esqqqq the level 5 Dwarf Stone Warden by Esqq

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassStone Warden
Level / Exp5 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 18)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic12 (base 14)
Willpower27 (base 22)
Cunning10 (base 10)

Resources

Life188/188
Mana179/209
Equilibrium15
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth10
See Invisible10

Offense: Mainhand

Damage24
Accuracy21
Crit Chance4%
APR0
Speed1.00

Offense: Offhand

Damage12
Accuracy21
Crit Chance4%
APR0
Speed1.00

Offense: Spell

Spellpower15
Crit Chance1%
Speed1

Offense: Mind

Mindpower23
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)23.4 (74.117647058824%)
Defense12
Ranged Defense20
Fatigue32
Physical Save17
Spell Save13
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
1/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
5/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
2/5
1/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
Light source
On head
Tool
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 54 turns (stop reason: at exit).


Esqqqq wears (replacing
copper amulet of mastery (0.10 Wild-gift / Call of the wild)): Withering Orbs.

Esqqqq wears:
warded elm totem of cure ailments [power 1] (10 cooldown).

Esqqqq wears (replacing
iron shield (4 def, 2 armour, 8.5-10.2 power, 21 block)): iron shield of lightning resistance (+16%) (4 def, 2 armour, 10-12 power, 20 block).

You gain 1.44 gold from the transmogrification of
spiked rough leather armour of lightning resistance (1 def, 2 armour).
You gain 1.04 gold from the transmogrification of
grounding rough leather belt of life.
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.84 gold from the transmogrification of
mossy mindstar of the jelly (2-2.2 power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron greatmaul of massacre (26-39 power, 1 apr).
You gain 1.31 gold from the transmogrification of
iron battleaxe of projection (16.5-24.75 power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
Quest 'Reknor is lost!' status updated! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' is done! (Press 'j' to see the quest log)
Accepted quest 'From bellow, it devours'! (Press 'j' to see the quest log)
Accepted quest 'Into the darkness'! (Press 'j' to see the quest log)
Quest 'Reknor is lost!' completed! (Press 'j' to see the quest log)
There is a Escape route from Reknor here (press '' or right click to use).
Esqqqq deactivates Stone Vines.