Warrae the level 12 Cornac Oozemancer by whitehorns

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.1
AddonsItems Vault 1.0.1
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassOozemancer
Level / Exp12 / 60%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength16 (base 13)
Dexterity10 (base 10)
Constitution21 (base 10)
Magic12 (base 10)
Willpower46 (base 36)
Cunning26 (base 26)

Resources

Life273/273
Psi156/156
Equilibrium63
Healing Factor1.1
Regeneration13.475

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage21
Accuracy30
Crit Chance7%
APR18
Speed1.00

Offense: Offhand

Damage22
Accuracy30
Crit Chance7%
APR18
Speed1.00

Offense: Spell

Spellpower4
Crit Chance6%
Speed1

Offense: Mind

Mindpower33.8
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+17%
Light+10%
Physical+6%
Mind+2%
Nature+2%

Offense: Damage Penetration

Darkness+15%

Defense: Base

Armour (hardiness)24.8 (40%)
Defense11
Ranged Defense14
Fatigue15
Physical Save22.475
Spell Save20.15
Mental Save25.6

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 30%( 70%)
All 0%( 70%)
Blight+ 10%( 70%)
Physical+ 5%( 70%)
Cold+ 25%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Bleed Resistance20%
Confusion Resistance20%
Instadeath Resistance100%
Knockback Resistance40%
Poison Resistance20%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Oozing blades1.30
1/5
0/5
0/5
0/5
Wild-gift / Moss1.30
1/5
1/5
1/5
0/5
Wild-gift / Slime1.30
5/5
1/5
1/5
0/5
Wild-gift / Ooze1.30
1/5
1/5
1/5
1/5
Wild-gift / Mucus1.30
1/5
1/5
1/5
0/5

Generic Talents

Wild-gift / Fungus1.30
5/5
1/5
1/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
1/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect

Quests

done
done
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Warrae the Cornac Oozemancer level 10
4th Dusk 122nd year of Ascendancy at 17:34
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Warrae the Cornac Oozemancer level 9
7th Flare 122nd year of Ascendancy at 17:23
see stats
The Arena Unlocked Arena mode.
By Warrae the Cornac Oozemancer level 9
9th Flare 122nd year of Ascendancy at 23:43
see stats

Log

Warrae uses Infusion: Regeneration.
Warrae starts regenerating health quickly.

There is a ladder to the next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Talent Infusion: Regeneration is ready to use.
Warrae stops regenerating health quickly.

Warrae uses Infusion: Regeneration.

Warrae starts regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Warrae stops regenerating health quickly.

Warrae uses Infusion: Regeneration.

Warrae starts regenerating health quickly.

There is a ladder to worldmap here (press '' or right click to use).
Ran for 27 turns (stop reason: at exit).


You gain 1.35 gold from the transmogrification of
spiked iron mail armour (2 def, 4 armour).
You gain 0.63 gold from the transmogrification of
linen robe of lightning (+15%) (0 def, 0 armour).
You gain 0.63 gold from the transmogrification of
linen robe of corrosion (+15%) (0 def, 0 armour).
You gain 0.34 gold from the transmogrification of
stabilizing rough leather belt.
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (13-18.2 power, 2 apr).
You gain 2.31 gold from the transmogrification of
hateful iron longsword of crippling (7.5-10.5 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (10-16 power, 1 apr).
You gain 0.76 gold from the transmogrification of
regeneration infusion (heal 88 over 5 turns).
Saving done.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.