Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.6 |
Addons | Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.3.0Donators/Buyers bonus! Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
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Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Halfling |
Class | Rogue |
Level / Exp | 29 / 24% |
Size | small |
Lifes / Deaths | Killed by skeleton mage at level 5 on the 4th Mirth 122nd year of Ascendancy at 04:17 / 90Killed by Layaba the degenerated skeleton warrior at level 5 on the 5th Mirth 122nd year of Ascendancy at 02:13 Killed by skeleton warrior at level 6 on the 5th Mirth 122nd year of Ascendancy at 14:37 Killed by The Shade at level 6 on the 6th Mirth 122nd year of Ascendancy at 10:50 Killed by The Shade at level 6 on the 6th Mirth 122nd year of Ascendancy at 11:11 Killed by The Shade at level 6 on the 6th Mirth 122nd year of Ascendancy at 11:35 Killed by The Shade at level 6 on the 6th Mirth 122nd year of Ascendancy at 12:33 Killed by The Shade at level 6 on the 6th Mirth 122nd year of Ascendancy at 13:15 Killed by bandit at level 9 on the 22nd Dusk 122nd year of Ascendancy at 17:43 Killed by Polutira the copperhead snake at level 9 on the 23rd Dusk 122nd year of Ascendancy at 01:30 Killed by Polutira the copperhead snake at level 9 on the 23rd Dusk 122nd year of Ascendancy at 01:45 Killed by rattlesnake at level 9 on the 23rd Dusk 122nd year of Ascendancy at 11:51 Killed by explosion trap at level 9 on the 23rd Dusk 122nd year of Ascendancy at 12:44 Killed by Ragora at level 11 on the 24th Dusk 122nd year of Ascendancy at 16:00 Killed by Xanitha the Guardian at level 14 on the 66th Dusk 122nd year of Ascendancy at 08:52 Killed by Floarmu the halfling at level 14 on the 68th Dusk 122nd year of Ascendancy at 19:08 Killed by gwelgoroth at level 14 on the 72nd Dusk 122nd year of Ascendancy at 01:51 Killed by armoured skeleton warrior at level 14 on the 1st Haze 122nd year of Ascendancy at 01:25 Killed by Shasshhiy'Kaish at level 16 on the 32nd Haze 122nd year of Ascendancy at 00:23 Killed by Cyrymira the skeleton assassin at level 17 on the 33rd Haze 122nd year of Ascendancy at 01:35 Killed by skeleton mage at level 17 on the 33rd Haze 122nd year of Ascendancy at 02:04 Killed by venom drake at level 18 on the 34th Haze 122nd year of Ascendancy at 17:57 Killed by skeleton magus at level 18 on the 34th Haze 122nd year of Ascendancy at 18:18 Killed by worm that walks at level 19 on the 38th Haze 122nd year of Ascendancy at 09:45 Killed by venom drake at level 19 on the 38th Haze 122nd year of Ascendancy at 12:49 Killed by Bethewe the eternal bone giant at level 19 on the 77th Haze 122nd year of Ascendancy at 02:30 Killed by Bethewe the eternal bone giant at level 19 on the 77th Haze 122nd year of Ascendancy at 02:55 Killed by Bethewe the eternal bone giant at level 19 on the 77th Haze 122nd year of Ascendancy at 03:23 Killed by Bethewe the eternal bone giant at level 19 on the 77th Haze 122nd year of Ascendancy at 04:16 Killed by Bethewe the eternal bone giant at level 19 on the 77th Haze 122nd year of Ascendancy at 04:42 Killed by Bethewe the eternal bone giant at level 19 on the 77th Haze 122nd year of Ascendancy at 04:55 Killed by Bethewe the eternal bone giant at level 19 on the 77th Haze 122nd year of Ascendancy at 05:38 Killed by Bethewe the eternal bone giant at level 19 on the 77th Haze 122nd year of Ascendancy at 06:12 Killed by dredge at level 20 on the 10th Allure 123rd year of Ascendancy at 11:27 Killed by snow giant boulder thrower at level 21 on the 1st Regrowth 123rd year of Ascendancy at 18:31 Killed by explosion trap at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 08:55 Killed by snow giant thunderer at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 09:38 Killed by snow giant boulder thrower at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 09:54 Killed by snow giant boulder thrower at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 10:01 Killed by explosion trap at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 