power, 2 apr, temporal element).
You gain 3.32 gold from the transmogrification of
balanced iron longsword of erosion (12-16.8 power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron dagger (10.5-13.65 power, 5 apr).
You gain 1.25 gold from the transmogrification of
acidic dwarven-steel dagger (19-24.7 power, 7 apr).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 67 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).
Saving game...


Saving done.


There is an exit to the worldmap here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


Trees deactivates
Psiblades.