zambotaur the level 8 Whitehoof Archmage by ragevirus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp8 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity9 (base 10)
Constitution15 (base 10)
Magic33 (base 26)
Willpower23 (base 26)
Cunning12 (base 11)

Resources

Life-3/196
Mana142/174
Healing Factor1.0405405405405
Regeneration0.26013513513513

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage18
Accuracy3
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower31
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Physical+10%
Arcane+15%
Mind+11%
All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save23
Spell Save19
Mental Save17

Defense: Resistances

Darkness+ 21%( 70%)
Fire+ 13%( 70%)
Mind+ 17%( 70%)
Physical+ 16%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
1/5
0/5
Race / Whitehooves1.00
2/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect

Quests

active
active

Equipment

Tool
On fingers
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By zambotaur the Whitehoof Archmage level 4
11st Retaking 124th year of Ascendancy at 11:36
see stats

Log


Zambotaur casts
Manathrust.
zambotaur hits Sun-mage recruit for 109 arcane damage.
Sun-mage recruit's light area effect hits
zambotaur for (47 absorbed), 0 light (0 total damage).
Sun-mage recruit casts
Firebeam.
Your shield crumbles under the damage!

The shield around zambotaur crumbles.

Sun-mage recruit hits zambotaur for (27 absorbed), 0 fire (0 total damage).

Zambotaur casts
Flame.
Sun-mage recruit is on fire!

zambotaur hits Sun-mage recruit for 73 fire damage.
Sun-mage recruit's light area effect hits
zambotaur for 47 light damage.
Burning from Zambotaur hits Sun-mage recruit for
24 fire damage.

Zambotaur casts
Ice Shards.
Talent Manathrust is ready to use.
Sun paladin shrugs off the effect 'Wet'!
Sun-mage recruit's light area effect hits
zambotaur for 47 light damage.
Zambotaur's Ice Shards hits Sun paladin for
56 cold damage.
Zambotaur's Ice Shards hits Sun paladin for
46 cold damage.
Burning from Zambotaur hits Sun-mage recruit for
24 fire damage.
Sun-mage recruit casts
Firebeam.
Sun-mage recruit hits zambotaur for 27 fire damage.
Melee retaliation hits Sun paladin for
13 fire damage.
Sun paladin hits zambotaur for 29 physical, 5 lightning, 17 light (51 total damage).
Sun-mage recruit casts
Firebeam.
Sun-mage recruit hits zambotaur for 27 fire damage.
zambotaur the level 8 whitehoof archmage was burnt to death by a sun-mage recruit on level 2 of Sunwall Outpost.
Zambotaur deactivates
Shielding.