





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Items Vault 1.5.0Donators/Buyers bonus! Possessor Bonus Class 1.5.4Donators/Buyers bonus! |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Construct |
| Class | Golem |
| Level / Exp | 28 / 0% |
| Size | big |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 60 (base 59) |
| Dexterity | 13 (base 12) |
| Constitution | 22 (base 21) |
| Magic | 13 (base 12) |
| Willpower | 11 (base 10) |
| Cunning | 11 (base 10) |
Resources
| Life | 652/652 |
| Mana | 213/213 |
| Stamina | 172/183 |
| Healing Factor | 1.6606289808917 |
| Regeneration | 0.41515724522293 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 97 |
| Accuracy | 46 |
| Crit Chance | 5% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 28 |
| Accuracy | 46 |
| Crit Chance | 5% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 13 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 12 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| All | +2% |
Defense: Base
| Armour (hardiness) | 25.54934837382 (100%) |
| Defense | 5 |
| Ranged Defense | 5 |
| Fatigue | 22 |
| Physical Save | 29 |
| Spell Save | 12 |
| Mental Save | 12 |
Defense: Resistances
| Lightning | + 28%(100%) |
| Nature | + 42%(100%) |
| All | + 15%(100%) |
Defense: Immunities
| Bleed Resistance | 100% |
| Fear Resistance | 100% |
| Stoning Resistance | 100% |
| Poison Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (1/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Class Talents
| Golem / Fighting | 1.30 |
| 1/5 |
| 5/5 |
| 4/5 |
| 0/5 |
| Golem / Arcane | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Effects
Quests
Equipment
| Socketed Gems | ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
| Socketed Gems | agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
| In off hand | insidious iron dagger of massacre (15-19.5 power, 5 apr)Requires: - Dexterity 11 Infused by nature Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 15.0 - 19.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Damage (Melee): +11 insidious poison Sharp, short and deadly. |
| Main armor | Newly picked upspiked steel plate armour of lightning resistance (4 def, 9 armour) Requires: - Strength 28 - Talent Heavy Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 (+4 eff.) Fatigue: +22% Damage when hit (Melee): 10 physical Changes resistances: +16% lightning A suit of armour made of metal plates. |
| In main hand | stralite longsword (35-49 power, 5 apr)Requires: - Strength 35 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Base power: 35.0 - 49.0 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% Sharp, long, and deadly. |
Inventory
Achievements
Log
Skeleton magus hits yant for 172 arcane damage.
Skeleton archer shoots!
Skeleton archer's Shoot hits Golem (servant of yant) for 30 physical damage.
Burning from Skeleton magus hits yant for 53 fire damage.
Yant casts Life Tap.
Golem (servant of yant) uses Crush.
Golem (servant of yant) performs a melee critical strike against Skeleton archer!
Skeleton archer shrugs off the critical damage!
Skeleton archer is not dazed anymore.
Your score multiplier increases by 0.2!
Golem (servant of yant) hits Skeleton archer for 217 light damage.
yant receives 308 healing from Golem (servant of yant).
Skeleton magus casts Flame.
Golem (servant of yant) killed Skeleton archer!
Skeleton magus hits yant for 115 fire damage.
Burning from Skeleton magus hits yant for 57 fire damage.
Yant casts Refit Golem.
Golem (servant of yant) receives 670 healing from yant.
Talent Throw Bomb is ready to use.
Burning from Skeleton magus hits yant for 57 fire damage.
Yant uses Infusion: Regeneration.
Yant starts regenerating health quickly.
Skeleton magus casts Manathrust.
Character control switched to golem (servant of yant).
Skeleton magus hits Yant for 172 arcane damage.
Skeleton magus killed Yant!













