Another One the level 5 Cornac Brawler by afrosheep

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassBrawler
Level / Exp5 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 13)
Dexterity27 (base 27)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life177/177
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Barehand

Damage12
Accuracy24
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower12
Crit Chance5%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (44.574340358689%)
Defense27
Ranged Defense27
Fatigue0
Physical Save8
Spell Save21
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
2/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: hostile spotted to the southeast (poison ivy)).
Another One rushes out!
You can only rush to a creature.


Another One rushes out!
Poison ivy is dazed!

Another One hits Poison ivy for 14 physical damage.

Another One throws two quick punches.
Poison ivy is not dazed anymore.

Another One hits Poison ivy for 18 physical damage.
Another One killed Poison ivy!

Talent Double Strike is ready to use.

Resting starts...

Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Rush is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Another One deactivates
Striking Stance.
Another One activates
Striking Stance.
Another One deactivates
Striking Stance.
Another One activates
Striking Stance.