10:10 Killed by poison gas trap at level 22 on the 2nd Regrowth 123rd year of Ascendancy at 10:28 Killed by Islyma the venom wyrm at level 23 on the 38th Regrowth 123rd year of Ascendancy at 03:09 Killed by Islyma the venom wyrm at level 23 on the 38th Regrowth 123rd year of Ascendancy at 03:27 Killed by Islyma the venom wyrm at level 23 on the 38th Regrowth 123rd year of Ascendancy at 03:35 Killed by Islyma the venom wyrm at level 23 on the 38th Regrowth 123rd year of Ascendancy at 03:47 Killed by Xeryssra the copperhead snake at level 23 on the 38th Regrowth 123rd year of Ascendancy at 04:02 Killed by venom wyrm at level 23 on the 38th Regrowth 123rd year of Ascendancy at 04:35 Killed by Gadherada the large brown snake at level 23 on the 38th Regrowth 123rd year of Ascendancy at 11:03 Killed by Mindworm at level 23 on the 38th Regrowth 123rd year of Ascendancy at 19:00 Killed by Mindworm at level 23 on the 38th Regrowth 123rd year of Ascendancy at 19:12 Killed by Bojonrr the dwarf at level 23 on the 45th Regrowth 123rd year of Ascendancy at 01:30 Killed by Salena the ghoul at level 23 on the 47th Regrowth 123rd year of Ascendancy at 15:43 Killed by Gada the skeleton warrior at level 23 on the 48th Regrowth 123rd year of Ascendancy at 00:46 Killed by poison gas trap at level 23 on the 48th Regrowth 123rd year of Ascendancy at 06:33 Killed by lesser vampire at level 23 on the 48th Regrowth 123rd year of Ascendancy at 06:42 Killed by grave wight at level 23 on the 48th Regrowth 123rd year of Ascendancy at 07:00 Killed by skeleton warrior at level 23 on the 48th Regrowth 123rd year of Ascendancy at 07:24 Killed by poison gas trap at level 24 on the 48th Regrowth 123rd year of Ascendancy at 08:53 Killed by orc necromancer at level 24 on the 48th Regrowth 123rd year of Ascendancy at 09:39 Killed by grave wight at level 24 on the 48th Regrowth 123rd year of Ascendancy at 10:01 Killed by The Master at level 24 on the 48th Regrowth 123rd year of Ascendancy at 23:37 Killed by The Master at level 24 on the 48th Regrowth 123rd year of Ascendancy at 23:55 Killed by The Master at level 24 on the 49th Regrowth 123rd year of Ascendancy at 00:19 Killed by The Master at level 24 on the 49th Regrowth 123rd year of Ascendancy at 00:43 Killed by The Master at level 24 on the 49th Regrowth 123rd year of Ascendancy at 01:08 Killed by skeleton mage at level 24 on the 49th Regrowth 123rd year of Ascendancy at 02:36 Killed by The Master at level 24 on the 49th Regrowth 123rd year of Ascendancy at 03:28 Killed by skeleton magus at level 24 on the 49th Regrowth 123rd year of Ascendancy at 04:03 Killed by The Master at level 24 on the 49th Regrowth 123rd year of Ascendancy at 06:33 Killed by The Master at level 24 on the 49th Regrowth 123rd year of Ascendancy at 07:09 Killed by elven corruptor at level 25 on the 55th Regrowth 123rd year of Ascendancy at 03:34 Killed by elven corruptor at level 25 on the 55th Regrowth 123rd year of Ascendancy at 03:43 Killed by elven corruptor at level 25 on the 55th Regrowth 123rd year of Ascendancy at 03:54 Killed by elven blood mage at level 25 on the 55th Regrowth 123rd year of Ascendancy at 04:02 Killed by Emawe the ogre rune-spinner at level 25 on the 55th Regrowth 123rd year of Ascendancy at 09:46 Killed by elven tempest at level 25 on the 55th Regrowth 123rd year of Ascendancy at 14:53 Killed by Aeruvea the mean looking elven guard at level 25 on the 55th Regrowth 123rd year of Ascendancy at 19:07 Killed by elven blood mage at level 25 on the 56th Regrowth 123rd year of Ascendancy at 08:36 Killed by elven corruptor at level 25 on the 56th Regrowth 123rd year of Ascendancy at 15:58 Killed by elven corruptor at level 25 on the 56th Regrowth 123rd year of Ascendancy at 18:02 Killed by poison gas trap at level 26 on the 56th Regrowth 123rd year of Ascendancy at 18:44 Killed by elven blood mage at level 26 on the 57th Regrowth 123rd year of Ascendancy at 06:05 Killed by elven cultist at level 26 on the 57th Regrowth 123rd year of Ascendancy at 14:39 Killed by elven cultist at level 26 on the 