Walk That Worms the level 3 Halfling Reaver by suslik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHalfling
ClassReaver
Level / Exp3 / 29%
Sizesmall
Lifes / Deaths

Primary Stats

Strength17 (base 20)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic14 (base 14)
Willpower15 (base 10)
Cunning18 (base 10)

Resources

Life-9/157
Vim95/133
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy22
Crit Chance28%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy22
Crit Chance28%
APR2
Speed1.00

Offense: Spell

Spellpower14
Crit Chance25%
Speed1

Offense: Mind

Mindpower17.7
Crit Chance25%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense5.4
Ranged Defense5.4
Fatigue6
Physical Save25.533618686854
Spell Save28.208618686854
Mental Save31.408618686854

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
0/5
0/5
0/5
Corruption / Reaving combat1.30
1/5
0/5
0/5
0/5
Corruption / Vim1.30
0/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
2/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Walk That Worms is being stalked by Xerelaith the hornet swarm!
Xerelaith the hornet swarm hits Walk That Worms for 28 nature damage.
Forest Troll Hedge-Wizard activates Negative Biofeedback.

Talent Virulent Disease is ready to use.

Poison from Xerelaith the hornet swarm hits
Walk That Worms for 28 nature damage.
Walk That Worms uses Infusion: Wild.

Walk That Worms no longer has a cursed wound.

Walk That Worms is cured!

Walk That Worms lessens the pain.

Walk That Worms uses Infusion: Healing.

Walk That Worms stops being poisoned.

Walk That Worms receives 50 healing from Infusion: Healing.
Walk That Worms uses Luck of the Little Folk.

Walk That Worms seems more aware.

Walk That Worms casts Virulent Disease.

Walk That Worms's spell attains critical power!
Xerelaith the hornet swarm is afflicted by a decrepitude disease!

Walk That Worms casts Rend.

Walk That Worms misses Xerelaith the hornet swarm.
Xerelaith the hornet swarm resists the cut!

Walk That Worms misses Xerelaith the hornet swarm.
Walk That Worms misses Xerelaith the hornet swarm.
Walk That Worms hits Xerelaith the hornet swarm for 2 physical damage.
Xerelaith the hornet swarm hits Walk That Worms for 6 physical, 20 physical (26 total damage).
Xerelaith the hornet swarm performs a melee critical strike against Walk That Worms!
Xerelaith the hornet swarm hits Walk That Worms for 39 physical damage.
Forest Troll Hedge-Wizard casts Manathrust.

Walk That Worms is no longer being stalked by Xerelaith the hornet swarm.
Saving game...