Shongruth the level 4 Ogre Wyrmic by Lleerk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWyrmic
Level / Exp4 / 87%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 17)
Dexterity9 (base 10)
Constitution14 (base 14)
Magic12 (base 10)
Willpower18 (base 20)
Cunning12 (base 10)

Resources

Life179/179
Equilibrium0
Healing Factor1.1326086956522
Regeneration0.28315217391304

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage31
Accuracy22
Crit Chance13%
APR1
Speed1.00

Offense: Spell

Spellpower17
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance10%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)12 (30%)
Defense0
Ranged Defense0
Fatigue13
Physical Save18
Spell Save14
Mental Save14

Defense: Resistances

Acid+ 15%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Physical+ 2%( 70%)
Cold+ 1%( 70%)
Lightning+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
3/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
2/5
0/5

Effects

Quests

active
done

Equipment

Tool
On fingers
On fingers
Main armor
On feet
Light source
On head
In main hand

Inventory

Achievements

Log

There is a ladder to the previous level here (press '' or right click to use).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 28 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.30 gold from the transmogrification of
supercharged elm wand of trap destruction [power 23] (18 cooldown).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (16/16, 109% power, 1 apr).
You gain 1.02 gold from the transmogrification of
mindwoven linen robe of the mind (+10%) (0 def, 0 armour).
You gain 2.62 gold from the transmogrification of
shimmering elm magestaff of fate (100% power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (77% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron dagger (102% power, 5 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.