57th Regrowth 123rd year of Ascendancy at 14:52 Killed by Islema the elven warrior at level 26 on the 57th Regrowth 123rd year of Ascendancy at 17:25 Killed by Islema the elven warrior at level 26 on the 57th Regrowth 123rd year of Ascendancy at 18:27 Killed by Urkis, the High Tempest at level 27 on the 43rd Pyre 123rd year of Ascendancy at 10:33 Killed by Urkis, the High Tempest at level 27 on the 43rd Pyre 123rd year of Ascendancy at 10:53 Killed by Urkis, the High Tempest at level 27 on the 43rd Pyre 123rd year of Ascendancy at 11:51 Killed by poison gas trap at level 28 on the 59th Pyre 123rd year of Ascendancy at 23:29 |
Primary Stats
Strength | 23 (base 18) |
Dexterity | 74 (base 39) |
Constitution | 30 (base 26) |
Magic | 25 (base 21) |
Willpower | 22 (base 12) |
Cunning | 91 (base 40) |
Resources
Life | 680/680 |
Positive | 78/134 |
Stamina | 214/214 |
Healing Factor | 1.3 |
Regeneration | 10.609685867478 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +10% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
Infravision | 10 |
See Stealth | 13 |
See Invisible | 9 |
Offense: Mainhand
Damage | 71 |
Accuracy | 64 |
Crit Chance | 52% |
APR | 28 |
Speed | 1.00 |
Offense: Offhand
Damage | 53 |
Accuracy | 64 |
Crit Chance | 59% |
APR | 38 |
Speed | 0.90 |
Offense: Spell
Spellpower | 26 |
Crit Chance | 35% |
Speed | 1 |
Offense: Mind
Mindpower | 39 |
Crit Chance | 32% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 10 (50%) |
Defense | 63 |
Ranged Defense | 63 |
Fatigue | 5 |
Physical Save | 39 |
Spell Save | 53 |
Mental Save | 44 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Disarm Resistance | 50% |
Instadeath Resistance | 100% |
Blind Resistance | 21% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 342 damage for 4 turns. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 263 and cleanse 1 wound and poison effect. Its effects scale with your Cunning stat. |
Class Talents
Technique / Combat veteran | 1.30 |
| 1/5 |
| 2/5 |
| 5/5 |
| 0/5 |
Cunning / Stealth | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Cunning / Trapping | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 5/5 |
Technique / Dual weapons | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Race / Halfling | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Cunning / Scoundrel | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Cunning / Survival | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Technique / Acrobatics | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 2/5 |
Effects
beneficial effect | Parrying melee attacks: Has a 23% chance to deflect up to 8 damage from the next 2.1 attack(s). Parrying |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 6 of Dreadfell. Escort: injured seer (level 6 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the lone alchemist from death by poison gas trap. Escort: lone alchemist (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you gained talent category Spell / Stone alchemy (at mastery 0.80). | done |
You successfully escorted the lost anorithil to the recall portal on level 1 of Old Forest. Escort: lost anorithil (level 1 of Old Forest)As a reward you improved Cunning by +2. | done |
You failed to protect the lost anorithil from death by orc soldier. Escort: lost anorithil (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost anorithil to the recall portal on level 4 of Old Forest. Escort: lost anorithil (level 4 of Old Forest)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Strength by +2. | done |
You failed to protect the lost warrior from death by large white snake. Escort: lost warrior (level 3 of Trollmire) | failed |
