Edrick the level 4 Shalore Archmage by Alethium

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp4 / 79%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic23 (base 21)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life-6/108
Mana2/126
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save6
Spell Save13
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Shalore1.00
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
detrimental effect

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Edrick the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 10:37
see stats

Log

You can read all your collected lore in the game menu, by pressing Escape.
Edrick picks up (g.):
Rod of Recall (1/1).
Lore found:
Void Star
You can read all your collected lore in the game menu, by pressing Escape.


Edrick wears (replacing
brass lantern): Void Star.

Talent Rune: Shielding is ready to use.

Talent Arcane Reconstruction is ready to use.

Resting starts...

Rested for 7 turns (stop reason: hostile spotted to the northeast (manaworm)).


Edrick casts Flame.

Manaworm is on fire!

Edrick's Flame hits Manaworm for
68 fire damage.
Edrick is infected by a manaworm!

Manaworm hits Edrick for 7 arcane damage.

Manaworm from Manaworm hits
Edrick for 36 arcane damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Talent Flame is ready to use.
Manaworm from Manaworm hits
Edrick for 36 arcane damage.

Edrick casts Rune: Manasurge.

Edrick starts to surge mana.

Saving game...