Rodmaar the level 22 Higher Archmage by cacty

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp22 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution31 (base 31)
Magic60 (base 43)
Willpower39 (base 33)
Cunning22 (base 11)

Resources

Life430/430
Mana368/368
Healing Factor1.2
Regeneration1.26

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight11
Lite4
Infravision1

Offense: Mainhand

Damage43
Accuracy5
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower54
Crit Chance36%
Speed1

Offense: Mind

Mindpower32
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense6
Ranged Defense9
Fatigue0
Physical Save20
Spell Save40
Mental Save38

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Pinning Resistance23%
Confusion Resistance43%
Disarm Resistance20%
Knockback Resistance22%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Arcane1.30
5/5
5/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
5/5
2/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

done
active
failed
done
done
done
done
done
done
active
done
active
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Ay ay captain! Turn into a pirate!
By Rodmaar the Higher Archmage level 15
61st Dusk 122nd year of Ascendancy at 00:54
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Rodmaar the Higher Archmage level 13
24th Dusk 122nd year of Ascendancy at 02:49
see stats
Earth Master Killed Harkor'Zun and unlocked Stone magic.
By Rodmaar the Higher Archmage level 17
2nd Haze 122nd year of Ascendancy at 07:11
see stats
Exterminator Killed 1000 creatures.
By Rodmaar the Higher Archmage level 18
2nd Haze 122nd year of Ascendancy at 14:52
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Rodmaar the Higher Archmage level 21
9th Decay 122nd year of Ascendancy at 03:31
see stats
Level 10 Got a character to level 10.
By Rodmaar the Higher Archmage level 10
9th Mirth 122nd year of Ascendancy at 04:19
see stats
Level 20 Got a character to level 20.
By Rodmaar the Higher Archmage level 20
18th Haze 122nd year of Ascendancy at 21:00
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Rodmaar the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 06:22
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Rodmaar the Higher Archmage level 13
39th Dusk 122nd year of Ascendancy at 17:06
see stats
The Arena Unlocked Arena mode.
By Rodmaar the Higher Archmage level 10
2nd Flare 122nd year of Ascendancy at 06:24
see stats
The Right thing to do Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Rodmaar the Higher Archmage level 19
13rd Haze 122nd year of Ascendancy at 16:10
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Rodmaar the Higher Archmage level 19
13rd Haze 122nd year of Ascendancy at 04:00
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Rodmaar the Higher Archmage level 18
2nd Haze 122nd year of Ascendancy at 19:52
see stats

Log

You have 2 life(s) left.
Rodmaar is no longer surging arcane power.

Rodmaar speeds up.

Rodmaar stops regenerating health quickly.

Rodmaar has finished recovering.

Rodmaar has escaped the strangle hold.

Rodmaar is free from the grapple.

Rodmaar deactivates Chant of Fortress.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Oozing horror killed Rodmaar!
Saving done.

Resting starts...

Talent Infusion: Wild is ready to use.
Talent Born into Magic is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Infusion: Healing is ready to use.
Talent Time Shield is ready to use.
Talent Chant of Fortress is ready to use.
Rodmaar activates Chant of Fortress.

Talent Vitality is ready to use.
Talent Arcane Shield is ready to use.
Talent Arcane Power is ready to use.
Rodmaar activates Arcane Shield.

Rodmaar activates Arcane Power.

Talent Gift of the Highborn is ready to use.
Rested for 41 turns (stop reason: all resources and life at maximum).


Saving game...