You successfully escorted the repented thief to the recall portal on level 7 of Dreadfell. Escort: repented thief (level 7 of Dreadfell)As a reward you improved talent Piercing Sight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. The fortress's current energy level is: 31. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Stire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed black mamba head. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * 'Needed: one electric eel tail. I know, I know. Where does the eel stop and the tail start? It doesn't much matter. The last ten inches or so should do nicely.' Marus of Elvala has completed an elixir of the savior without your aid. Agrimley the hermit has completed an elixir of explosive force without your aid. You have aided Agrimley the hermit in creating an elixir of serendipity. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed honey tree root. * You've found the needed bloated horror heart. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | active |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | Smoldermight (0 def, 8 armour) Smoldermight (0 def, 8 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / feet ; tier 3 When wielded/worn: Physical power: +8 (+3 eff.) Armour: +8 Fatigue: +1% Changes stats: +5 Dex / +2 Cun / +7 Lck Changes resistances: +7% acid / +8% fire / +8% lightning / +9% cold Changes resistances penetration: +5% fire Critical mult.: +5.00% Stealth bonus: +8 Life regen: +2.90 Healing mod.: +20% A pair of boots made of leather. |
Light source | Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light (72 power, based on Willpower), costing 9 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
On head | Crown of Burning Pain (13 def, 0 armour) Crown of Burning Pain (13 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +13 (+4 eff.) Fatigue: +4% Changes stats: +6 Cun / +6 Wil Changes resistances: +35% fire Changes damage: +35% fire It can be used to activate talent Meteor Rain (costing 22 power out of 50/50) : Effective talent level: 2.0 Power cost: 22 out of 50/50. Range: 5 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 99.78 fire and 74.48 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
On hands | Borihell the hardened leather gloves (0 def, 2 armour) Borihell the hardened leather gloves (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Damage (Melee): 10 light Changes stats: +3 Cun / +2 Mag Changes resistances: +8% light Changes damage: +4% light Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | sapper's iron pickaxe (dig speed 30 turns) sapper's iron pickaxe (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Accuracy: +3 (+1 eff.) Changes stats: +1 Cun / +1 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | sneakthief's gold ring of sensing sneakthief's gold ring of sensingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +7 (+2 eff.) Changes stats: +6 Cun / +6 Dex Blindness immunity: +21% Infravision radius: +4 See stealth: +13 See invisible: +9 Rings can have magical properties. |
On fingers | Arilrawe ArilrawePowered by arcane forces Crafted by a master Infused by psionic forces 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 (+2 eff.) Physical power: +11 (+4 eff.) Defense: +8 (+2 eff.) Effects on melee hit: * 11% chance to cause random gloom Damage (Melee): 8 bleed Effects on ranged hit: * 12% chance to cause random gloom Damage (Ranged): 7 bleed Changes stats: +3 Cun Changes resistances: +1% physical Hate when firing a critical mind attack: +2.00 Maximum hate: +7.00 Spellpower: +7 (+3 eff.) Mindpower: +7 (+2 eff.) Movement speed: +10% Activating this item is instant. It can be used to activate talent Bleeding Edge, placing all other charms into a 18 cooldown : Effective talent level: 4.0 Power cost: 18 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 44%. Rings can have magical properties. |
Around neck | stralite amulet 'Ulfantir' stralite amulet 'Ulfantir'Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +14 (+3 eff.) Armour penetration: +12 Physical crit. chance: +9.0% Damage when hit (Melee): 12 temporal Changes stats: +4 Cun / +2 Wil Critical mult.: +28.00% Spell crit. chance: +3% Damage Shield penetration: +20% Amulets can have magical properties. |
In main hand | Silent Blade (25-32.5 power, 10 apr) Silent Blade (25-32.5 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Cun, 55% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+2 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
