Shiv the level 8 Ogre Writhing One by Lleerk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWrithing One
Level / Exp8 / 89%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 19)
Dexterity13 (base 11)
Constitution22 (base 19)
Magic31 (base 24)
Willpower8 (base 10)
Cunning14 (base 10)

Resources

Life295/295
Insanity0/100
Healing Factor1.09375
Regeneration0.2734375

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth19.365639880936
See Invisible19.365639880936

Offense: Mainhand

Damage36
Accuracy45
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower32
Crit Chance4%
Speed1

Offense: Mind

Mindpower11
Crit Chance4%
Speed1

Offense: Damage Bonus

Physical+4%
Arcane+3%
Cold+10%
All0%

Defense: Base

Armour (hardiness)25.118138619369 (56.923076923077%)
Defense24
Ranged Defense24
Fatigue13
Physical Save21
Spell Save14
Mental Save8

Defense: Resistances

Cold+ 20%( 70%)
Acid+ 16%( 70%)
Fire+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
2/5
1/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
3/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
3/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
3/5
2/5
0/5

Effects

talent

Quests

active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


You pickup 0.70 gold pieces.


You pickup 0.85 gold pieces.


You pickup 0.75 gold pieces.


You pickup 0.70 gold pieces.


Shiv deactivates
Chaos Orbs.
Shiv activates
Chaos Orbs.
Space around you starts to dissolve...


Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 24 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 5.25 gold from the transmogrification of
powerful elm wand of conjuration [power 105] (15 cooldown).
You gain 1.57 gold from the transmogrification of
thought-forged iron waraxe (104% power, 2 apr).
You gain 15.00 gold from the transmogrification of
River's Fury (125% power, 8 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
iron greatmaul (118% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Shiv deactivates
Chaos Orbs.