Arnka the level 9 Faerie Anorithil by whitehorns

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceFaerie
ClassAnorithil
Level / Exp9 / 34%
Sizetiny
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity13 (base 10)
Constitution5 (base 10)
Magic33 (base 33)
Willpower13 (base 10)
Cunning28 (base 23)

Resources

Life192/192
Positive23/44
Negative16/44
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20.545354769773%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage14
Accuracy21
Crit Chance18%
APR0
Speed1.00

Offense: Spell

Spellpower29
Crit Chance21%
Speed1

Offense: Mind

Mindpower21.15
Crit Chance17%
Speed1

Offense: Damage Bonus

Darkness+15%
Light+10%
Temporal+10%
Blight+11%
Arcane+11%
Fire+5%
Physical+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense24.831617854892
Ranged Defense26.331617854892
Fatigue0
Physical Save37.101071030327
Spell Save41.800714020218
Mental Save34.811000523634

Defense: Resistances

Blight+ 41%( 80%)
Physical+ 5%( 70%)
Cold+ 10%( 70%)
Darkness+ 5%( 70%)
Light+ 5%( 70%)
Temporal+ 5%( 70%)
Arcane+ 5%( 70%)
Fire+ 21%( 70%)
Lightning+ 15%( 70%)

Defense: Immunities

Disarm Resistance20%
Stun Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (2/3)

Infusions
Runes

Class Talents

Celestial / Eclipse1.30
1/5
1/5
1/5
0/5
Celestial / Twilight1.41
5/5
1/5
1/5
0/5
Celestial / Star fury1.30
1/5
1/5
0/5
0/5
Celestial / Sun1.30
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
0/5
0/5
Race / Faerie1.20
1/5
5/5
1/5
0/5

Effects

talent
talent
talent
beneficial effect

Quests

done
active

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Arnka picks up (c.):
pair of iron boots (0 def, 3 armour).
Gloomy giant grey rat activates Gloom.

Ran for 6 turns (stop reason: hostile spotted to the east (gloomy giant grey rat)).


Arnka casts Searing Light.

Arnka hits Gloomy giant grey rat for 37 light damage.
Arnka killed Gloomy giant grey rat!

Resting starts...

Talent Searing Light is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 23 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to worldmap here (press '' or right click to use).
Ran for 19 turns (stop reason: at exit).


Arnka wears(replacing):
resilient linen cloak (1 def, 0 armour).

You gain 0.60 gold from the transmogrification of
resilient linen cloak (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
sandstone wardstone.
You gain 0.25 gold from the transmogrification of
pair of iron boots (0 def, 3 armour).
There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.