Around waist | skylord's rough leather belt of burglary skylord's rough leather belt of burglaryInfused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +2 Str / +7 Dex / +2 Wil / +7 Cun / +6 Lck Trap disarming bonus: +7 Stealth bonus: +7 Physical save: +11 (+4 eff.) Spell save: +11 (+4 eff.) Mental save: +11 (+4 eff.) Infravision radius: +4 A belt that goes around your waist. |
In off hand | Swordbreaker (25-32.5 power, 20 apr) Swordbreaker (25-32.5 power, 20 apr)Requires: - Cunning 10 - Dexterity 10 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 25.0 - 32.5 Uses stats: 50% Dex, 50% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +15.0% Attack speed: 111% On weapon crit: * Breaks enemy weapon. When wielded/worn: Armour Hardiness: +20% Defense: +15 (+4 eff.) Changes stats: +8 Cun / +8 Dex Talent granted: +1 Dagger Block Physical save: +15 (+5 eff.) Disarm immunity: +50% Can block like a shield, potentially disarming the enemy. This ordinary blade is made of fine, sturdy voratun and outfitted with jagged hooks along the edge. This simple appearance belies a great power - the hooked maw of this dagger broke many a blade and the stride of many would-be warriors. |
Cloak | murderer's cashmere cloak of fog (8 def, 0 armour) murderer's cashmere cloak of fog (8 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Accuracy: +5 (+1 eff.) Armour penetration: +6 Defense: +8 (+2 eff.) Changes stats: +3 Cun / +3 Dex Changes resistances: +13% light / +10% fire Stealth bonus: +7 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | dreamer's cashmere robe of alchemy (2 def, 0 armour) dreamer's cashmere robe of alchemy (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +11% acid / +11% physical / +15% darkness / +13% cold / +14% mind / +15% fire Changes damage: +6% acid / +6% physical / +7% fire / +5% cold Talent cooldown: Refit Golem (-4 turns) Physical save: +11 (+4 eff.) Spell save: +12 (+4 eff.) Mental save: +20 (+7 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
regeneration infusion (heal 159 over 5 turns) regeneration infusion (heal 159 over 5 turns)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 159 life over 5 turns. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
Rune of the Rift (238.00 temporal damage, removed from time 4 turns) Rune of the Rift (238.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 238.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
teleportation rune (range 39) teleportation rune (range 39)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 39 with a minimum range of 15. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Zekaltholeg the Darkglory Zekaltholeg the DarkgloryPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Damage when hit (Melee): 12 darkness / 12 acid Changes damage: +3% acid Teleport immunity: +50% It can be used to teleport you randomly (rad 44), putting all charms on cooldown for 13 turns. Amulets can have magical properties. |
Elemental Fury Elemental FuryPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +3 Cun / +3 Mag Changes damage: +12% lightning / +12% fire / +12% arcane / +12% cold All your damage is converted and split into arcane, fire, cold and lightning. This ring shines with many colors. |
Magmatreason the dwarven-steel dagger (18.5-24.05 power, 7 apr) Magmatreason the dwarven-steel dagger (18.5-24.05 power, 7 apr)Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 3 Base power: 18.5 - 24.1 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Damage (Melee): +13 cold When wielded/worn: Physical crit. chance: +4.0% Damage when hit (Melee): 4 fire Maximum life: +30.00 Healing mod.: +10% Sharp, short and deadly. |
Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 25.0 - 32.5 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage (Melee): +20 light When wielded/worn: Changes damage: +10% light Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
