Bahari the level 7 Doomelf Adventurer by spandex3

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDoomelf
ClassAdventurer
Level / Exp7 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 28)
Dexterity13 (base 12)
Constitution13 (base 12)
Magic20 (base 17)
Willpower14 (base 12)
Cunning12 (base 12)

Resources

Life186/186
Positive0/38
Stamina128/128
Vim124/124
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2

Offense: Mainhand

Damage44
Accuracy23
Crit Chance5%
APR7
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense20
Ranged Defense22
Fatigue2
Physical Save27
Spell Save20
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Combat1.00
1/5
1/5
0/5
0/5
Corruption / Torture1.00
1/5
1/5
0/5
0/5
Corruption / Brutality1.00
5/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Light1.00
1/5
1/5
0/5
0/5
Race / Doomelf1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
2/5
0/5

Effects

talent
talent

Quests

done
active
done

Equipment

On feet
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Nightmare (Adventure) difficulty) Escaped the Searing Halls.
By Bahari the Doomelf Adventurer level 5
1st Mirth 122nd year of Ascendancy at 02:01
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.05 gold from the transmogrification of
elm wand of conjuration [power 85] (10 cooldown).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 13.5-18.9 power, 5 apr).
You gain 1.07 gold from the transmogrification of
acidic quiver of elm arrows of accuracy (16/16, 13.5-18.9 power, 5 apr).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, light element).
You gain 1.49 gold from the transmogrification of
elm magestaff of power (10-12 power, 2 apr, arcane element).
You gain 5.19 gold from the transmogrification of
Unrudil the Stokehunter (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Bahari deactivates Chant of Fortitude.

Bahari deactivates Weapon of Light.