inquisitor's stralite dagger (29-37.7 power, 9 apr) inquisitor's stralite dagger (29-37.7 power, 9 apr)Requires: - Dexterity 35 Infused by arcane disrupting forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 29.0 - 37.7 Uses stats: 45% Cun, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +9 Physical crit. chance: +8.0% Attack speed: 100% On weapon hit: * 14 arcane resource burn On weapon crit: * burns latent spell energy Sharp, short and deadly. |
reinforced rough leather belt of unlife reinforced rough leather belt of unlifePowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Armour: +6 Defense: +6 (+2 eff.) Changes resistances: +6% blight Physical save: +12 (+4 eff.) The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
5 agate 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
8 onyx 8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 aquamarine 7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 lapis lazuli 7 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 opal 12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
10 topaz 10 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 36 turns) iron pickaxe of endurance (dig speed 36 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
6 emerald 6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
8 spinel 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Umbraphage UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+4 eff.) Mindpower: +10 (+3 eff.) Light radius: +5 Absorbs all darkness (power 100, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 0). It can be used to release absorbed darkness in a 5 radius cone with a 50% chance to blind (based on lite radius), dealing 132.00 darkness damage (based on Mindpower and charge), costing 9 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
4 garnet 4 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 174 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
12 amethyst 12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Ragora the Halfling Rogue level 27
20th Pyre 123rd year of Ascendancy at 14:57 see stats
By Ragora the Halfling Rogue level 19
3rd Decay 122nd year of Ascendancy at 04:27 see stats
By Ragora the Halfling Rogue level 28
60th Pyre 123rd year of Ascendancy at 15:45 see stats
By Ragora the Halfling Rogue level 17
33rd Haze 122nd year of Ascendancy at 00:01 see stats
By Ragora the Halfling Rogue level 27
43rd Pyre 123rd year of Ascendancy at 12:21 see stats
By Ragora the Halfling Rogue level 28
60th Pyre 123rd year of Ascendancy at 02:32 see stats
By Ragora the Halfling Rogue level 11
24th Dusk 122nd year of Ascendancy at 16:00 see stats
By Ragora the Halfling Rogue level 26
66th Regrowth 123rd year of Ascendancy at 11:25 see stats
By Ragora the Halfling Rogue level 10
23rd Dusk 122nd year of Ascendancy at 13:10 see stats
By Ragora the Halfling Rogue level 20
9th Allure 123rd year of Ascendancy at 00:51 see stats
By Ragora the Halfling Rogue level 8
10th Flare 122nd year of Ascendancy at 00:24 see stats
By Ragora the Halfling Rogue level 16
32nd Haze 122nd year of Ascendancy at 00:44 see stats
By Ragora the Halfling Rogue level 22
19th Regrowth 123rd year of Ascendancy at 03:46 see stats
By Ragora the Halfling Rogue level 27
42nd Pyre 123rd year of Ascendancy at 14:59 see stats
By Ragora the Halfling Rogue level 18
37th Haze 122nd year of Ascendancy at 07:27 see stats
By Ragora the Halfling Rogue level 24
49th Regrowth 123rd year of Ascendancy at 07:26 see stats
Log
Saving game...
Saving done.
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
You receive: Elixir of Brawn
Saving game...
Saving done.
You drink the elixir and feel forever transformed!
The elixir has augmented your physical might and resilience!
You have no more Elixir of Brawn.
There is an exit to the worldmap here (press '' or right click to use).
There is a Last Hope (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Ran for 3 turns (stop reason: hostile spotted to the north (ziguranth patrol)).
Today is the 74th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.
Saving done.
You don't see how to get there...
Today is the 75th Pyre of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.
Saving game...
Saving done.